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authorMax Kellermann <max@duempel.org>2014-06-10 21:15:40 +0200
committerMax Kellermann <max@duempel.org>2014-06-16 18:39:16 +0200
commit3ca0a39a357d9be9c85de4892ac02716f8af2ae8 (patch)
tree88c87573974f6609a1dc68cf20e5901600613280
parent52594e64d0f48eb83c9bf54eb1ac95a6de881829 (diff)
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db/simple: use class boost::intrusive::list
Remove the C list_head library and use type-safe C++ instead.
-rw-r--r--Makefile.am2
-rw-r--r--src/db/plugins/simple/Directory.cxx90
-rw-r--r--src/db/plugins/simple/Directory.hxx60
-rw-r--r--src/db/plugins/simple/DirectorySave.cxx14
-rw-r--r--src/db/plugins/simple/Song.hxx20
-rw-r--r--src/db/plugins/simple/SongSort.cxx29
-rw-r--r--src/db/plugins/simple/SongSort.hxx4
-rw-r--r--src/db/update/Editor.cxx17
-rw-r--r--src/db/update/Walk.cxx61
-rw-r--r--src/util/list.h607
-rw-r--r--src/util/list_sort.c162
-rw-r--r--src/util/list_sort.h33
12 files changed, 151 insertions, 948 deletions
diff --git a/Makefile.am b/Makefile.am
index e0d00015f..15b392230 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -370,8 +370,6 @@ libutil_a_SOURCES = \
src/util/PeakBuffer.cxx src/util/PeakBuffer.hxx \
src/util/OptionParser.cxx src/util/OptionParser.hxx \
src/util/OptionDef.hxx \
- src/util/list.h \
- src/util/list_sort.c src/util/list_sort.h \
src/util/ByteReverse.cxx src/util/ByteReverse.hxx \
src/util/bit_reverse.c src/util/bit_reverse.h
diff --git a/src/db/plugins/simple/Directory.cxx b/src/db/plugins/simple/Directory.cxx
index 3ac2f96a2..6259df49f 100644
--- a/src/db/plugins/simple/Directory.cxx
+++ b/src/db/plugins/simple/Directory.cxx
@@ -33,10 +33,6 @@
#include "util/Alloc.hxx"
#include "util/Error.hxx"
-extern "C" {
-#include "util/list_sort.h"
-}
-
#include <assert.h>
#include <string.h>
#include <stdlib.h>
@@ -47,21 +43,14 @@ Directory::Directory(std::string &&_path_utf8, Directory *_parent)
path(std::move(_path_utf8)),
mounted_database(nullptr)
{
- INIT_LIST_HEAD(&children);
- INIT_LIST_HEAD(&songs);
}
Directory::~Directory()
{
delete mounted_database;
- Song *song, *ns;
- directory_for_each_song_safe(song, ns, *this)
- song->Free();
-
- Directory *child, *n;
- directory_for_each_child_safe(child, n, *this)
- delete child;
+ songs.clear_and_dispose(Song::Disposer());
+ children.clear_and_dispose(Disposer());
}
void
@@ -70,8 +59,8 @@ Directory::Delete()
assert(holding_db_lock());
assert(parent != nullptr);
- list_del(&siblings);
- delete this;
+ parent->children.erase_and_dispose(parent->children.iterator_to(*this),
+ Disposer());
}
const char *
@@ -94,7 +83,7 @@ Directory::CreateChild(const char *name_utf8)
: PathTraitsUTF8::Build(GetPath(), name_utf8);
Directory *child = new Directory(std::move(path_utf8), this);
- list_add_tail(&child->siblings, &children);
+ children.push_back(*child);
return child;
}
@@ -103,10 +92,9 @@ Directory::FindChild(const char *name) const
{
assert(holding_db_lock());
- const Directory *child;
- directory_for_each_child(child, *this)
- if (strcmp(child->GetName(), name) == 0)
- return child;
+ for (const auto &child : children)
+ if (strcmp(child.GetName(), name) == 0)
+ return &child;
return nullptr;
}
@@ -116,17 +104,14 @@ Directory::PruneEmpty()
{
assert(holding_db_lock());
- Directory *child, *n;
- directory_for_each_child_safe(child, n, *this) {
- if (child->IsMount())
- /* never prune mount points; they're always
- empty by definition, but that's ok */
- continue;
-
+ for (auto child = children.begin(), end = children.end();
+ child != end;) {
child->PruneEmpty();
if (child->IsEmpty())
- child->Delete();
+ child = children.erase_and_dispose(child, Disposer());
+ else
+ ++child;
}
}
@@ -182,7 +167,7 @@ Directory::AddSong(Song *song)
assert(song != nullptr);
assert(song->parent == this);
- list_add_tail(&song->siblings, &songs);
+ songs.push_back(*song);
}
void
@@ -192,7 +177,7 @@ Directory::RemoveSong(Song *song)
assert(song != nullptr);
assert(song->parent == this);
- list_del(&song->siblings);
+ songs.erase(songs.iterator_to(*song));
}
const Song *
@@ -201,25 +186,21 @@ Directory::FindSong(const char *name_utf8) const
assert(holding_db_lock());
assert(name_utf8 != nullptr);
- Song *song;
- directory_for_each_song(song, *this) {
- assert(song->parent == this);
+ for (auto &song : songs) {
+ assert(song.parent == this);
- if (strcmp(song->uri, name_utf8) == 0)
- return song;
+ if (strcmp(song.uri, name_utf8) == 0)
+ return &song;
}
return nullptr;
}
-static int
-directory_cmp(gcc_unused void *priv,
- struct list_head *_a, struct list_head *_b)
+gcc_pure
+static bool
+directory_cmp(const Directory &a, const Directory &b)
{
- const Directory *a = (const Directory *)_a;
- const Directory *b = (const Directory *)_b;
-
- return IcuCollate(a->path.c_str(), b->path.c_str());
+ return IcuCollate(a.path.c_str(), b.path.c_str()) < 0;
}
void
@@ -227,12 +208,11 @@ Directory::Sort()
{
assert(holding_db_lock());
- list_sort(nullptr, &children, directory_cmp);
- song_list_sort(&songs);
+ children.sort(directory_cmp);
+ song_list_sort(songs);
- Directory *child;
- directory_for_each_child(child, *this)
- child->Sort();
+ for (auto &child : children)
+ child.Sort();
}
bool
@@ -260,9 +240,8 @@ Directory::Walk(bool recursive, const SongFilter *filter,
}
if (visit_song) {
- Song *song;
- directory_for_each_song(song, *this) {
- const LightSong song2 = song->Export();
+ for (auto &song : songs){
+ const LightSong song2 = song.Export();
if ((filter == nullptr || filter->Match(song2)) &&
!visit_song(song2, error))
return false;
@@ -275,16 +254,15 @@ Directory::Walk(bool recursive, const SongFilter *filter,
return false;
}
- Directory *child;
- directory_for_each_child(child, *this) {
+ for (auto &child : children) {
if (visit_directory &&
- !visit_directory(child->Export(), error))
+ !visit_directory(child.Export(), error))
return false;
if (recursive &&
- !child->Walk(recursive, filter,
- visit_directory, visit_song, visit_playlist,
- error))
+ !child.Walk(recursive, filter,
+ visit_directory, visit_song, visit_playlist,
+ error))
return false;
}
diff --git a/src/db/plugins/simple/Directory.hxx b/src/db/plugins/simple/Directory.hxx
index 029815d95..80675bd21 100644
--- a/src/db/plugins/simple/Directory.hxx
+++ b/src/db/plugins/simple/Directory.hxx
@@ -21,10 +21,12 @@
#define MPD_DIRECTORY_HXX
#include "check.h"
-#include "util/list.h"
#include "Compiler.h"
#include "db/Visitor.hxx"
#include "db/PlaylistVector.hxx"
+#include "Song.hxx"
+
+#include <boost/intrusive/list.hpp>
#include <string>
@@ -41,25 +43,22 @@ static constexpr unsigned DEVICE_INARCHIVE = -1;
*/
static constexpr unsigned DEVICE_CONTAINER = -2;
-#define directory_for_each_child(pos, directory) \
- list_for_each_entry(pos, &(directory).children, siblings)
-
-#define directory_for_each_child_safe(pos, n, directory) \
- list_for_each_entry_safe(pos, n, &(directory).children, siblings)
-
-#define directory_for_each_song(pos, directory) \
- list_for_each_entry(pos, &(directory).songs, siblings)
-
-#define directory_for_each_song_safe(pos, n, directory) \
- list_for_each_entry_safe(pos, n, &(directory).songs, siblings)
-
-struct Song;
struct db_visitor;
class SongFilter;
class Error;
class Database;
struct Directory {
+ static constexpr auto link_mode = boost::intrusive::normal_link;
+ typedef boost::intrusive::link_mode<link_mode> LinkMode;
+ typedef boost::intrusive::list_member_hook<LinkMode> Hook;
+
+ struct Disposer {
+ void operator()(Directory *directory) const {
+ delete directory;
+ }
+ };
+
/**
* Pointers to the siblings of this directory within the
* parent directory. It is unused (undefined) in the root
@@ -68,7 +67,12 @@ struct Directory {
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
- struct list_head siblings;
+ Hook siblings;
+
+ typedef boost::intrusive::member_hook<Directory, Hook,
+ &Directory::siblings> SiblingsHook;
+ typedef boost::intrusive::list<Directory, SiblingsHook,
+ boost::intrusive::constant_time_size<false>> List;
/**
* A doubly linked list of child directories.
@@ -76,7 +80,7 @@ struct Directory {
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
- struct list_head children;
+ List children;
/**
* A doubly linked list of songs within this directory.
@@ -84,7 +88,7 @@ struct Directory {
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
- struct list_head songs;
+ SongList songs;
PlaylistVector playlists;
@@ -186,8 +190,8 @@ public:
gcc_pure
bool IsEmpty() const {
- return list_empty(&children) &&
- list_empty(&songs) &&
+ return children.empty() &&
+ songs.empty() &&
playlists.empty();
}
@@ -210,6 +214,24 @@ public:
return parent == nullptr;
}
+ template<typename T>
+ void ForEachChildSafe(T &&t) {
+ const auto end = children.end();
+ for (auto i = children.begin(), next = i; i != end; i = next) {
+ next = std::next(i);
+ t(*i);
+ }
+ }
+
+ template<typename T>
+ void ForEachSongSafe(T &&t) {
+ const auto end = songs.end();
+ for (auto i = songs.begin(), next = i; i != end; i = next) {
+ next = std::next(i);
+ t(*i);
+ }
+ }
+
/**
* Look up a song in this directory by its name.
*
diff --git a/src/db/plugins/simple/DirectorySave.cxx b/src/db/plugins/simple/DirectorySave.cxx
index b5989dd06..9d3ebbac2 100644
--- a/src/db/plugins/simple/DirectorySave.cxx
+++ b/src/db/plugins/simple/DirectorySave.cxx
@@ -84,20 +84,18 @@ directory_save(FILE *fp, const Directory &directory)
fprintf(fp, "%s%s\n", DIRECTORY_BEGIN, directory.GetPath());
}
- Directory *cur;
- directory_for_each_child(cur, directory) {
- fprintf(fp, DIRECTORY_DIR "%s\n", cur->GetName());
+ for (const auto &child : directory.children) {
+ fprintf(fp, DIRECTORY_DIR "%s\n", child.GetName());
- if (!cur->IsMount())
- directory_save(fp, *cur);
+ if (!child.IsMount())
+ directory_save(fp, child);
if (ferror(fp))
return;
}
- Song *song;
- directory_for_each_song(song, directory)
- song_save(fp, *song);
+ for (const auto &song : directory.songs)
+ song_save(fp, song);
playlist_vector_save(fp, directory.playlists);
diff --git a/src/db/plugins/simple/Song.hxx b/src/db/plugins/simple/Song.hxx
index 75fce20e9..b2e85aa6b 100644
--- a/src/db/plugins/simple/Song.hxx
+++ b/src/db/plugins/simple/Song.hxx
@@ -20,10 +20,11 @@
#ifndef MPD_SONG_HXX
#define MPD_SONG_HXX
-#include "util/list.h"
#include "tag/Tag.hxx"
#include "Compiler.h"
+#include <boost/intrusive/list.hpp>
+
#include <string>
#include <assert.h>
@@ -39,6 +40,16 @@ class Storage;
* #SimpleDatabase class.
*/
struct Song {
+ static constexpr auto link_mode = boost::intrusive::normal_link;
+ typedef boost::intrusive::link_mode<link_mode> LinkMode;
+ typedef boost::intrusive::list_member_hook<LinkMode> Hook;
+
+ struct Disposer {
+ void operator()(Song *song) const {
+ song->Free();
+ }
+ };
+
/**
* Pointers to the siblings of this directory within the
* parent directory. It is unused (undefined) if this song is
@@ -47,7 +58,7 @@ struct Song {
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
- struct list_head siblings;
+ Hook siblings;
Tag tag;
@@ -110,4 +121,9 @@ struct Song {
LightSong Export() const;
};
+typedef boost::intrusive::list<Song,
+ boost::intrusive::member_hook<Song, Song::Hook,
+ &Song::siblings>,
+ boost::intrusive::constant_time_size<false>> SongList;
+
#endif
diff --git a/src/db/plugins/simple/SongSort.cxx b/src/db/plugins/simple/SongSort.cxx
index c5752f568..4b7144937 100644
--- a/src/db/plugins/simple/SongSort.cxx
+++ b/src/db/plugins/simple/SongSort.cxx
@@ -23,10 +23,6 @@
#include "tag/Tag.hxx"
#include "lib/icu/Collate.hxx"
-extern "C" {
-#include "util/list_sort.h"
-}
-
#include <stdlib.h>
static int
@@ -80,34 +76,33 @@ compare_tag_item(const Tag &a, const Tag &b, TagType type)
}
/* Only used for sorting/searchin a songvec, not general purpose compares */
-static int
-song_cmp(gcc_unused void *priv, struct list_head *_a, struct list_head *_b)
+gcc_pure
+static bool
+song_cmp(const Song &a, const Song &b)
{
- const Song *a = (const Song *)_a;
- const Song *b = (const Song *)_b;
int ret;
/* first sort by album */
- ret = compare_string_tag_item(a->tag, b->tag, TAG_ALBUM);
+ ret = compare_string_tag_item(a.tag, b.tag, TAG_ALBUM);
if (ret != 0)
- return ret;
+ return ret < 0;
/* then sort by disc */
- ret = compare_tag_item(a->tag, b->tag, TAG_DISC);
+ ret = compare_tag_item(a.tag, b.tag, TAG_DISC);
if (ret != 0)
- return ret;
+ return ret < 0;
/* then by track number */
- ret = compare_tag_item(a->tag, b->tag, TAG_TRACK);
+ ret = compare_tag_item(a.tag, b.tag, TAG_TRACK);
if (ret != 0)
- return ret;
+ return ret < 0;
/* still no difference? compare file name */
- return IcuCollate(a->uri, b->uri);
+ return IcuCollate(a.uri, b.uri) < 0;
}
void
-song_list_sort(struct list_head *songs)
+song_list_sort(SongList &songs)
{
- list_sort(nullptr, songs, song_cmp);
+ songs.sort(song_cmp);
}
diff --git a/src/db/plugins/simple/SongSort.hxx b/src/db/plugins/simple/SongSort.hxx
index 28b903532..2a0c4383b 100644
--- a/src/db/plugins/simple/SongSort.hxx
+++ b/src/db/plugins/simple/SongSort.hxx
@@ -20,9 +20,11 @@
#ifndef MPD_SONG_SORT_HXX
#define MPD_SONG_SORT_HXX
+#include "Song.hxx"
+
struct list_head;
void
-song_list_sort(list_head *songs);
+song_list_sort(SongList &songs);
#endif
diff --git a/src/db/update/Editor.cxx b/src/db/update/Editor.cxx
index c3c1a23d6..4136ccdad 100644
--- a/src/db/update/Editor.cxx
+++ b/src/db/update/Editor.cxx
@@ -64,15 +64,14 @@ DatabaseEditor::LockDeleteSong(Directory &parent, Song *song)
inline void
DatabaseEditor::ClearDirectory(Directory &directory)
{
- Directory *child, *n;
- directory_for_each_child_safe(child, n, directory)
- DeleteDirectory(child);
-
- Song *song, *ns;
- directory_for_each_song_safe(song, ns, directory) {
- assert(song->parent == &directory);
- DeleteSong(directory, song);
- }
+ directory.ForEachChildSafe([this](Directory &child){
+ DeleteDirectory(&child);
+ });
+
+ directory.ForEachSongSafe([this, &directory](Song &song){
+ assert(song.parent == &directory);
+ DeleteSong(directory, &song);
+ });
}
void
diff --git a/src/db/update/Walk.cxx b/src/db/update/Walk.cxx
index c329865ff..afb67ab29 100644
--- a/src/db/update/Walk.cxx
+++ b/src/db/update/Walk.cxx
@@ -80,26 +80,25 @@ UpdateWalk::RemoveExcludedFromDirectory(Directory &directory,
{
db_lock();
- Directory *child, *n;
- directory_for_each_child_safe(child, n, directory) {
- const auto name_fs = AllocatedPath::FromUTF8(child->GetName());
+ directory.ForEachChildSafe([&](Directory &child){
+ const auto name_fs =
+ AllocatedPath::FromUTF8(child.GetName());
- if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
- editor.DeleteDirectory(child);
- modified = true;
- }
- }
+ if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
+ editor.DeleteDirectory(&child);
+ modified = true;
+ }
+ });
- Song *song, *ns;
- directory_for_each_song_safe(song, ns, directory) {
- assert(song->parent == &directory);
+ directory.ForEachSongSafe([&](Song &song){
+ assert(song.parent == &directory);
- const auto name_fs = AllocatedPath::FromUTF8(song->uri);
- if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
- editor.DeleteSong(directory, song);
- modified = true;
- }
- }
+ const auto name_fs = AllocatedPath::FromUTF8(song.uri);
+ if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
+ editor.DeleteSong(directory, &song);
+ modified = true;
+ }
+ });
db_unlock();
}
@@ -107,25 +106,23 @@ UpdateWalk::RemoveExcludedFromDirectory(Directory &directory,
inline void
UpdateWalk::PurgeDeletedFromDirectory(Directory &directory)
{
- Directory *child, *n;
- directory_for_each_child_safe(child, n, directory) {
- if (DirectoryExists(storage, *child))
- continue;
+ directory.ForEachChildSafe([&](Directory &child){
+ if (DirectoryExists(storage, child))
+ return;
- editor.LockDeleteDirectory(child);
+ editor.LockDeleteDirectory(&child);
- modified = true;
- }
+ modified = true;
+ });
- Song *song, *ns;
- directory_for_each_song_safe(song, ns, directory) {
- if (!directory_child_is_regular(storage, directory,
- song->uri)) {
- editor.LockDeleteSong(directory, song);
+ directory.ForEachSongSafe([&](Song &song){
+ if (!directory_child_is_regular(storage, directory,
+ song.uri)) {
+ editor.LockDeleteSong(directory, &song);
- modified = true;
- }
- }
+ modified = true;
+ }
+ });
for (auto i = directory.playlists.begin(),
end = directory.playlists.end();
diff --git a/src/util/list.h b/src/util/list.h
deleted file mode 100644
index b02e8b96d..000000000
--- a/src/util/list.h
+++ /dev/null
@@ -1,607 +0,0 @@
-/*
- * Copyright (C) 2003-2014 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-/*
- * This code was imported from the Linux kernel.
- *
- */
-
-#ifndef _LINUX_LIST_H
-#define _LINUX_LIST_H
-
-#ifdef __clang__
-/* allow typeof() */
-#pragma GCC diagnostic ignored "-Wlanguage-extension-token"
-#endif
-
-/**
- * container_of - cast a member of a structure out to the containing structure
- * @ptr: the pointer to the member.
- * @type: the type of the container struct this is embedded in.
- * @member: the name of the member within the struct.
- *
- */
-#define container_of(ptr, type, member) \
- ((type *)((uint8_t *)ptr - offsetof(type, member)))
-
-/*
- * These are non-NULL pointers that will result in page faults
- * under normal circumstances, used to verify that nobody uses
- * non-initialized list entries.
- */
-#define LIST_POISON1 ((struct list_head *)(void *) 0x00100100)
-#define LIST_POISON2 ((struct list_head *)(void *) 0x00200200)
-
-/*
- * Simple doubly linked list implementation.
- *
- * Some of the internal functions ("__xxx") are useful when
- * manipulating whole lists rather than single entries, as
- * sometimes we already know the next/prev entries and we can
- * generate better code by using them directly rather than
- * using the generic single-entry routines.
- */
-
-struct list_head {
- struct list_head *next, *prev;
-};
-
-#define LIST_HEAD_INIT(name) { &(name), &(name) }
-
-#define LIST_HEAD(name) \
- struct list_head name = LIST_HEAD_INIT(name)
-
-static inline void INIT_LIST_HEAD(struct list_head *list)
-{
- list->next = list;
- list->prev = list;
-}
-
-/*
- * Insert a new entry between two known consecutive entries.
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-#ifndef CONFIG_DEBUG_LIST
-static inline void __list_add(struct list_head *new_item,
- struct list_head *prev,
- struct list_head *next)
-{
- next->prev = new_item;
- new_item->next = next;
- new_item->prev = prev;
- prev->next = new_item;
-}
-#else
-extern void __list_add(struct list_head *new_item,
- struct list_head *prev,
- struct list_head *next);
-#endif
-
-/**
- * list_add - add a new entry
- * @new_item: new entry to be added
- * @head: list head to add it after
- *
- * Insert a new entry after the specified head.
- * This is good for implementing stacks.
- */
-static inline void list_add(struct list_head *new_item, struct list_head *head)
-{
- __list_add(new_item, head, head->next);
-}
-
-
-/**
- * list_add_tail - add a new entry
- * @new_item: new entry to be added
- * @head: list head to add it before
- *
- * Insert a new entry before the specified head.
- * This is useful for implementing queues.
- */
-static inline void
-list_add_tail(struct list_head *new_item, struct list_head *head)
-{
- __list_add(new_item, head->prev, head);
-}
-
-/*
- * Delete a list entry by making the prev/next entries
- * point to each other.
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-static inline void __list_del(struct list_head * prev, struct list_head * next)
-{
- next->prev = prev;
- prev->next = next;
-}
-
-/**
- * list_del - deletes entry from list.
- * @entry: the element to delete from the list.
- * Note: list_empty() on entry does not return true after this, the entry is
- * in an undefined state.
- */
-#ifndef CONFIG_DEBUG_LIST
-static inline void __list_del_entry(struct list_head *entry)
-{
- __list_del(entry->prev, entry->next);
-}
-
-static inline void list_del(struct list_head *entry)
-{
- __list_del(entry->prev, entry->next);
- entry->next = LIST_POISON1;
- entry->prev = LIST_POISON2;
-}
-#else
-extern void __list_del_entry(struct list_head *entry);
-extern void list_del(struct list_head *entry);
-#endif
-
-/**
- * list_replace - replace old entry by new one
- * @old : the element to be replaced
- * @new_item : the new element to insert
- *
- * If @old was empty, it will be overwritten.
- */
-static inline void list_replace(struct list_head *old,
- struct list_head *new_item)
-{
- new_item->next = old->next;
- new_item->next->prev = new_item;
- new_item->prev = old->prev;
- new_item->prev->next = new_item;
-}
-
-static inline void list_replace_init(struct list_head *old,
- struct list_head *new_item)
-{
- list_replace(old, new_item);
- INIT_LIST_HEAD(old);
-}
-
-/**
- * list_del_init - deletes entry from list and reinitialize it.
- * @entry: the element to delete from the list.
- */
-static inline void list_del_init(struct list_head *entry)
-{
- __list_del_entry(entry);
- INIT_LIST_HEAD(entry);
-}
-
-/**
- * list_move - delete from one list and add as another's head
- * @list: the entry to move
- * @head: the head that will precede our entry
- */
-static inline void list_move(struct list_head *list, struct list_head *head)
-{
- __list_del_entry(list);
- list_add(list, head);
-}
-
-/**
- * list_move_tail - delete from one list and add as another's tail
- * @list: the entry to move
- * @head: the head that will follow our entry
- */
-static inline void list_move_tail(struct list_head *list,
- struct list_head *head)
-{
- __list_del_entry(list);
- list_add_tail(list, head);
-}
-
-/**
- * list_is_last - tests whether @list is the last entry in list @head
- * @list: the entry to test
- * @head: the head of the list
- */
-static inline int list_is_last(const struct list_head *list,
- const struct list_head *head)
-{
- return list->next == head;
-}
-
-/**
- * list_empty - tests whether a list is empty
- * @head: the list to test.
- */
-static inline int list_empty(const struct list_head *head)
-{
- return head->next == head;
-}
-
-/**
- * list_empty_careful - tests whether a list is empty and not being modified
- * @head: the list to test
- *
- * Description:
- * tests whether a list is empty _and_ checks that no other CPU might be
- * in the process of modifying either member (next or prev)
- *
- * NOTE: using list_empty_careful() without synchronization
- * can only be safe if the only activity that can happen
- * to the list entry is list_del_init(). Eg. it cannot be used
- * if another CPU could re-list_add() it.
- */
-static inline int list_empty_careful(const struct list_head *head)
-{
- struct list_head *next = head->next;
- return (next == head) && (next == head->prev);
-}
-
-/**
- * list_rotate_left - rotate the list to the left
- * @head: the head of the list
- */
-static inline void list_rotate_left(struct list_head *head)
-{
- struct list_head *first;
-
- if (!list_empty(head)) {
- first = head->next;
- list_move_tail(first, head);
- }
-}
-
-/**
- * list_is_singular - tests whether a list has just one entry.
- * @head: the list to test.
- */
-static inline int list_is_singular(const struct list_head *head)
-{
- return !list_empty(head) && (head->next == head->prev);
-}
-
-static inline void __list_cut_position(struct list_head *list,
- struct list_head *head, struct list_head *entry)
-{
- struct list_head *new_first = entry->next;
- list->next = head->next;
- list->next->prev = list;
- list->prev = entry;
- entry->next = list;
- head->next = new_first;
- new_first->prev = head;
-}
-
-/**
- * list_cut_position - cut a list into two
- * @list: a new list to add all removed entries
- * @head: a list with entries
- * @entry: an entry within head, could be the head itself
- * and if so we won't cut the list
- *
- * This helper moves the initial part of @head, up to and
- * including @entry, from @head to @list. You should
- * pass on @entry an element you know is on @head. @list
- * should be an empty list or a list you do not care about
- * losing its data.
- *
- */
-static inline void list_cut_position(struct list_head *list,
- struct list_head *head, struct list_head *entry)
-{
- if (list_empty(head))
- return;
- if (list_is_singular(head) &&
- (head->next != entry && head != entry))
- return;
- if (entry == head)
- INIT_LIST_HEAD(list);
- else
- __list_cut_position(list, head, entry);
-}
-
-static inline void __list_splice(const struct list_head *list,
- struct list_head *prev,
- struct list_head *next)
-{
- struct list_head *first = list->next;
- struct list_head *last = list->prev;
-
- first->prev = prev;
- prev->next = first;
-
- last->next = next;
- next->prev = last;
-}
-
-/**
- * list_splice - join two lists, this is designed for stacks
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- */
-static inline void list_splice(const struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list))
- __list_splice(list, head, head->next);
-}
-
-/**
- * list_splice_tail - join two lists, each list being a queue
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- */
-static inline void list_splice_tail(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list))
- __list_splice(list, head->prev, head);
-}
-
-/**
- * list_splice_init - join two lists and reinitialise the emptied list.
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- *
- * The list at @list is reinitialised
- */
-static inline void list_splice_init(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list)) {
- __list_splice(list, head, head->next);
- INIT_LIST_HEAD(list);
- }
-}
-
-/**
- * list_splice_tail_init - join two lists and reinitialise the emptied list
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- *
- * Each of the lists is a queue.
- * The list at @list is reinitialised
- */
-static inline void list_splice_tail_init(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list)) {
- __list_splice(list, head->prev, head);
- INIT_LIST_HEAD(list);
- }
-}
-
-/**
- * list_entry - get the struct for this entry
- * @ptr: the &struct list_head pointer.
- * @type: the type of the struct this is embedded in.
- * @member: the name of the list_struct within the struct.
- */
-#define list_entry(ptr, type, member) \
- container_of(ptr, type, member)
-
-/**
- * list_first_entry - get the first element from a list
- * @ptr: the list head to take the element from.
- * @type: the type of the struct this is embedded in.
- * @member: the name of the list_struct within the struct.
- *
- * Note, that list is expected to be not empty.
- */
-#define list_first_entry(ptr, type, member) \
- list_entry((ptr)->next, type, member)
-
-/**
- * list_for_each - iterate over a list
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- */
-#define list_for_each(pos, head) \
- for (pos = (head)->next; pos != (head); pos = pos->next)
-
-/**
- * __list_for_each - iterate over a list
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- *
- * This variant doesn't differ from list_for_each() any more.
- * We don't do prefetching in either case.
- */
-#define __list_for_each(pos, head) \
- for (pos = (head)->next; pos != (head); pos = pos->next)
-
-/**
- * list_for_each_prev - iterate over a list backwards
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- */
-#define list_for_each_prev(pos, head) \
- for (pos = (head)->prev; pos != (head); pos = pos->prev)
-
-/**
- * list_for_each_safe - iterate over a list safe against removal of list entry
- * @pos: the &struct list_head to use as a loop cursor.
- * @n: another &struct list_head to use as temporary storage
- * @head: the head for your list.
- */
-#define list_for_each_safe(pos, n, head) \
- for (pos = (head)->next, n = pos->next; pos != (head); \
- pos = n, n = pos->next)
-
-/**
- * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
- * @pos: the &struct list_head to use as a loop cursor.
- * @n: another &struct list_head to use as temporary storage
- * @head: the head for your list.
- */
-#define list_for_each_prev_safe(pos, n, head) \
- for (pos = (head)->prev, n = pos->prev; \
- pos != (head); \
- pos = n, n = pos->prev)
-
-/**
- * list_for_each_entry - iterate over list of given type
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry(pos, head, member) \
- for (pos = list_entry((head)->next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_reverse - iterate backwards over list of given type.
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry_reverse(pos, head, member) \
- for (pos = list_entry((head)->prev, typeof(*pos), member); \
- &pos->member != (head); \
- pos = list_entry(pos->member.prev, typeof(*pos), member))
-
-/**
- * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
- * @pos: the type * to use as a start point
- * @head: the head of the list
- * @member: the name of the list_struct within the struct.
- *
- * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
- */
-#define list_prepare_entry(pos, head, member) \
- ((pos) ? : list_entry(head, typeof(*pos), member))
-
-/**
- * list_for_each_entry_continue - continue iteration over list of given type
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Continue to iterate over list of given type, continuing after
- * the current position.
- */
-#define list_for_each_entry_continue(pos, head, member) \
- for (pos = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_continue_reverse - iterate backwards from the given point
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Start to iterate over list of given type backwards, continuing after
- * the current position.
- */
-#define list_for_each_entry_continue_reverse(pos, head, member) \
- for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
- &pos->member != (head); \
- pos = list_entry(pos->member.prev, typeof(*pos), member))
-
-/**
- * list_for_each_entry_from - iterate over list of given type from the current point
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type, continuing from current position.
- */
-#define list_for_each_entry_from(pos, head, member) \
- for (; &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry_safe(pos, n, head, member) \
- for (pos = list_entry((head)->next, typeof(*pos), member), \
- n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_continue - continue list iteration safe against removal
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type, continuing after current point,
- * safe against removal of list entry.
- */
-#define list_for_each_entry_safe_continue(pos, n, head, member) \
- for (pos = list_entry(pos->member.next, typeof(*pos), member), \
- n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_from - iterate over list from current point safe against removal
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type from current point, safe against
- * removal of list entry.
- */
-#define list_for_each_entry_safe_from(pos, n, head, member) \
- for (n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate backwards over list of given type, safe against removal
- * of list entry.
- */
-#define list_for_each_entry_safe_reverse(pos, n, head, member) \
- for (pos = list_entry((head)->prev, typeof(*pos), member), \
- n = list_entry(pos->member.prev, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.prev, typeof(*n), member))
-
-/**
- * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
- * @pos: the loop cursor used in the list_for_each_entry_safe loop
- * @n: temporary storage used in list_for_each_entry_safe
- * @member: the name of the list_struct within the struct.
- *
- * list_safe_reset_next is not safe to use in general if the list may be
- * modified concurrently (eg. the lock is dropped in the loop body). An
- * exception to this is if the cursor element (pos) is pinned in the list,
- * and list_safe_reset_next is called after re-taking the lock and before
- * completing the current iteration of the loop body.
- */
-#define list_safe_reset_next(pos, n, member) \
- n = list_entry(pos->member.next, typeof(*pos), member)
-
-#endif
diff --git a/src/util/list_sort.c b/src/util/list_sort.c
deleted file mode 100644
index d4eeb9b36..000000000
--- a/src/util/list_sort.c
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- * Copyright (C) 2003-2014 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-/*
- * This code was imported from the Linux kernel.
- *
- */
-
-#include "list_sort.h"
-#include "list.h"
-#include "Macros.hxx"
-#include "Compiler.h"
-
-#include <string.h>
-
-#define unlikely gcc_unlikely
-
-#define MAX_LIST_LENGTH_BITS 20
-
-/*
- * Returns a list organized in an intermediate format suited
- * to chaining of merge() calls: null-terminated, no reserved or
- * sentinel head node, "prev" links not maintained.
- */
-static struct list_head *merge(void *priv,
- int (*cmp)(void *priv, struct list_head *a,
- struct list_head *b),
- struct list_head *a, struct list_head *b)
-{
- struct list_head head, *tail = &head;
-
- while (a && b) {
- /* if equal, take 'a' -- important for sort stability */
- if ((*cmp)(priv, a, b) <= 0) {
- tail->next = a;
- a = a->next;
- } else {
- tail->next = b;
- b = b->next;
- }
- tail = tail->next;
- }
- tail->next = a?a:b;
- return head.next;
-}
-
-/*
- * Combine final list merge with restoration of standard doubly-linked
- * list structure. This approach duplicates code from merge(), but
- * runs faster than the tidier alternatives of either a separate final
- * prev-link restoration pass, or maintaining the prev links
- * throughout.
- */
-static void merge_and_restore_back_links(void *priv,
- int (*cmp)(void *priv, struct list_head *a,
- struct list_head *b),
- struct list_head *head,
- struct list_head *a, struct list_head *b)
-{
- struct list_head *tail = head;
-
- while (a && b) {
- /* if equal, take 'a' -- important for sort stability */
- if ((*cmp)(priv, a, b) <= 0) {
- tail->next = a;
- a->prev = tail;
- a = a->next;
- } else {
- tail->next = b;
- b->prev = tail;
- b = b->next;
- }
- tail = tail->next;
- }
- tail->next = a ? a : b;
-
- do {
- /*
- * In worst cases this loop may run many iterations.
- * Continue callbacks to the client even though no
- * element comparison is needed, so the client's cmp()
- * routine can invoke cond_resched() periodically.
- */
- (*cmp)(priv, tail->next, tail->next);
-
- tail->next->prev = tail;
- tail = tail->next;
- } while (tail->next);
-
- tail->next = head;
- head->prev = tail;
-}
-
-/**
- * list_sort - sort a list
- * @priv: private data, opaque to list_sort(), passed to @cmp
- * @head: the list to sort
- * @cmp: the elements comparison function
- *
- * This function implements "merge sort", which has O(nlog(n))
- * complexity.
- *
- * The comparison function @cmp must return a negative value if @a
- * should sort before @b, and a positive value if @a should sort after
- * @b. If @a and @b are equivalent, and their original relative
- * ordering is to be preserved, @cmp must return 0.
- */
-void list_sort(void *priv, struct list_head *head,
- int (*cmp)(void *priv, struct list_head *a,
- struct list_head *b))
-{
- struct list_head *part[MAX_LIST_LENGTH_BITS+1]; /* sorted partial lists
- -- last slot is a sentinel */
- int lev; /* index into part[] */
- int max_lev = 0;
- struct list_head *list;
-
- if (list_empty(head))
- return;
-
- memset(part, 0, sizeof(part));
-
- head->prev->next = NULL;
- list = head->next;
-
- while (list) {
- struct list_head *cur = list;
- list = list->next;
- cur->next = NULL;
-
- for (lev = 0; part[lev]; lev++) {
- cur = merge(priv, cmp, part[lev], cur);
- part[lev] = NULL;
- }
- if (lev > max_lev) {
- max_lev = lev;
- }
- part[lev] = cur;
- }
-
- for (lev = 0; lev < max_lev; lev++)
- if (part[lev])
- list = merge(priv, cmp, part[lev], list);
-
- merge_and_restore_back_links(priv, cmp, head, part[max_lev], list);
-}
diff --git a/src/util/list_sort.h b/src/util/list_sort.h
deleted file mode 100644
index f0e6d7893..000000000
--- a/src/util/list_sort.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- * Copyright (C) 2003-2014 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-/*
- * This code was imported from the Linux kernel.
- *
- */
-
-#ifndef _LINUX_LIST_SORT_H
-#define _LINUX_LIST_SORT_H
-
-struct list_head;
-
-void list_sort(void *priv, struct list_head *head,
- int (*cmp)(void *priv, struct list_head *a,
- struct list_head *b));
-#endif