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authorMax Kellermann <max@duempel.org>2009-01-25 13:44:39 +0100
committerMax Kellermann <max@duempel.org>2009-01-25 13:44:39 +0100
commit85f7e964dee606ecd6ceb2da7ce0e85d90c3f5ce (patch)
treeb14fd34b5924c6fbfa6f59d6b0c63084ff9449c2 /src/main.c
parentd628eb3e8bb2b7e9db5ef6f5b907ac2a81afc86a (diff)
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player_thread: start decoder thread in player thread
Start the decoder thread when the player thread starts. The decoder thread is already stopped by the player thread.
Diffstat (limited to '')
-rw-r--r--src/main.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/main.c b/src/main.c
index fa2bc3ac6..550453dfe 100644
--- a/src/main.c
+++ b/src/main.c
@@ -31,7 +31,6 @@
#include "path.h"
#include "mapper.h"
#include "pipe.h"
-#include "decoder_thread.h"
#include "decoder_control.h"
#include "player_control.h"
#include "stats.h"
@@ -261,7 +260,6 @@ int main(int argc, char *argv[])
initZeroconf();
- decoder_thread_start();
player_create();
state_file_init(config_get_path(CONF_STATE_FILE));