1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
|
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DecoderThread.hxx"
#include "DecoderControl.hxx"
#include "DecoderInternal.hxx"
#include "DecoderError.hxx"
#include "DecoderPlugin.hxx"
#include "Song.hxx"
#include "system/FatalError.hxx"
#include "Mapper.hxx"
#include "MusicPipe.hxx"
#include "fs/Traits.hxx"
#include "fs/AllocatedPath.hxx"
#include "DecoderAPI.hxx"
#include "tag/Tag.hxx"
#include "InputStream.hxx"
#include "DecoderList.hxx"
#include "util/UriUtil.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "tag/ApeReplayGain.hxx"
#include "Log.hxx"
#include <functional>
static constexpr Domain decoder_thread_domain("decoder_thread");
/**
* Marks the current decoder command as "finished" and notifies the
* player thread.
*
* @param dc the #DecoderControl object; must be locked
*/
static void
decoder_command_finished_locked(DecoderControl &dc)
{
assert(dc.command != DecoderCommand::NONE);
dc.command = DecoderCommand::NONE;
dc.client_cond.signal();
}
/**
* Opens the input stream with input_stream::Open(), and waits until
* the stream gets ready. If a decoder STOP command is received
* during that, it cancels the operation (but does not close the
* stream).
*
* Unlock the decoder before calling this function.
*
* @return an input_stream on success or if #DecoderCommand::STOP is
* received, nullptr on error
*/
static InputStream *
decoder_input_stream_open(DecoderControl &dc, const char *uri)
{
Error error;
InputStream *is = InputStream::Open(uri, dc.mutex, dc.cond, error);
if (is == nullptr) {
if (error.IsDefined())
LogError(error);
return nullptr;
}
/* wait for the input stream to become ready; its metadata
will be available then */
dc.Lock();
is->Update();
while (!is->ready &&
dc.command != DecoderCommand::STOP) {
dc.Wait();
is->Update();
}
if (!is->Check(error)) {
dc.Unlock();
LogError(error);
return nullptr;
}
dc.Unlock();
return is;
}
static bool
decoder_stream_decode(const DecoderPlugin &plugin,
Decoder &decoder,
InputStream &input_stream)
{
assert(plugin.stream_decode != nullptr);
assert(decoder.stream_tag == nullptr);
assert(decoder.decoder_tag == nullptr);
assert(input_stream.ready);
assert(decoder.dc.state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
if (decoder.dc.command == DecoderCommand::STOP)
return true;
/* rewind the stream, so each plugin gets a fresh start */
input_stream.Rewind(IgnoreError());
decoder.dc.Unlock();
plugin.StreamDecode(decoder, input_stream);
decoder.dc.Lock();
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
return decoder.dc.state != DecoderState::START;
}
static bool
decoder_file_decode(const DecoderPlugin &plugin,
Decoder &decoder, const char *path)
{
assert(plugin.file_decode != nullptr);
assert(decoder.stream_tag == nullptr);
assert(decoder.decoder_tag == nullptr);
assert(path != nullptr);
assert(PathTraits::IsAbsoluteFS(path));
assert(decoder.dc.state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
if (decoder.dc.command == DecoderCommand::STOP)
return true;
decoder.dc.Unlock();
plugin.FileDecode(decoder, path);
decoder.dc.Lock();
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
return decoder.dc.state != DecoderState::START;
}
gcc_pure
static bool
decoder_check_plugin_mime(const DecoderPlugin &plugin, const InputStream &is)
{
assert(plugin.stream_decode != nullptr);
return !is.mime.empty() && plugin.SupportsMimeType(is.mime.c_str());
}
gcc_pure
static bool
decoder_check_plugin_suffix(const DecoderPlugin &plugin, const char *suffix)
{
assert(plugin.stream_decode != nullptr);
return suffix != nullptr && plugin.SupportsSuffix(suffix);
}
gcc_pure
static bool
decoder_check_plugin(const DecoderPlugin &plugin, const InputStream &is,
const char *suffix)
{
return plugin.stream_decode != nullptr &&
(decoder_check_plugin_mime(plugin, is) ||
decoder_check_plugin_suffix(plugin, suffix));
}
static bool
decoder_run_stream_plugin(Decoder &decoder, InputStream &is,
const char *suffix,
const DecoderPlugin &plugin,
bool &tried_r)
{
if (!decoder_check_plugin(plugin, is, suffix))
return false;
tried_r = true;
return decoder_stream_decode(plugin, decoder, is);
}
static bool
decoder_run_stream_locked(Decoder &decoder, InputStream &is,
const char *uri, bool &tried_r)
{
UriSuffixBuffer suffix_buffer;
const char *const suffix = uri_get_suffix(uri, suffix_buffer);
using namespace std::placeholders;
const auto f = std::bind(decoder_run_stream_plugin,
std::ref(decoder), std::ref(is), suffix,
_1, std::ref(tried_r));
return decoder_plugins_try(f);
}
/**
* Try decoding a stream, using the fallback plugin.
*/
static bool
decoder_run_stream_fallback(Decoder &decoder, InputStream &is)
{
const struct DecoderPlugin *plugin;
plugin = decoder_plugin_from_name("mad");
return plugin != nullptr && plugin->stream_decode != nullptr &&
decoder_stream_decode(*plugin, decoder, is);
}
/**
* Try decoding a stream.
*/
static bool
decoder_run_stream(Decoder &decoder, const char *uri)
{
DecoderControl &dc = decoder.dc;
InputStream *input_stream;
bool success;
dc.Unlock();
input_stream = decoder_input_stream_open(dc, uri);
if (input_stream == nullptr) {
dc.Lock();
return false;
}
dc.Lock();
bool tried = false;
success = dc.command == DecoderCommand::STOP ||
decoder_run_stream_locked(decoder, *input_stream, uri,
tried) ||
/* fallback to mp3: this is needed for bastard streams
that don't have a suffix or set the mimeType */
(!tried &&
decoder_run_stream_fallback(decoder, *input_stream));
dc.Unlock();
input_stream->Close();
dc.Lock();
return success;
}
/**
* Attempt to load replay gain data, and pass it to
* decoder_replay_gain().
*/
static void
decoder_load_replay_gain(Decoder &decoder, const char *path_fs)
{
ReplayGainInfo info;
if (replay_gain_ape_read(Path::FromFS(path_fs), info))
decoder_replay_gain(decoder, &info);
}
/**
* Try decoding a file.
*/
static bool
decoder_run_file(Decoder &decoder, const char *path_fs)
{
DecoderControl &dc = decoder.dc;
const char *suffix = uri_get_suffix(path_fs);
const struct DecoderPlugin *plugin = nullptr;
if (suffix == nullptr)
return false;
dc.Unlock();
decoder_load_replay_gain(decoder, path_fs);
while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != nullptr) {
if (plugin->file_decode != nullptr) {
dc.Lock();
if (decoder_file_decode(*plugin, decoder, path_fs))
return true;
dc.Unlock();
} else if (plugin->stream_decode != nullptr) {
InputStream *input_stream;
bool success;
input_stream = decoder_input_stream_open(dc, path_fs);
if (input_stream == nullptr)
continue;
dc.Lock();
success = decoder_stream_decode(*plugin, decoder,
*input_stream);
dc.Unlock();
input_stream->Close();
if (success) {
dc.Lock();
return true;
}
}
}
dc.Lock();
return false;
}
static void
decoder_run_song(DecoderControl &dc,
const Song *song, const char *uri)
{
Decoder decoder(dc, dc.start_ms > 0,
song->tag != nullptr && song->IsFile()
? new Tag(*song->tag) : nullptr);
int ret;
dc.state = DecoderState::START;
decoder_command_finished_locked(dc);
ret = song->IsFile()
? decoder_run_file(decoder, uri)
: decoder_run_stream(decoder, uri);
dc.Unlock();
/* flush the last chunk */
if (decoder.chunk != nullptr)
decoder_flush_chunk(decoder);
dc.Lock();
if (ret)
dc.state = DecoderState::STOP;
else {
dc.state = DecoderState::ERROR;
const char *error_uri = song->uri;
const std::string allocated = uri_remove_auth(error_uri);
if (!allocated.empty())
error_uri = allocated.c_str();
dc.error.Format(decoder_domain,
"Failed to decode %s", error_uri);
}
dc.client_cond.signal();
}
static void
decoder_run(DecoderControl &dc)
{
dc.ClearError();
const Song *song = dc.song;
assert(song != nullptr);
const std::string uri = song->IsFile()
? std::string(map_song_fs(*song).c_str())
: song->GetURI();
if (uri.empty()) {
dc.state = DecoderState::ERROR;
dc.error.Set(decoder_domain, "Failed to map song");
decoder_command_finished_locked(dc);
return;
}
decoder_run_song(dc, song, uri.c_str());
}
static void
decoder_task(void *arg)
{
DecoderControl &dc = *(DecoderControl *)arg;
dc.Lock();
do {
assert(dc.state == DecoderState::STOP ||
dc.state == DecoderState::ERROR);
switch (dc.command) {
case DecoderCommand::START:
dc.CycleMixRamp();
dc.replay_gain_prev_db = dc.replay_gain_db;
dc.replay_gain_db = 0;
decoder_run(dc);
break;
case DecoderCommand::SEEK:
/* this seek was too late, and the decoder had
already finished; start a new decoder */
/* we need to clear the pipe here; usually the
PlayerThread is responsible, but it is not
aware that the decoder has finished */
dc.pipe->Clear(*dc.buffer);
decoder_run(dc);
break;
case DecoderCommand::STOP:
decoder_command_finished_locked(dc);
break;
case DecoderCommand::NONE:
dc.Wait();
break;
}
} while (dc.command != DecoderCommand::NONE || !dc.quit);
dc.Unlock();
}
void
decoder_thread_start(DecoderControl &dc)
{
assert(!dc.thread.IsDefined());
dc.quit = false;
Error error;
if (!dc.thread.Start(decoder_task, &dc, error))
FatalError(error);
}
|