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authorEric Wong <normalperson@yhbt.net>2008-04-13 01:16:15 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-13 01:16:15 +0000
commitc1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3 (patch)
treeb8c2ff14310e1e659f509aeae0cf847608af2d5f /src/outputBuffer.c
parentdec6b1612e953c6029d963ff55d2b4a669b60f43 (diff)
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Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/outputBuffer.c')
-rw-r--r--src/outputBuffer.c138
1 files changed, 69 insertions, 69 deletions
diff --git a/src/outputBuffer.c b/src/outputBuffer.c
index f44f4c5e3..1db523817 100644
--- a/src/outputBuffer.c
+++ b/src/outputBuffer.c
@@ -22,52 +22,52 @@
#include "normalize.h"
#include "playerData.h"
-void initOutputBuffer(OutputBuffer * cb, unsigned int size)
+void initOutputBuffer(unsigned int size)
{
assert(size > 0);
- memset(&cb->convState, 0, sizeof(ConvState));
- cb->chunks = xmalloc(size * sizeof(*cb->chunks));
- cb->size = size;
- cb->begin = 0;
- cb->end = 0;
- cb->chunks[0].chunkSize = 0;
+ memset(&cb.convState, 0, sizeof(ConvState));
+ cb.chunks = xmalloc(size * sizeof(*cb.chunks));
+ cb.size = size;
+ cb.begin = 0;
+ cb.end = 0;
+ cb.chunks[0].chunkSize = 0;
}
-void output_buffer_free(OutputBuffer * cb)
+void output_buffer_free(void)
{
- assert(cb->chunks != NULL);
- free(cb->chunks);
+ assert(cb.chunks != NULL);
+ free(cb.chunks);
}
-void clearOutputBuffer(OutputBuffer * cb)
+void clearOutputBuffer(void)
{
- cb->end = cb->begin;
- cb->chunks[cb->end].chunkSize = 0;
+ cb.end = cb.begin;
+ cb.chunks[cb.end].chunkSize = 0;
}
/** return the index of the chunk after i */
-static inline unsigned successor(const OutputBuffer * cb, unsigned i)
+static inline unsigned successor(unsigned i)
{
- assert(i <= cb->size);
+ assert(i <= cb.size);
++i;
- return i == cb->size ? 0 : i;
+ return i == cb.size ? 0 : i;
}
/**
* Mark the tail chunk as "full" and wake up the player if is waiting
* for the decoder.
*/
-static void output_buffer_expand(OutputBuffer * cb, unsigned i)
+static void output_buffer_expand(unsigned i)
{
- int was_empty = outputBufferEmpty(cb);
+ int was_empty = outputBufferEmpty();
- assert(i == (cb->end + 1) % cb->size);
- assert(i != cb->end);
+ assert(i == (cb.end + 1) % cb.size);
+ assert(i != cb.end);
- cb->end = i;
- cb->chunks[i].chunkSize = 0;
+ cb.end = i;
+ cb.chunks[i].chunkSize = 0;
if (was_empty)
/* if the buffer was empty, the player thread might be
waiting for us; wake it up now that another decoded
@@ -75,70 +75,70 @@ static void output_buffer_expand(OutputBuffer * cb, unsigned i)
decoder_wakeup_player();
}
-void flushOutputBuffer(OutputBuffer * cb)
+void flushOutputBuffer(void)
{
- OutputBufferChunk *chunk = outputBufferGetChunk(cb, cb->end);
+ OutputBufferChunk *chunk = outputBufferGetChunk(cb.end);
if (chunk->chunkSize > 0) {
- unsigned int next = successor(cb, cb->end);
- if (next == cb->begin)
+ unsigned int next = successor(cb.end);
+ if (next == cb.begin)
/* all buffers are full; we have to wait for
the player to free one, so don't flush
right now */
return;
- output_buffer_expand(cb, next);
+ output_buffer_expand(next);
}
}
-int outputBufferEmpty(const OutputBuffer * cb)
+int outputBufferEmpty(void)
{
- return cb->begin == cb->end;
+ return cb.begin == cb.end;
}
-void outputBufferShift(OutputBuffer * cb)
+void outputBufferShift(void)
{
- assert(cb->begin != cb->end);
- assert(cb->begin < cb->size);
+ assert(cb.begin != cb.end);
+ assert(cb.begin < cb.size);
- cb->begin = successor(cb, cb->begin);
+ cb.begin = successor(cb.begin);
}
-unsigned int outputBufferRelative(const OutputBuffer * cb, unsigned i)
+unsigned int outputBufferRelative(const unsigned i)
{
- if (i >= cb->begin)
- return i - cb->begin;
+ if (i >= cb.begin)
+ return i - cb.begin;
else
- return i + cb->size - cb->begin;
+ return i + cb.size - cb.begin;
}
-unsigned availableOutputBuffer(const OutputBuffer * cb)
+unsigned availableOutputBuffer(void)
{
- return outputBufferRelative(cb, cb->end);
+ return outputBufferRelative(cb.end);
}
-int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative)
+int outputBufferAbsolute(const unsigned relative)
{
unsigned i, max;
- max = cb->end;
- if (max < cb->begin)
- max += cb->size;
- i = (unsigned)cb->begin + relative;
+ max = cb.end;
+ if (max < cb.begin)
+ max += cb.size;
+ i = (unsigned)cb.begin + relative;
if (i >= max)
return -1;
- if (i >= cb->size)
- i -= cb->size;
+ if (i >= cb.size)
+ i -= cb.size;
return (int)i;
}
-OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i)
+OutputBufferChunk * outputBufferGetChunk(const unsigned i)
{
- assert(i < cb->size);
+ assert(i < cb.size);
- return &cb->chunks[i];
+ return &cb.chunks[i];
}
/**
@@ -150,18 +150,18 @@ OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i)
* if another thread requested seeking; OUTPUT_BUFFER_DC_STOP if
* another thread requested stopping the decoder.
*/
-static int tailChunk(OutputBuffer * cb, InputStream * inStream,
+static int tailChunk(InputStream * inStream,
int seekable, float data_time, mpd_uint16 bitRate)
{
unsigned int next;
OutputBufferChunk *chunk;
- chunk = outputBufferGetChunk(cb, cb->end);
+ chunk = outputBufferGetChunk(cb.end);
assert(chunk->chunkSize <= sizeof(chunk->data));
if (chunk->chunkSize == sizeof(chunk->data)) {
/* this chunk is full; allocate a new chunk */
- next = successor(cb, cb->end);
- while (cb->begin == next) {
+ next = successor(cb.end);
+ while (cb.begin == next) {
/* all chunks are full of decoded data; wait
for the player to free one */
@@ -182,8 +182,8 @@ static int tailChunk(OutputBuffer * cb, InputStream * inStream,
}
}
- output_buffer_expand(cb, next);
- chunk = outputBufferGetChunk(cb, next);
+ output_buffer_expand(next);
+ chunk = outputBufferGetChunk(next);
assert(chunk->chunkSize == 0);
}
@@ -195,10 +195,10 @@ static int tailChunk(OutputBuffer * cb, InputStream * inStream,
chunk->times = data_time;
}
- return cb->end;
+ return cb.end;
}
-int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
+int sendDataToOutputBuffer(InputStream * inStream,
int seekable, void *dataIn,
size_t dataInLen, float data_time, mpd_uint16 bitRate,
ReplayGainInfo * replayGainInfo)
@@ -210,12 +210,12 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
static size_t convBufferLen;
OutputBufferChunk *chunk = NULL;
- if (cmpAudioFormat(&(cb->audioFormat), &(dc.audioFormat)) == 0) {
+ if (cmpAudioFormat(&(cb.audioFormat), &(dc.audioFormat)) == 0) {
data = dataIn;
datalen = dataInLen;
} else {
datalen = pcm_sizeOfConvBuffer(&(dc.audioFormat), dataInLen,
- &(cb->audioFormat));
+ &(cb.audioFormat));
if (datalen > convBufferLen) {
if (convBuffer != NULL)
free(convBuffer);
@@ -224,22 +224,22 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
}
data = convBuffer;
datalen = pcm_convertAudioFormat(&(dc.audioFormat), dataIn,
- dataInLen, &(cb->audioFormat),
- data, &(cb->convState));
+ dataInLen, &(cb.audioFormat),
+ data, &(cb.convState));
}
if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF))
- doReplayGain(replayGainInfo, data, datalen, &cb->audioFormat);
+ doReplayGain(replayGainInfo, data, datalen, &cb.audioFormat);
else if (normalizationEnabled)
- normalizeData(data, datalen, &cb->audioFormat);
+ normalizeData(data, datalen, &cb.audioFormat);
while (datalen) {
- int chunk_index = tailChunk(cb, inStream, seekable,
+ int chunk_index = tailChunk(inStream, seekable,
data_time, bitRate);
if (chunk_index < 0)
return chunk_index;
- chunk = outputBufferGetChunk(cb, chunk_index);
+ chunk = outputBufferGetChunk(chunk_index);
dataToSend = sizeof(chunk->data) - chunk->chunkSize;
if (dataToSend > datalen)
@@ -252,14 +252,14 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
}
if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data))
- flushOutputBuffer(cb);
+ flushOutputBuffer();
return 0;
}
-void output_buffer_skip(OutputBuffer * cb, unsigned num)
+void output_buffer_skip(unsigned num)
{
- int i = outputBufferAbsolute(cb, num);
+ int i = outputBufferAbsolute(num);
if (i >= 0)
- cb->begin = i;
+ cb.begin = i;
}