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* DecoderControl: reduce the number of PlayerThread wakeupsMax Kellermann2013-11-061-1/+2
* DecoderInternal: lock DecoderControl in _flush_chunk()Max Kellermann2013-11-061-0/+2
* DecoderInternal: wake up the player thread in _flush_chunk()Max Kellermann2013-11-061-0/+2
* decoder_control: rename to DecoderControlMax Kellermann2013-10-281-3/+3
* decoder: rename the struct to "Decoder"Max Kellermann2013-10-211-24/+21
* *: use references instead of pointersMax Kellermann2013-10-191-14/+14
* *: use nullptr instead of NULLMax Kellermann2013-10-191-7/+7
* DecoderCommand: convert to strictly-typed enumMax Kellermann2013-09-271-6/+6
* MusicBuffer: expose the C++ APIMax Kellermann2013-09-261-2/+2
* MusicPipe: expose the C++ APIMax Kellermann2013-09-261-1/+1
* Tag, ...: move to libtag.aMax Kellermann2013-09-051-1/+1
* tag: convert to C++Max Kellermann2013-07-301-9/+4
* pcm_convert: convert to C++Max Kellermann2013-01-311-2/+0
* DecoderControl, InputStream: use Mutex/Cond instead of GMutex/GCondMax Kellermann2013-01-271-1/+1
* input_stream: forward-declare the structMax Kellermann2013-01-261-1/+0
* DecoderControl: move functions into the classMax Kellermann2013-01-211-3/+3
* decoder_api.h, ...: add "extern C"Max Kellermann2013-01-071-4/+0
* DecoderThread: move code to destructorMax Kellermann2013-01-041-0/+21
* MusicChunk: move functions to methodsMax Kellermann2013-01-041-1/+1
* buffer, pipe: convert to C++Max Kellermann2013-01-041-6/+3
* decoder_*: convert to C++Max Kellermann2013-01-041-0/+100