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-rw-r--r--src/config/ConfigPath.cxx131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/config/ConfigPath.cxx b/src/config/ConfigPath.cxx
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+++ b/src/config/ConfigPath.cxx
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2003-2014 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "ConfigPath.hxx"
+#include "fs/AllocatedPath.hxx"
+#include "fs/Traits.hxx"
+#include "fs/Domain.hxx"
+#include "fs/StandardDirectory.hxx"
+#include "util/Error.hxx"
+#include "ConfigGlobal.hxx"
+
+#include <assert.h>
+#include <string.h>
+
+#ifndef WIN32
+#include <pwd.h>
+
+/**
+ * Determine a given user's home directory.
+ */
+static AllocatedPath
+GetHome(const char *user, Error &error)
+{
+ AllocatedPath result = GetHomeDir(user);
+ if (result.IsNull()) {
+ error.Format(path_domain,
+ "no such user: %s", user);
+ return AllocatedPath::Null();
+ }
+
+ return result;
+}
+
+/**
+ * Determine the current user's home directory.
+ */
+static AllocatedPath
+GetHome(Error &error)
+{
+ AllocatedPath result = GetHomeDir();
+ if (result.IsNull()) {
+ error.Set(path_domain,
+ "problems getting home for current user");
+ return AllocatedPath::Null();
+ }
+
+ return result;
+}
+
+/**
+ * Determine the configured user's home directory.
+ */
+static AllocatedPath
+GetConfiguredHome(Error &error)
+{
+ const char *user = config_get_string(CONF_USER, nullptr);
+ return user != nullptr
+ ? GetHome(user, error)
+ : GetHome(error);
+}
+
+#endif
+
+AllocatedPath
+ParsePath(const char *path, Error &error)
+{
+ assert(path != nullptr);
+
+#ifndef WIN32
+ if (path[0] == '~') {
+ ++path;
+
+ if (*path == '\0')
+ return GetConfiguredHome(error);
+
+ AllocatedPath home = AllocatedPath::Null();
+
+ if (*path == '/') {
+ home = GetConfiguredHome(error);
+
+ ++path;
+ } else {
+ const char *slash = strchr(path, '/');
+ const char *end = slash == nullptr
+ ? path + strlen(path)
+ : slash;
+ const std::string user(path, end);
+ home = GetHome(user.c_str(), error);
+
+ if (slash == nullptr)
+ return home;
+
+ path = slash + 1;
+ }
+
+ if (home.IsNull())
+ return AllocatedPath::Null();
+
+ AllocatedPath path2 = AllocatedPath::FromUTF8(path, error);
+ if (path2.IsNull())
+ return AllocatedPath::Null();
+
+ return AllocatedPath::Build(home, path2);
+ } else if (!PathTraitsUTF8::IsAbsolute(path)) {
+ error.Format(path_domain,
+ "not an absolute path: %s", path);
+ return AllocatedPath::Null();
+ } else {
+#endif
+ return AllocatedPath::FromUTF8(path, error);
+#ifndef WIN32
+ }
+#endif
+}