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void play_open(screen_t *screen, mpd_client_t *c);
void play_close(screen_t *screen, mpd_client_t *c);
void play_paint(screen_t *screen, mpd_client_t *c);
void play_update(screen_t *screen, mpd_client_t *c);
int play_cmd(screen_t *screen, mpd_client_t *c, command_t cmd);
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