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/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"
#include "DecoderInternal.hxx"
#include "DecoderControl.hxx"
#include "MusicPipe.hxx"
#include "MusicBuffer.hxx"
#include "MusicChunk.hxx"
#include "tag.h"

#include <assert.h>

decoder::~decoder()
{
	/* caller must flush the chunk */
	assert(chunk == nullptr);

	if (song_tag != nullptr)
		tag_free(song_tag);

	if (stream_tag != nullptr)
		tag_free(stream_tag);

	if (decoder_tag != nullptr)
		tag_free(decoder_tag);

	pcm_convert_deinit(&conv_state);
}

/**
 * All chunks are full of decoded data; wait for the player to free
 * one.
 */
static enum decoder_command
need_chunks(struct decoder_control *dc, bool do_wait)
{
	if (dc->command == DECODE_COMMAND_STOP ||
	    dc->command == DECODE_COMMAND_SEEK)
		return dc->command;

	if (do_wait) {
		dc->Wait();
		dc->client_cond.signal();

		return dc->command;
	}

	return DECODE_COMMAND_NONE;
}

struct music_chunk *
decoder_get_chunk(struct decoder *decoder)
{
	struct decoder_control *dc = decoder->dc;
	enum decoder_command cmd;

	assert(decoder != NULL);

	if (decoder->chunk != NULL)
		return decoder->chunk;

	do {
		decoder->chunk = music_buffer_allocate(dc->buffer);
		if (decoder->chunk != NULL) {
			decoder->chunk->replay_gain_serial =
				decoder->replay_gain_serial;
			if (decoder->replay_gain_serial != 0)
				decoder->chunk->replay_gain_info =
					decoder->replay_gain_info;

			return decoder->chunk;
		}

		dc->Lock();
		cmd = need_chunks(dc, true);
		dc->Unlock();
	} while (cmd == DECODE_COMMAND_NONE);

	return NULL;
}

void
decoder_flush_chunk(struct decoder *decoder)
{
	struct decoder_control *dc = decoder->dc;

	assert(decoder != NULL);
	assert(decoder->chunk != NULL);

	if (decoder->chunk->IsEmpty())
		music_buffer_return(dc->buffer, decoder->chunk);
	else
		music_pipe_push(dc->pipe, decoder->chunk);

	decoder->chunk = NULL;
}