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-rw-r--r--src/player_control.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/player_control.h b/src/player_control.h
index 449e98aa5..c1fd52d81 100644
--- a/src/player_control.h
+++ b/src/player_control.h
@@ -25,6 +25,8 @@
#include <stdint.h>
+struct decoder_control;
+
enum player_state {
PLAYER_STATE_STOP = 0,
PLAYER_STATE_PAUSE,
@@ -155,7 +157,7 @@ player_wait(void)
* Note the small difference to the player_wait() function!
*/
void
-player_wait_decoder(void);
+player_wait_decoder(struct decoder_control *dc);
/**
* Signals the #player_control object. The object should be locked