aboutsummaryrefslogtreecommitdiffstats
path: root/src/DecoderInternal.cxx
blob: c3ce6d433335539002fa8905438075706c60308a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"
#include "DecoderInternal.hxx"
#include "DecoderControl.hxx"
#include "MusicPipe.hxx"
#include "MusicBuffer.hxx"
#include "MusicChunk.hxx"
#include "tag/Tag.hxx"

#include <assert.h>

Decoder::~Decoder()
{
	/* caller must flush the chunk */
	assert(chunk == nullptr);

	delete song_tag;
	delete stream_tag;
	delete decoder_tag;
}

/**
 * All chunks are full of decoded data; wait for the player to free
 * one.
 */
static DecoderCommand
need_chunks(decoder_control &dc, bool do_wait)
{
	if (dc.command == DecoderCommand::STOP ||
	    dc.command == DecoderCommand::SEEK)
		return dc.command;

	if (do_wait) {
		dc.Wait();
		dc.client_cond.signal();

		return dc.command;
	}

	return DecoderCommand::NONE;
}

struct music_chunk *
decoder_get_chunk(Decoder &decoder)
{
	decoder_control &dc = decoder.dc;
	DecoderCommand cmd;

	if (decoder.chunk != nullptr)
		return decoder.chunk;

	do {
		decoder.chunk = dc.buffer->Allocate();
		if (decoder.chunk != nullptr) {
			decoder.chunk->replay_gain_serial =
				decoder.replay_gain_serial;
			if (decoder.replay_gain_serial != 0)
				decoder.chunk->replay_gain_info =
					decoder.replay_gain_info;

			return decoder.chunk;
		}

		dc.Lock();
		cmd = need_chunks(dc, true);
		dc.Unlock();
	} while (cmd == DecoderCommand::NONE);

	return nullptr;
}

void
decoder_flush_chunk(Decoder &decoder)
{
	decoder_control &dc = decoder.dc;

	assert(decoder.chunk != nullptr);

	if (decoder.chunk->IsEmpty())
		dc.buffer->Return(decoder.chunk);
	else
		dc.pipe->Push(decoder.chunk);

	decoder.chunk = nullptr;
}