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/*
* Copyright (C) 2003-2015 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_NEIGHBOR_EXPLORER_HXX
#define MPD_NEIGHBOR_EXPLORER_HXX
#include <forward_list>
class Error;
class NeighborListener;
struct NeighborInfo;
/**
* An object that explores the neighborhood for music servers.
*
* As soon as this object is opened, it will start exploring, and
* notify the #NeighborListener when it found or lost something.
*
* The implementation is supposed to be non-blocking. This can be
* implemented either using the #EventLoop instance that was passed to
* the NeighborPlugin or by moving the blocking parts in a dedicated
* thread.
*/
class NeighborExplorer {
protected:
NeighborListener &listener;
explicit NeighborExplorer(NeighborListener &_listener)
:listener(_listener) {}
public:
typedef std::forward_list<NeighborInfo> List;
/**
* Free instance data.
*/
virtual ~NeighborExplorer() {}
/**
* Start exploring the neighborhood.
*/
virtual bool Open(Error &error) = 0;
/**
* Stop exploring.
*/
virtual void Close() = 0;
/**
* Obtain a list of currently known neighbors.
*/
virtual List GetList() const = 0;
};
#endif
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