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-rw-r--r--src/CrossFade.cxx6
-rw-r--r--src/CrossFade.hxx3
-rw-r--r--src/PlayerThread.cxx2
3 files changed, 7 insertions, 4 deletions
diff --git a/src/CrossFade.cxx b/src/CrossFade.cxx
index bb585db5a..e3cc95b0d 100644
--- a/src/CrossFade.cxx
+++ b/src/CrossFade.cxx
@@ -19,6 +19,7 @@
#include "config.h"
#include "CrossFade.hxx"
+#include "Chrono.hxx"
#include "MusicChunk.hxx"
#include "AudioFormat.hxx"
#include "util/NumberParser.hxx"
@@ -85,7 +86,7 @@ mixramp_interpolate(const char *ramp_list, float required_db)
}
unsigned
-CrossFadeSettings::Calculate(float total_time,
+CrossFadeSettings::Calculate(SignedSongTime total_time,
float replay_gain_db, float replay_gain_prev_db,
const char *mixramp_start, const char *mixramp_prev_end,
const AudioFormat af,
@@ -95,7 +96,8 @@ CrossFadeSettings::Calculate(float total_time,
unsigned int chunks = 0;
float chunks_f;
- if (duration < 0 || duration >= total_time ||
+ if (total_time.IsNegative() ||
+ duration < 0 || duration >= total_time.ToDoubleS() ||
/* we can't crossfade when the audio formats are different */
af != old_format)
return 0;
diff --git a/src/CrossFade.hxx b/src/CrossFade.hxx
index b385ea316..81e96e8d3 100644
--- a/src/CrossFade.hxx
+++ b/src/CrossFade.hxx
@@ -23,6 +23,7 @@
#include "Compiler.h"
struct AudioFormat;
+class SignedSongTime;
struct CrossFadeSettings {
/**
@@ -60,7 +61,7 @@ struct CrossFadeSettings {
* should be disabled for this song change
*/
gcc_pure
- unsigned Calculate(float total_time,
+ unsigned Calculate(SignedSongTime total_time,
float replay_gain_db, float replay_gain_prev_db,
const char *mixramp_start,
const char *mixramp_prev_end,
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx
index c74fdeba6..c5308e612 100644
--- a/src/PlayerThread.cxx
+++ b/src/PlayerThread.cxx
@@ -1001,7 +1001,7 @@ Player::Run()
calculate how many chunks will be required
for it */
cross_fade_chunks =
- pc.cross_fade.Calculate(dc.total_time.ToDoubleS(),
+ pc.cross_fade.Calculate(dc.total_time,
dc.replay_gain_db,
dc.replay_gain_prev_db,
dc.GetMixRampStart(),