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* PlayerControl: move attributes to struct CrossFadeSettingsMax Kellermann2013-10-291-7/+6
* CrossFade: reimplement mixramp_interpolate() without strtok()Max Kellermann2013-10-261-25/+15
* CrossFade: apply coding styleMax Kellermann2013-10-261-7/+8
* CrossFade: merge "return" statements using "break"Max Kellermann2013-10-261-2/+4
* CrossFade: use nullptr instead of NULLMax Kellermann2013-10-261-7/+7
* Log: new logging library APIMax Kellermann2013-10-021-7/+11
* Tag, ...: move to libtag.aMax Kellermann2013-09-051-1/+0
* *: use gcc.h macros instead of GLibMax Kellermann2013-08-041-1/+1
* audio_format: convert to C++Max Kellermann2013-08-031-6/+6
* tag: convert to C++Max Kellermann2013-07-301-1/+1
* replay_gain_info, ...: use cmath instead of math.h in C++ modeMax Kellermann2013-01-071-4/+6
* crossfade: convert to C++Max Kellermann2013-01-041-0/+136