From 5e0117b4441f257fcb1aab48b42a787567ebcbe6 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sun, 14 Feb 2010 20:36:31 +0100 Subject: replay_gain_info: allocate the struct statically Don't allocate each replay_gain_info object on the heap. Those objects who held a pointer now store a full replay_gain_info object. This reduces the number of allocations and heap fragmentation. --- src/replay_gain_info.h | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'src/replay_gain_info.h') diff --git a/src/replay_gain_info.h b/src/replay_gain_info.h index 2465a250e..c61bac387 100644 --- a/src/replay_gain_info.h +++ b/src/replay_gain_info.h @@ -40,17 +40,19 @@ struct replay_gain_info { struct replay_gain_tuple tuples[2]; }; -struct replay_gain_info * -replay_gain_info_new(void); - -/** - * Duplicate a #replay_gain_info object. - */ -struct replay_gain_info * -replay_gain_info_dup(const struct replay_gain_info *src); +static inline void +replay_gain_tuple_init(struct replay_gain_tuple *tuple) +{ + tuple->gain = INFINITY; + tuple->peak = 0.0; +} -void -replay_gain_info_free(struct replay_gain_info *info); +static inline void +replay_gain_info_init(struct replay_gain_info *info) +{ + replay_gain_tuple_init(&info->tuples[REPLAY_GAIN_ALBUM]); + replay_gain_tuple_init(&info->tuples[REPLAY_GAIN_TRACK]); +} static inline bool replay_gain_tuple_defined(const struct replay_gain_tuple *tuple) -- cgit v1.2.3