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author | Max Kellermann <max@duempel.org> | 2008-08-28 20:03:48 +0200 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-09-01 18:35:18 -0700 |
commit | a396943470949bf67065c6a3e3a98540ef4e966b (patch) | |
tree | e2bde915af9d99d3f5d2e212deb2113440bfe2c0 /src/player_error.h | |
parent | 7c5a476927734aec99ba87d744ac46ff7e890dd5 (diff) | |
download | mpd-a396943470949bf67065c6a3e3a98540ef4e966b.tar.gz mpd-a396943470949bf67065c6a3e3a98540ef4e966b.tar.xz mpd-a396943470949bf67065c6a3e3a98540ef4e966b.zip |
client: allocate clients dynamically
Due to the large buffers in the client struct, the static client array
eats several megabytes of RAM with a maximum of only 10 clients. Stop
this waste and allocate each client struct from the heap.
Diffstat (limited to 'src/player_error.h')
0 files changed, 0 insertions, 0 deletions