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authorMax Kellermann <max@duempel.org>2009-08-13 23:33:46 +0200
committerMax Kellermann <max@duempel.org>2009-08-13 23:33:46 +0200
commite28a0e97b5d2e54684c6452d6d45f64ff1e542d9 (patch)
tree38f0c66be040d13c8356293e64cedf8280174fbc /src/decoder_internal.c
parent499ed62dd790949c571517b54ef0e96fad26b16b (diff)
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decoder_control: protect command, state with a mutex
Replace decoder_control.notify with decoder_control.mutex and decoder_control.cond. Lock the mutex on all accesses to decoder_control.command and decoder_control.state.
Diffstat (limited to 'src/decoder_internal.c')
-rw-r--r--src/decoder_internal.c27
1 files changed, 25 insertions, 2 deletions
diff --git a/src/decoder_internal.c b/src/decoder_internal.c
index 4a56fa5f3..1b064d0aa 100644
--- a/src/decoder_internal.c
+++ b/src/decoder_internal.c
@@ -28,6 +28,24 @@
#include <assert.h>
/**
+ * This is a wrapper for input_stream_buffer(). It assumes that the
+ * decoder is currently locked, and temporarily unlocks it while
+ * calling input_stream_buffer(). We shouldn't hold the lock during a
+ * potentially blocking operation.
+ */
+static int
+decoder_input_buffer(struct input_stream *is)
+{
+ int ret;
+
+ decoder_unlock();
+ ret = input_stream_buffer(is) > 0;
+ decoder_lock();
+
+ return ret;
+}
+
+/**
* All chunks are full of decoded data; wait for the player to free
* one.
*/
@@ -38,9 +56,12 @@ need_chunks(struct input_stream *is, bool do_wait)
dc.command == DECODE_COMMAND_SEEK)
return dc.command;
- if ((is == NULL || input_stream_buffer(is) <= 0) && do_wait) {
- notify_wait(&dc.notify);
+ if ((is == NULL || decoder_input_buffer(is) <= 0) && do_wait) {
+ decoder_wait();
+
+ decoder_unlock();
notify_signal(&pc.notify);
+ decoder_lock();
return dc.command;
}
@@ -63,7 +84,9 @@ decoder_get_chunk(struct decoder *decoder, struct input_stream *is)
if (decoder->chunk != NULL)
return decoder->chunk;
+ decoder_lock();
cmd = need_chunks(is, true);
+ decoder_unlock();
} while (cmd == DECODE_COMMAND_NONE);
return NULL;