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#ifndef LIST_WINDOW_H
#define LIST_WINDOW_H
typedef char * (*list_window_callback_fn_t) (int index,
int *highlight,
void *data);
typedef struct
{
WINDOW *w;
int rows, cols;
int start;
int selected;
int clear;
int repaint;
} list_window_t;
/* create a new list window */
list_window_t *list_window_init(WINDOW *w, int width, int height);
/* destroy a list window (returns NULL) */
list_window_t *list_window_free(list_window_t *lw);
/* reset a list window (selected=0, start=0, clear=1) */
void list_window_reset(list_window_t *lw);
/* paint a list window */
void list_window_paint(list_window_t *lw,
list_window_callback_fn_t callback,
void *callback_data);
/* perform basic list window commands (movement) */
int list_window_cmd(list_window_t *lw, int rows, command_t cmd);
/* select functions */
void list_window_set_selected(list_window_t *lw, int n);
void list_window_previous(list_window_t *lw);
void list_window_next(list_window_t *lw, int length);
void list_window_first(list_window_t *lw);
void list_window_last(list_window_t *lw, int length);
void list_window_previous_page(list_window_t *lw);
void list_window_next_page(list_window_t *lw, int length);
/* find a string in a list window */
int list_window_find(list_window_t *lw,
list_window_callback_fn_t callback,
void *callback_data,
char *str);
#endif
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