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authorMax Kellermann <max@duempel.org>2013-01-08 16:11:25 +0100
committerMax Kellermann <max@duempel.org>2013-01-08 16:11:25 +0100
commit6c57047362ce8ae26b3d468d85bbdf2516e521a5 (patch)
treeeb011c34c8d0287b8139be00db2ffaa107ed9920 /src
parente29bc6912b263251675c16b7689c3919ffe51f5a (diff)
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Queue: move code to new class IdTable
Diffstat (limited to 'src')
-rw-r--r--src/IdTable.hxx91
-rw-r--r--src/Queue.cxx48
-rw-r--r--src/Queue.hxx15
3 files changed, 107 insertions, 47 deletions
diff --git a/src/IdTable.hxx b/src/IdTable.hxx
new file mode 100644
index 000000000..8925fe8ab
--- /dev/null
+++ b/src/IdTable.hxx
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPD_ID_TABLE_HXX
+#define MPD_ID_TABLE_HXX
+
+#include "gcc.h"
+
+#include <algorithm>
+
+#include <assert.h>
+
+/**
+ * A table that maps id numbers to position numbers.
+ */
+class IdTable {
+ unsigned size;
+
+ unsigned next;
+
+ int *data;
+
+public:
+ IdTable(unsigned _size):size(_size), next(1), data(new int[size]) {
+ std::fill(data, data + size, -1);
+ }
+
+ ~IdTable() {
+ delete[] data;
+ }
+
+ int IdToPosition(unsigned id) const {
+ return id < size
+ ? data[id]
+ : -1;
+ }
+
+ unsigned GenerateId() {
+ assert(next > 0);
+ assert(next < size);
+
+ while (true) {
+ unsigned id = next;
+
+ ++next;
+ if (next == size)
+ next = 1;
+
+ if (data[id] < 0)
+ return id;
+ }
+ }
+
+ unsigned Insert(unsigned position) {
+ unsigned id = GenerateId();
+ data[id] = position;
+ return id;
+ }
+
+ void Move(unsigned id, unsigned position) {
+ assert(id < size);
+ assert(data[id] >= 0);
+
+ data[id] = position;
+ }
+
+ void Erase(unsigned id) {
+ assert(id < size);
+ assert(data[id] >= 0);
+
+ data[id] = -1;
+ }
+};
+
+#endif
diff --git a/src/Queue.cxx b/src/Queue.cxx
index c77647eae..34f891262 100644
--- a/src/Queue.cxx
+++ b/src/Queue.cxx
@@ -28,15 +28,12 @@ queue::queue(unsigned _max_length)
version(1),
items(g_new(Item, max_length)),
order((unsigned *)g_malloc(sizeof(order[0]) * max_length)),
- id_to_position((int *)g_malloc(sizeof(id_to_position[0]) *
- max_length * HASH_MULT)),
+ id_table(max_length * HASH_MULT),
repeat(false),
single(false),
consume(false),
random(false)
{
- for (unsigned i = 0; i < max_length * HASH_MULT; ++i)
- id_to_position[i] = -1;
}
queue::~queue()
@@ -45,25 +42,6 @@ queue::~queue()
g_free(items);
g_free(order);
- g_free(id_to_position);
-}
-
-/**
- * Generate a non-existing id number.
- */
-unsigned
-queue::GenerateId() const
-{
- static unsigned cur = (unsigned)-1;
-
- do {
- cur++;
-
- if (cur >= max_length * HASH_MULT)
- cur = 0;
- } while (id_to_position[cur] != -1);
-
- return cur;
}
int
@@ -121,20 +99,18 @@ queue::ModifyAll()
unsigned
queue::Append(struct song *song, uint8_t priority)
{
- const unsigned id = GenerateId();
-
assert(!IsFull());
- auto &item = items[length];
+ const unsigned position = length++;
+ const unsigned id = id_table.Insert(position);
+
+ auto &item = items[position];
item.song = song_dup_detached(song);
item.id = id;
item.version = version;
item.priority = priority;
- order[length] = length;
- id_to_position[id] = length;
-
- ++length;
+ order[position] = position;
return id;
}
@@ -150,8 +126,8 @@ queue::SwapPositions(unsigned position1, unsigned position2)
items[position1].version = version;
items[position2].version = version;
- id_to_position[id1] = position2;
- id_to_position[id2] = position1;
+ id_table.Move(id1, position2);
+ id_table.Move(id2, position1);
}
void
@@ -171,7 +147,7 @@ queue::MovePostion(unsigned from, unsigned to)
/* put song at _to_ */
- id_to_position[tmp.id] = to;
+ id_table.Move(tmp.id, to);
items[to] = tmp;
items[to].version = version;
@@ -211,7 +187,7 @@ queue::MoveRange(unsigned start, unsigned end, unsigned to)
// Copy the original block back in, starting at to.
for (unsigned i = start; i< end; i++)
{
- id_to_position[tmp[i-start].id] = to + i - start;
+ id_table.Move(tmp[i - start].id, to + i - start);
items[to + i - start] = tmp[i-start];
items[to + i - start].version = version;
}
@@ -267,7 +243,7 @@ queue::DeletePosition(unsigned position)
/* release the song id */
- id_to_position[id] = -1;
+ id_table.Erase(id);
/* delete song from songs array */
@@ -296,7 +272,7 @@ queue::Clear()
song_is_detached(item->song));
song_free(item->song);
- id_to_position[item->id] = -1;
+ id_table.Erase(item->id);
}
length = 0;
diff --git a/src/Queue.hxx b/src/Queue.hxx
index a453ddcf1..6e7786bcd 100644
--- a/src/Queue.hxx
+++ b/src/Queue.hxx
@@ -21,6 +21,7 @@
#define MPD_QUEUE_HXX
#include "gcc.h"
+#include "IdTable.hxx"
#include "util/LazyRandomEngine.hxx"
#include <algorithm>
@@ -82,7 +83,7 @@ struct queue {
unsigned *order;
/** map song ids to positions */
- int *id_to_position;
+ IdTable id_table;
/** repeat playback when the end of the queue has been
reached? */
@@ -148,13 +149,7 @@ struct queue {
}
int IdToPosition(unsigned id) const {
- if (id >= max_length * HASH_MULT)
- return -1;
-
- assert(id_to_position[id] >= -1);
- assert(id_to_position[id] < (int)length);
-
- return id_to_position[id];
+ return id_table.IdToPosition(id);
}
int PositionToId(unsigned position) const
@@ -344,8 +339,6 @@ struct queue {
uint8_t priority, int after_order);
private:
- unsigned GenerateId() const;
-
/**
* Moves a song to a new position in the "order" list.
*/
@@ -356,7 +349,7 @@ private:
items[to] = items[from];
items[to].version = version;
- id_to_position[from_id] = to;
+ id_table.Move(from_id, to);
}
/**