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author | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:15 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:15 +0000 |
commit | c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3 (patch) | |
tree | b8c2ff14310e1e659f509aeae0cf847608af2d5f /src/playerData.c | |
parent | dec6b1612e953c6029d963ff55d2b4a669b60f43 (diff) | |
download | mpd-c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3.tar.gz mpd-c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3.tar.xz mpd-c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3.zip |
Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/playerData.c')
-rw-r--r-- | src/playerData.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/playerData.c b/src/playerData.c index a466ab5d7..5ac7c4785 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -29,6 +29,7 @@ unsigned int buffered_before_play; static PlayerData playerData_pd; PlayerControl pc; DecoderControl dc; +OutputBuffer cb; /* rename this to 'ob' */ void initPlayerData(void) { @@ -76,7 +77,7 @@ void initPlayerData(void) playerData_pd.audioDeviceStates = xmalloc(device_array_size); - initOutputBuffer(&(playerData_pd.buffer), buffered_chunks); + initOutputBuffer(buffered_chunks); notifyInit(&pc.notify); pc.error = PLAYER_ERROR_NOERROR; @@ -103,6 +104,6 @@ void freePlayerData(void) * access playerData_pd and we need to keep it available for them */ waitpid(-1, NULL, 0); - output_buffer_free(&playerData_pd.buffer); + output_buffer_free(); free(playerData_pd.audioDeviceStates); } |