From 85f7e964dee606ecd6ceb2da7ce0e85d90c3f5ce Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sun, 25 Jan 2009 13:44:39 +0100 Subject: player_thread: start decoder thread in player thread Start the decoder thread when the player thread starts. The decoder thread is already stopped by the player thread. --- src/main.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/main.c') diff --git a/src/main.c b/src/main.c index fa2bc3ac6..550453dfe 100644 --- a/src/main.c +++ b/src/main.c @@ -31,7 +31,6 @@ #include "path.h" #include "mapper.h" #include "pipe.h" -#include "decoder_thread.h" #include "decoder_control.h" #include "player_control.h" #include "stats.h" @@ -261,7 +260,6 @@ int main(int argc, char *argv[]) initZeroconf(); - decoder_thread_start(); player_create(); state_file_init(config_get_path(CONF_STATE_FILE)); -- cgit v1.2.3