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author | Max Kellermann <max@duempel.org> | 2009-10-08 22:09:25 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2009-10-08 22:09:25 +0200 |
commit | 448aefaace840ccd8b8c1fb82ff72ef986b84f12 (patch) | |
tree | 2433cdab57c247e96c5f2576b02bb9d6ac0cc022 /src/player_control.c | |
parent | 47b5e73a151f1ccc506f454eaafc5c65885ff0a3 (diff) | |
download | mpd-448aefaace840ccd8b8c1fb82ff72ef986b84f12.tar.gz mpd-448aefaace840ccd8b8c1fb82ff72ef986b84f12.tar.xz mpd-448aefaace840ccd8b8c1fb82ff72ef986b84f12.zip |
player_thread: get "elapsed" from audio outputs
Tracking the "elapsed" time from the chunks which we have sent to the
output pipe is very imprecise: since we have implemented the music
pipe, we're sending large number of chunks at once, giving the
"elapsed" time stamp a resolution of usually more than a second.
This patch changes the source of this information to the outputs. If
a chunk has been played by all outputs, the "elapsed" time stamp is
updated.
The new command PLAYER_COMMAND_REFRESH makes the player thread update
its status information: it tells the outputs to update the chunk time
stamp. After that, player_control.elapsed_time is current.
Diffstat (limited to '')
-rw-r--r-- | src/player_control.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/player_control.c b/src/player_control.c index 38d960031..25a0320c5 100644 --- a/src/player_control.c +++ b/src/player_control.c @@ -142,6 +142,8 @@ pc_set_pause(bool pause_flag) void pc_get_status(struct player_status *status) { + player_command(PLAYER_COMMAND_REFRESH); + status->state = pc.state; if (pc.state != PLAYER_STATE_STOP) { |