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* decoder/Control: Seek() returns Error informationMax Kellermann2015-11-111-1/+3
* player/Thread: call DecoderCommand::SEEK only on existing decoderMax Kellermann2015-11-051-17/+22
* player/Thread: move code to WaitDecoderStartup()Max Kellermann2015-11-051-7/+21
* player/Thread: move player_command_finished() to PlayerControlMax Kellermann2015-11-051-12/+4
* player/Thread: copy pc.seek_time in ActivateDecoder()Max Kellermann2015-11-051-2/+1
* player/Control: initialize seek_time in EnqueueSongLocked()Max Kellermann2015-11-051-6/+2
* player/Thread: remove decoder error check from ActivateDecoder()Max Kellermann2015-10-281-37/+8
* player/Thread: rename WaitForDecoder() to ActivateDecoder()Max Kellermann2015-10-281-10/+15
* player/Thread: move code to ForwardDecoderError()Max Kellermann2015-10-271-6/+22
* player/Thread: clear pc.next_song earlier in WaitForDecoder()Max Kellermann2015-10-271-4/+3
* player/Thread: merge the cross_fading flag into enum CrossFadeStateMax Kellermann2015-10-271-22/+25
* player/Thread: move ResetCrossFade() calls to where pipes are setMax Kellermann2015-10-271-3/+8
* player/Thread: add method ResetCrossFade()Max Kellermann2015-10-271-2/+10
* player/Thread: more CrossFadeState documentationMax Kellermann2015-10-271-1/+16
* player/Thread: automatic CrossFadeState enum valuesMax Kellermann2015-10-271-4/+4
* player/Thread: move enum CrossFadeState into the Player classMax Kellermann2015-10-271-7/+5
* PlayerThread, ...: move to src/player/Max Kellermann2015-08-151-0/+1208