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author | Max Kellermann <max@duempel.org> | 2010-02-14 20:36:31 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2010-02-17 07:22:44 +0100 |
commit | 5e0117b4441f257fcb1aab48b42a787567ebcbe6 (patch) | |
tree | 7233b273814def640145276f1a46d45b8cf274e4 /src/replay_gain_info.h | |
parent | c05e6a1275621421eb0a7c3112b0401fa458841e (diff) | |
download | mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.tar.gz mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.tar.xz mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.zip |
replay_gain_info: allocate the struct statically
Don't allocate each replay_gain_info object on the heap. Those
objects who held a pointer now store a full replay_gain_info object.
This reduces the number of allocations and heap fragmentation.
Diffstat (limited to '')
-rw-r--r-- | src/replay_gain_info.h | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/replay_gain_info.h b/src/replay_gain_info.h index 2465a250e..c61bac387 100644 --- a/src/replay_gain_info.h +++ b/src/replay_gain_info.h @@ -40,17 +40,19 @@ struct replay_gain_info { struct replay_gain_tuple tuples[2]; }; -struct replay_gain_info * -replay_gain_info_new(void); - -/** - * Duplicate a #replay_gain_info object. - */ -struct replay_gain_info * -replay_gain_info_dup(const struct replay_gain_info *src); +static inline void +replay_gain_tuple_init(struct replay_gain_tuple *tuple) +{ + tuple->gain = INFINITY; + tuple->peak = 0.0; +} -void -replay_gain_info_free(struct replay_gain_info *info); +static inline void +replay_gain_info_init(struct replay_gain_info *info) +{ + replay_gain_tuple_init(&info->tuples[REPLAY_GAIN_ALBUM]); + replay_gain_tuple_init(&info->tuples[REPLAY_GAIN_TRACK]); +} static inline bool replay_gain_tuple_defined(const struct replay_gain_tuple *tuple) |