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authorMax Kellermann <max@duempel.org>2009-01-01 18:22:11 +0100
committerMax Kellermann <max@duempel.org>2009-01-01 18:22:11 +0100
commitb3e2635ac1d6cb46ae5a41e4c9760127453e49db (patch)
treeb3fe2592a7f40eea7c28a2f7a9f6e8b386d61b55 /src/player_thread.c
parent22bb5a5856ff4c195a179610dfb3f09af3183467 (diff)
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event_pipe: added pipe_event enum and callbacks
Make the event_pipe (formerly main_notify) send/receive a set of events, with a callback for each one. The default event PIPE_EVENT_SIGNAL does not have a callback. It is still there for waking up the main thread, when it is waiting for the player thread.
Diffstat (limited to 'src/player_thread.c')
-rw-r--r--src/player_thread.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/player_thread.c b/src/player_thread.c
index 75419c9b9..5b2130669 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -90,7 +90,7 @@ static void player_stop_decoder(void)
{
dc_stop(&pc.notify);
pc.state = PLAYER_STATE_STOP;
- event_pipe_signal();
+ event_pipe_emit(PIPE_EVENT_PLAYLIST);
}
static int player_wait_for_decoder(struct player *player)
@@ -369,7 +369,7 @@ static void do_play(void)
request the next song from the playlist */
pc.next_song = NULL;
- event_pipe_signal();
+ event_pipe_emit(PIPE_EVENT_PLAYLIST);
}
if (decoder_is_idle() && player.queued) {
@@ -476,7 +476,7 @@ static void do_play(void)
if (player_wait_for_decoder(&player) < 0)
return;
- event_pipe_signal();
+ event_pipe_emit(PIPE_EVENT_PLAYLIST);
} else if (decoder_is_idle()) {
break;
} else {