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+/*
+ * Copyright (C) 2003-2012 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+/*
+ * This code was imported from the Linux kernel.
+ *
+ */
+
+#ifndef _LINUX_LIST_H
+#define _LINUX_LIST_H
+
+#include <glib.h>
+
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ * @ptr: the pointer to the member.
+ * @type: the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) \
+ (&G_STRUCT_MEMBER(type, ptr, -G_STRUCT_OFFSET(type, member)))
+
+/*
+ * These are non-NULL pointers that will result in page faults
+ * under normal circumstances, used to verify that nobody uses
+ * non-initialized list entries.
+ */
+#define LIST_POISON1 ((void *) 0x00100100)
+#define LIST_POISON2 ((void *) 0x00200200)
+
+/*
+ * Simple doubly linked list implementation.
+ *
+ * Some of the internal functions ("__xxx") are useful when
+ * manipulating whole lists rather than single entries, as
+ * sometimes we already know the next/prev entries and we can
+ * generate better code by using them directly rather than
+ * using the generic single-entry routines.
+ */
+
+struct list_head {
+ struct list_head *next, *prev;
+};
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+ struct list_head name = LIST_HEAD_INIT(name)
+
+static inline void INIT_LIST_HEAD(struct list_head *list)
+{
+ list->next = list;
+ list->prev = list;
+}
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void __list_add(struct list_head *new,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ next->prev = new;
+ new->next = next;
+ new->prev = prev;
+ prev->next = new;
+}
+#else
+extern void __list_add(struct list_head *new,
+ struct list_head *prev,
+ struct list_head *next);
+#endif
+
+/**
+ * list_add - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it after
+ *
+ * Insert a new entry after the specified head.
+ * This is good for implementing stacks.
+ */
+static inline void list_add(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head, head->next);
+}
+
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head * prev, struct list_head * next)
+{
+ next->prev = prev;
+ prev->next = next;
+}
+
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty() on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void __list_del_entry(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+}
+
+static inline void list_del(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+ entry->next = LIST_POISON1;
+ entry->prev = LIST_POISON2;
+}
+#else
+extern void __list_del_entry(struct list_head *entry);
+extern void list_del(struct list_head *entry);
+#endif
+
+/**
+ * list_replace - replace old entry by new one
+ * @old : the element to be replaced
+ * @new : the new element to insert
+ *
+ * If @old was empty, it will be overwritten.
+ */
+static inline void list_replace(struct list_head *old,
+ struct list_head *new)
+{
+ new->next = old->next;
+ new->next->prev = new;
+ new->prev = old->prev;
+ new->prev->next = new;
+}
+
+static inline void list_replace_init(struct list_head *old,
+ struct list_head *new)
+{
+ list_replace(old, new);
+ INIT_LIST_HEAD(old);
+}
+
+/**
+ * list_del_init - deletes entry from list and reinitialize it.
+ * @entry: the element to delete from the list.
+ */
+static inline void list_del_init(struct list_head *entry)
+{
+ __list_del_entry(entry);
+ INIT_LIST_HEAD(entry);
+}
+
+/**
+ * list_move - delete from one list and add as another's head
+ * @list: the entry to move
+ * @head: the head that will precede our entry
+ */
+static inline void list_move(struct list_head *list, struct list_head *head)
+{
+ __list_del_entry(list);
+ list_add(list, head);
+}
+
+/**
+ * list_move_tail - delete from one list and add as another's tail
+ * @list: the entry to move
+ * @head: the head that will follow our entry
+ */
+static inline void list_move_tail(struct list_head *list,
+ struct list_head *head)
+{
+ __list_del_entry(list);
+ list_add_tail(list, head);
+}
+
+/**
+ * list_is_last - tests whether @list is the last entry in list @head
+ * @list: the entry to test
+ * @head: the head of the list
+ */
+static inline int list_is_last(const struct list_head *list,
+ const struct list_head *head)
+{
+ return list->next == head;
+}
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(const struct list_head *head)
+{
+ return head->next == head;
+}
+
+/**
+ * list_empty_careful - tests whether a list is empty and not being modified
+ * @head: the list to test
+ *
+ * Description:
+ * tests whether a list is empty _and_ checks that no other CPU might be
+ * in the process of modifying either member (next or prev)
+ *
+ * NOTE: using list_empty_careful() without synchronization
+ * can only be safe if the only activity that can happen
+ * to the list entry is list_del_init(). Eg. it cannot be used
+ * if another CPU could re-list_add() it.
+ */
+static inline int list_empty_careful(const struct list_head *head)
+{
+ struct list_head *next = head->next;
+ return (next == head) && (next == head->prev);
+}
+
+/**
+ * list_rotate_left - rotate the list to the left
+ * @head: the head of the list
+ */
+static inline void list_rotate_left(struct list_head *head)
+{
+ struct list_head *first;
+
+ if (!list_empty(head)) {
+ first = head->next;
+ list_move_tail(first, head);
+ }
+}
+
+/**
+ * list_is_singular - tests whether a list has just one entry.
+ * @head: the list to test.
+ */
+static inline int list_is_singular(const struct list_head *head)
+{
+ return !list_empty(head) && (head->next == head->prev);
+}
+
+static inline void __list_cut_position(struct list_head *list,
+ struct list_head *head, struct list_head *entry)
+{
+ struct list_head *new_first = entry->next;
+ list->next = head->next;
+ list->next->prev = list;
+ list->prev = entry;
+ entry->next = list;
+ head->next = new_first;
+ new_first->prev = head;
+}
+
+/**
+ * list_cut_position - cut a list into two
+ * @list: a new list to add all removed entries
+ * @head: a list with entries
+ * @entry: an entry within head, could be the head itself
+ * and if so we won't cut the list
+ *
+ * This helper moves the initial part of @head, up to and
+ * including @entry, from @head to @list. You should
+ * pass on @entry an element you know is on @head. @list
+ * should be an empty list or a list you do not care about
+ * losing its data.
+ *
+ */
+static inline void list_cut_position(struct list_head *list,
+ struct list_head *head, struct list_head *entry)
+{
+ if (list_empty(head))
+ return;
+ if (list_is_singular(head) &&
+ (head->next != entry && head != entry))
+ return;
+ if (entry == head)
+ INIT_LIST_HEAD(list);
+ else
+ __list_cut_position(list, head, entry);
+}
+
+static inline void __list_splice(const struct list_head *list,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ struct list_head *first = list->next;
+ struct list_head *last = list->prev;
+
+ first->prev = prev;
+ prev->next = first;
+
+ last->next = next;
+ next->prev = last;
+}
+
+/**
+ * list_splice - join two lists, this is designed for stacks
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice(const struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list))
+ __list_splice(list, head, head->next);
+}
+
+/**
+ * list_splice_tail - join two lists, each list being a queue
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice_tail(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list))
+ __list_splice(list, head->prev, head);
+}
+
+/**
+ * list_splice_init - join two lists and reinitialise the emptied list.
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_init(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list)) {
+ __list_splice(list, head, head->next);
+ INIT_LIST_HEAD(list);
+ }
+}
+
+/**
+ * list_splice_tail_init - join two lists and reinitialise the emptied list
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * Each of the lists is a queue.
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_tail_init(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list)) {
+ __list_splice(list, head->prev, head);
+ INIT_LIST_HEAD(list);
+ }
+}
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr: the &struct list_head pointer.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+ container_of(ptr, type, member)
+
+/**
+ * list_first_entry - get the first element from a list
+ * @ptr: the list head to take the element from.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Note, that list is expected to be not empty.
+ */
+#define list_first_entry(ptr, type, member) \
+ list_entry((ptr)->next, type, member)
+
+/**
+ * list_for_each - iterate over a list
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ */
+#define list_for_each(pos, head) \
+ for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * __list_for_each - iterate over a list
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ *
+ * This variant doesn't differ from list_for_each() any more.
+ * We don't do prefetching in either case.
+ */
+#define __list_for_each(pos, head) \
+ for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * list_for_each_prev - iterate over a list backwards
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ */
+#define list_for_each_prev(pos, head) \
+ for (pos = (head)->prev; pos != (head); pos = pos->prev)
+
+/**
+ * list_for_each_safe - iterate over a list safe against removal of list entry
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @n: another &struct list_head to use as temporary storage
+ * @head: the head for your list.
+ */
+#define list_for_each_safe(pos, n, head) \
+ for (pos = (head)->next, n = pos->next; pos != (head); \
+ pos = n, n = pos->next)
+
+/**
+ * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @n: another &struct list_head to use as temporary storage
+ * @head: the head for your list.
+ */
+#define list_for_each_prev_safe(pos, n, head) \
+ for (pos = (head)->prev, n = pos->prev; \
+ pos != (head); \
+ pos = n, n = pos->prev)
+
+/**
+ * list_for_each_entry - iterate over list of given type
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_reverse - iterate backwards over list of given type.
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_reverse(pos, head, member) \
+ for (pos = list_entry((head)->prev, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
+ * @pos: the type * to use as a start point
+ * @head: the head of the list
+ * @member: the name of the list_struct within the struct.
+ *
+ * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
+ */
+#define list_prepare_entry(pos, head, member) \
+ ((pos) ? : list_entry(head, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue - continue iteration over list of given type
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Continue to iterate over list of given type, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue(pos, head, member) \
+ for (pos = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue_reverse - iterate backwards from the given point
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Start to iterate over list of given type backwards, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue_reverse(pos, head, member) \
+ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_from - iterate over list of given type from the current point
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing from current position.
+ */
+#define list_for_each_entry_from(pos, head, member) \
+ for (; &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_safe(pos, n, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_continue - continue list iteration safe against removal
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing after current point,
+ * safe against removal of list entry.
+ */
+#define list_for_each_entry_safe_continue(pos, n, head, member) \
+ for (pos = list_entry(pos->member.next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_from - iterate over list from current point safe against removal
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type from current point, safe against
+ * removal of list entry.
+ */
+#define list_for_each_entry_safe_from(pos, n, head, member) \
+ for (n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate backwards over list of given type, safe against removal
+ * of list entry.
+ */
+#define list_for_each_entry_safe_reverse(pos, n, head, member) \
+ for (pos = list_entry((head)->prev, typeof(*pos), member), \
+ n = list_entry(pos->member.prev, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.prev, typeof(*n), member))
+
+/**
+ * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
+ * @pos: the loop cursor used in the list_for_each_entry_safe loop
+ * @n: temporary storage used in list_for_each_entry_safe
+ * @member: the name of the list_struct within the struct.
+ *
+ * list_safe_reset_next is not safe to use in general if the list may be
+ * modified concurrently (eg. the lock is dropped in the loop body). An
+ * exception to this is if the cursor element (pos) is pinned in the list,
+ * and list_safe_reset_next is called after re-taking the lock and before
+ * completing the current iteration of the loop body.
+ */
+#define list_safe_reset_next(pos, n, member) \
+ n = list_entry(pos->member.next, typeof(*pos), member)
+
+#endif