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authorMax Kellermann <max@duempel.org>2008-04-12 04:11:56 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:11:56 +0000
commit82fbf1a24c8fa1048afcdde5235d58fbc5a8095d (patch)
treef96428ab538018a100b5d6209eca5dc2cd6daaa1 /src/playlist.c
parent7aa78d9b4a6f301822a20243f30fbaf0561fd411 (diff)
downloadmpd-82fbf1a24c8fa1048afcdde5235d58fbc5a8095d.tar.gz
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added clearPlayerQueueLocked()
since clearPlayerQueue() is always called within lockPlaylistInteraction() / unlockPlaylistInteraction(), it simplifies the code to add another function which calls these three functions. git-svn-id: https://svn.musicpd.org/mpd/trunk@7253 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/playlist.c')
-rw-r--r--src/playlist.c67
1 files changed, 24 insertions, 43 deletions
diff --git a/src/playlist.c b/src/playlist.c
index 1196db703..bac3d03d0 100644
--- a/src/playlist.c
+++ b/src/playlist.c
@@ -566,6 +566,13 @@ static void clearPlayerQueue(void)
}
}
+static void clearPlayerQueueLocked(void)
+{
+ lockPlaylistInteraction();
+ clearPlayerQueue();
+ unlockPlaylistInteraction();
+}
+
int addToPlaylist(int fd, char *url, int *added_id)
{
Song *song;
@@ -624,11 +631,8 @@ int addSongToPlaylist(int fd, Song * song, int *added_id)
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
- && playlist.current == playlist.length - 1) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ && playlist.current == playlist.length - 1)
+ clearPlayerQueueLocked();
}
id = getNextId();
@@ -687,11 +691,8 @@ int swapSongsInPlaylist(int fd, int song1, int song2)
currentSong = playlist.order[playlist.current];
if (queuedSong == song1 || queuedSong == song2
- || currentSong == song1 || currentSong == song2) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ || currentSong == song1 || currentSong == song2)
+ clearPlayerQueueLocked();
}
swapSongs(song1, song2);
@@ -750,11 +751,8 @@ int deleteFromPlaylist(int fd, int song)
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
&& (playlist.order[playlist.queued] == song
- || playlist.order[playlist.current] == song)) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ || playlist.order[playlist.current] == song))
+ clearPlayerQueueLocked();
}
if (playlist.songs[song]->type == SONG_TYPE_URL) {
@@ -1040,11 +1038,8 @@ int setPlaylistRepeatStatus(int fd, int status)
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
- if (playlist.repeat && !status && playlist.queued == 0) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ if (playlist.repeat && !status && playlist.queued == 0)
+ clearPlayerQueueLocked();
}
playlist.repeat = status;
@@ -1093,11 +1088,8 @@ int moveSongInPlaylist(int fd, int from, int to)
if (playlist.queued >= 0)
queuedSong = playlist.order[playlist.queued];
if (queuedSong == from || queuedSong == to
- || currentSong == from || currentSong == to) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ || currentSong == from || currentSong == to)
+ clearPlayerQueueLocked();
}
tmpSong = playlist.songs[from];
@@ -1170,11 +1162,8 @@ static void orderPlaylist(void)
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
- if (playlist.queued >= 0) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ if (playlist.queued >= 0)
+ clearPlayerQueueLocked();
}
for (i = 0; i < playlist.length; i++) {
@@ -1198,11 +1187,8 @@ static void randomizeOrder(int start, int end)
DEBUG("playlist: randomize from %i to %i\n", start, end);
if (playlist_state == PLAYLIST_STATE_PLAY) {
- if (playlist.queued >= start && playlist.queued <= end) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ if (playlist.queued >= start && playlist.queued <= end)
+ clearPlayerQueueLocked();
}
for (i = start; i <= end; i++) {
@@ -1278,9 +1264,7 @@ int shufflePlaylist(int fd)
if (playlist.length > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
+ clearPlayerQueueLocked();
/* put current playing song first */
swapSongs(0, playlist.order[playlist.current]);
if (playlist.random) {
@@ -1406,11 +1390,8 @@ int seekSongInPlaylist(int fd, int song, float seek_time)
playlist_errorCount = 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
- if (playlist.queued >= 0) {
- lockPlaylistInteraction();
- clearPlayerQueue();
- unlockPlaylistInteraction();
- }
+ if (playlist.queued >= 0)
+ clearPlayerQueueLocked();
} else if (playPlaylistOrderNumber(fd, i) < 0)
return -1;