diff options
Diffstat (limited to 'src/PlayerControl.cxx')
-rw-r--r-- | src/PlayerControl.cxx | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/PlayerControl.cxx b/src/PlayerControl.cxx index a0c72b4c9..c6fb7ad06 100644 --- a/src/PlayerControl.cxx +++ b/src/PlayerControl.cxx @@ -27,8 +27,8 @@ #include <assert.h> -player_control::player_control(unsigned _buffer_chunks, - unsigned _buffered_before_play) +PlayerControl::PlayerControl(unsigned _buffer_chunks, + unsigned _buffered_before_play) :buffer_chunks(_buffer_chunks), buffered_before_play(_buffered_before_play), command(PlayerCommand::NONE), @@ -50,7 +50,7 @@ player_control::player_control(unsigned _buffer_chunks, { } -player_control::~player_control() +PlayerControl::~PlayerControl() { if (next_song != nullptr) next_song->Free(); @@ -60,7 +60,7 @@ player_control::~player_control() } void -player_control::Play(Song *song) +PlayerControl::Play(Song *song) { assert(song != nullptr); @@ -79,14 +79,14 @@ player_control::Play(Song *song) } void -player_control::Cancel() +PlayerControl::Cancel() { LockSynchronousCommand(PlayerCommand::CANCEL); assert(next_song == nullptr); } void -player_control::Stop() +PlayerControl::Stop() { LockSynchronousCommand(PlayerCommand::CLOSE_AUDIO); assert(next_song == nullptr); @@ -95,13 +95,13 @@ player_control::Stop() } void -player_control::UpdateAudio() +PlayerControl::UpdateAudio() { LockSynchronousCommand(PlayerCommand::UPDATE_AUDIO); } void -player_control::Kill() +PlayerControl::Kill() { assert(thread.IsDefined()); @@ -112,7 +112,7 @@ player_control::Kill() } void -player_control::PauseLocked() +PlayerControl::PauseLocked() { if (state != PlayerState::STOP) { SynchronousCommand(PlayerCommand::PAUSE); @@ -121,7 +121,7 @@ player_control::PauseLocked() } void -player_control::Pause() +PlayerControl::Pause() { Lock(); PauseLocked(); @@ -129,7 +129,7 @@ player_control::Pause() } void -player_control::SetPause(bool pause_flag) +PlayerControl::SetPause(bool pause_flag) { Lock(); @@ -152,7 +152,7 @@ player_control::SetPause(bool pause_flag) } void -player_control::SetBorderPause(bool _border_pause) +PlayerControl::SetBorderPause(bool _border_pause) { Lock(); border_pause = _border_pause; @@ -160,7 +160,7 @@ player_control::SetBorderPause(bool _border_pause) } player_status -player_control::GetStatus() +PlayerControl::GetStatus() { player_status status; @@ -182,7 +182,7 @@ player_control::GetStatus() } void -player_control::SetError(PlayerError type, Error &&_error) +PlayerControl::SetError(PlayerError type, Error &&_error) { assert(type != PlayerError::NONE); assert(_error.IsDefined()); @@ -192,7 +192,7 @@ player_control::SetError(PlayerError type, Error &&_error) } void -player_control::ClearError() +PlayerControl::ClearError() { Lock(); @@ -205,7 +205,7 @@ player_control::ClearError() } void -player_control::LockSetTaggedSong(const Song &song) +PlayerControl::LockSetTaggedSong(const Song &song) { Lock(); if (tagged_song != nullptr) @@ -215,7 +215,7 @@ player_control::LockSetTaggedSong(const Song &song) } void -player_control::ClearTaggedSong() +PlayerControl::ClearTaggedSong() { if (tagged_song != nullptr) { tagged_song->Free(); @@ -224,7 +224,7 @@ player_control::ClearTaggedSong() } void -player_control::EnqueueSong(Song *song) +PlayerControl::EnqueueSong(Song *song) { assert(song != nullptr); @@ -234,7 +234,7 @@ player_control::EnqueueSong(Song *song) } bool -player_control::Seek(Song *song, float seek_time) +PlayerControl::Seek(Song *song, float seek_time) { assert(song != nullptr); @@ -256,7 +256,7 @@ player_control::Seek(Song *song, float seek_time) } void -player_control::SetCrossFade(float _cross_fade_seconds) +PlayerControl::SetCrossFade(float _cross_fade_seconds) { if (_cross_fade_seconds < 0) _cross_fade_seconds = 0; @@ -266,7 +266,7 @@ player_control::SetCrossFade(float _cross_fade_seconds) } void -player_control::SetMixRampDb(float _mixramp_db) +PlayerControl::SetMixRampDb(float _mixramp_db) { mixramp_db = _mixramp_db; @@ -274,7 +274,7 @@ player_control::SetMixRampDb(float _mixramp_db) } void -player_control::SetMixRampDelay(float _mixramp_delay_seconds) +PlayerControl::SetMixRampDelay(float _mixramp_delay_seconds) { mixramp_delay_seconds = _mixramp_delay_seconds; |