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author | Eric Wong <normalperson@yhbt.net> | 2008-10-02 03:24:21 -0700 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-10-02 03:24:21 -0700 |
commit | bf402578ab5bd9bc35bb5539d381d5612d19d40b (patch) | |
tree | 9dfa45ebb1cea9e96b9b598bb5e89eeaa24a0ae0 /src/replayGain.h | |
parent | fcbcdd9869e3147fe4a30ba808af294f680c9373 (diff) | |
download | mpd-bf402578ab5bd9bc35bb5539d381d5612d19d40b.tar.gz mpd-bf402578ab5bd9bc35bb5539d381d5612d19d40b.tar.xz mpd-bf402578ab5bd9bc35bb5539d381d5612d19d40b.zip |
Revert "Start using song pointers in core data structures"
This actually opened us up to making lock dependencies more
difficult than they needed to be now that we have threaded
updates. We would always use the memory anyways, just in
the stack instead of bss.
Diffstat (limited to 'src/replayGain.h')
0 files changed, 0 insertions, 0 deletions