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* player/Control: Seek*() returns Error informationMax Kellermann2015-11-111-2/+2
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* player/Control: use class ScopeLockMax Kellermann2015-11-111-14/+7
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* player/Control: move code to ClearError()Max Kellermann2015-11-111-0/+5
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* player/Control: move code to SeekLocked()Max Kellermann2015-11-111-0/+2
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* player/Control: add Lock prefix to locking method namesMax Kellermann2015-11-111-10/+10
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* player/Thread: move player_command_finished() to PlayerControlMax Kellermann2015-11-051-0/+6
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* player/Control: initialize seek_time in EnqueueSongLocked()Max Kellermann2015-11-051-0/+1
| | | | Allows removing a few special cases in the player thread.
* PlayerThread, ...: move to src/player/Max Kellermann2015-08-151-0/+463