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-rw-r--r--src/PlayerControl.cxx44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/PlayerControl.cxx b/src/PlayerControl.cxx
index a0c72b4c9..c6fb7ad06 100644
--- a/src/PlayerControl.cxx
+++ b/src/PlayerControl.cxx
@@ -27,8 +27,8 @@
#include <assert.h>
-player_control::player_control(unsigned _buffer_chunks,
- unsigned _buffered_before_play)
+PlayerControl::PlayerControl(unsigned _buffer_chunks,
+ unsigned _buffered_before_play)
:buffer_chunks(_buffer_chunks),
buffered_before_play(_buffered_before_play),
command(PlayerCommand::NONE),
@@ -50,7 +50,7 @@ player_control::player_control(unsigned _buffer_chunks,
{
}
-player_control::~player_control()
+PlayerControl::~PlayerControl()
{
if (next_song != nullptr)
next_song->Free();
@@ -60,7 +60,7 @@ player_control::~player_control()
}
void
-player_control::Play(Song *song)
+PlayerControl::Play(Song *song)
{
assert(song != nullptr);
@@ -79,14 +79,14 @@ player_control::Play(Song *song)
}
void
-player_control::Cancel()
+PlayerControl::Cancel()
{
LockSynchronousCommand(PlayerCommand::CANCEL);
assert(next_song == nullptr);
}
void
-player_control::Stop()
+PlayerControl::Stop()
{
LockSynchronousCommand(PlayerCommand::CLOSE_AUDIO);
assert(next_song == nullptr);
@@ -95,13 +95,13 @@ player_control::Stop()
}
void
-player_control::UpdateAudio()
+PlayerControl::UpdateAudio()
{
LockSynchronousCommand(PlayerCommand::UPDATE_AUDIO);
}
void
-player_control::Kill()
+PlayerControl::Kill()
{
assert(thread.IsDefined());
@@ -112,7 +112,7 @@ player_control::Kill()
}
void
-player_control::PauseLocked()
+PlayerControl::PauseLocked()
{
if (state != PlayerState::STOP) {
SynchronousCommand(PlayerCommand::PAUSE);
@@ -121,7 +121,7 @@ player_control::PauseLocked()
}
void
-player_control::Pause()
+PlayerControl::Pause()
{
Lock();
PauseLocked();
@@ -129,7 +129,7 @@ player_control::Pause()
}
void
-player_control::SetPause(bool pause_flag)
+PlayerControl::SetPause(bool pause_flag)
{
Lock();
@@ -152,7 +152,7 @@ player_control::SetPause(bool pause_flag)
}
void
-player_control::SetBorderPause(bool _border_pause)
+PlayerControl::SetBorderPause(bool _border_pause)
{
Lock();
border_pause = _border_pause;
@@ -160,7 +160,7 @@ player_control::SetBorderPause(bool _border_pause)
}
player_status
-player_control::GetStatus()
+PlayerControl::GetStatus()
{
player_status status;
@@ -182,7 +182,7 @@ player_control::GetStatus()
}
void
-player_control::SetError(PlayerError type, Error &&_error)
+PlayerControl::SetError(PlayerError type, Error &&_error)
{
assert(type != PlayerError::NONE);
assert(_error.IsDefined());
@@ -192,7 +192,7 @@ player_control::SetError(PlayerError type, Error &&_error)
}
void
-player_control::ClearError()
+PlayerControl::ClearError()
{
Lock();
@@ -205,7 +205,7 @@ player_control::ClearError()
}
void
-player_control::LockSetTaggedSong(const Song &song)
+PlayerControl::LockSetTaggedSong(const Song &song)
{
Lock();
if (tagged_song != nullptr)
@@ -215,7 +215,7 @@ player_control::LockSetTaggedSong(const Song &song)
}
void
-player_control::ClearTaggedSong()
+PlayerControl::ClearTaggedSong()
{
if (tagged_song != nullptr) {
tagged_song->Free();
@@ -224,7 +224,7 @@ player_control::ClearTaggedSong()
}
void
-player_control::EnqueueSong(Song *song)
+PlayerControl::EnqueueSong(Song *song)
{
assert(song != nullptr);
@@ -234,7 +234,7 @@ player_control::EnqueueSong(Song *song)
}
bool
-player_control::Seek(Song *song, float seek_time)
+PlayerControl::Seek(Song *song, float seek_time)
{
assert(song != nullptr);
@@ -256,7 +256,7 @@ player_control::Seek(Song *song, float seek_time)
}
void
-player_control::SetCrossFade(float _cross_fade_seconds)
+PlayerControl::SetCrossFade(float _cross_fade_seconds)
{
if (_cross_fade_seconds < 0)
_cross_fade_seconds = 0;
@@ -266,7 +266,7 @@ player_control::SetCrossFade(float _cross_fade_seconds)
}
void
-player_control::SetMixRampDb(float _mixramp_db)
+PlayerControl::SetMixRampDb(float _mixramp_db)
{
mixramp_db = _mixramp_db;
@@ -274,7 +274,7 @@ player_control::SetMixRampDb(float _mixramp_db)
}
void
-player_control::SetMixRampDelay(float _mixramp_delay_seconds)
+PlayerControl::SetMixRampDelay(float _mixramp_delay_seconds)
{
mixramp_delay_seconds = _mixramp_delay_seconds;