/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "directory.h"
#include "conf.h"
#include "log.h"
#include "ls.h"
#include "path.h"
#include "playlist.h"
#include "stats.h"
#include "utils.h"
#include "client.h"
#include "dbUtils.h"
#include "song_print.h"
#include "song_save.h"
#include "main_notify.h"
#include "dirvec.h"
#define DIRECTORY_DIR "directory: "
#define DIRECTORY_MTIME "mtime: " /* DEPRECATED, noop-read-only */
#define DIRECTORY_BEGIN "begin: "
#define DIRECTORY_END "end: "
#define DIRECTORY_INFO_BEGIN "info_begin"
#define DIRECTORY_INFO_END "info_end"
#define DIRECTORY_MPD_VERSION "mpd_version: "
#define DIRECTORY_FS_CHARSET "fs_charset: "
enum update_return {
UPDATE_RETURN_ERROR = -1,
UPDATE_RETURN_NOUPDATE = 0,
UPDATE_RETURN_UPDATED = 1
};
enum update_progress {
UPDATE_PROGRESS_IDLE = 0,
UPDATE_PROGRESS_RUNNING = 1,
UPDATE_PROGRESS_DONE = 2
} progress;
static Directory *music_root;
static time_t directory_dbModTime;
static pthread_t update_thr;
static int directory_updateJobId;
static enum update_return
addToDirectory(Directory * directory, const char *name);
static void freeDirectory(Directory * directory);
static enum update_return exploreDirectory(Directory * directory);
static enum update_return updateDirectory(Directory * directory);
static void deleteEmptyDirectoriesInDirectory(Directory * directory);
static void removeSongFromDirectory(Directory * directory,
const char *shortname);
static enum update_return addSubDirectoryToDirectory(Directory * directory,
const char *name, struct stat *st);
static Directory *getDirectory(const char *name);
static enum update_return updatePath(const char *utf8path);
static void sortDirectory(Directory * directory);
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device);
static int statDirectory(Directory * dir);
static char *getDbFile(void)
{
ConfigParam *param = parseConfigFilePath(CONF_DB_FILE, 1);
assert(param);
assert(param->value);
return param->value;
}
int isUpdatingDB(void)
{
return (progress != UPDATE_PROGRESS_IDLE) ? directory_updateJobId : 0;
}
void reap_update_task(void)
{
enum update_return ret;
if (progress != UPDATE_PROGRESS_DONE)
return;
if (pthread_join(update_thr, (void **)&ret))
FATAL("error joining update thread: %s\n", strerror(errno));
if (ret == UPDATE_RETURN_UPDATED)
playlistVersionChange();
progress = UPDATE_PROGRESS_IDLE;
}
static void * update_task(void *arg)
{
List *path_list = (List *)arg;
enum update_return ret = UPDATE_RETURN_NOUPDATE;
if (path_list) {
ListNode *node = path_list->firstNode;
while (node) {
switch (updatePath(node->key)) {
case UPDATE_RETURN_ERROR:
ret = UPDATE_RETURN_ERROR;
goto out;
case UPDATE_RETURN_NOUPDATE:
break;
case UPDATE_RETURN_UPDATED:
ret = UPDATE_RETURN_UPDATED;
}
node = node->nextNode;
}
freeList(path_list);
} else {
ret = updateDirectory(music_root);
}
if (ret == UPDATE_RETURN_UPDATED && writeDirectoryDB() < 0)
ret = UPDATE_RETURN_ERROR;
out:
progress = UPDATE_PROGRESS_DONE;
wakeup_main_task();
return (void *)ret;
}
int updateInit(List * path_list)
{
pthread_attr_t attr;
if (progress != UPDATE_PROGRESS_IDLE)
return -1;
progress = UPDATE_PROGRESS_RUNNING;
pthread_attr_init(&attr);
if (pthread_create(&update_thr, &attr, update_task, path_list))
FATAL("Failed to spawn update task: %s\n", strerror(errno));
directory_updateJobId++;
if (directory_updateJobId > 1 << 15)
directory_updateJobId = 1;
DEBUG("updateInit: spawned update thread for update job id %i\n",
(int)directory_updateJobId);
return (int)directory_updateJobId;
}
static void directory_set_stat(Directory * dir, const struct stat *st)
{
dir->inode = st->st_ino;
dir->device = st->st_dev;
dir->stat = 1;
}
static Directory *newDirectory(const char *dirname, Directory * parent)
{
Directory *directory;
directory = xcalloc(1, sizeof(Directory));
if (dirname && strlen(dirname))
directory->path = xstrdup(dirname);
directory->parent = parent;
return directory;
}
static void freeDirectory(Directory * directory)
{
dirvec_destroy(&directory->children);
songvec_destroy(&directory->songs);
if (directory->path)
free(directory->path);
free(directory);
/* this resets last dir returned */
/*getDirectoryPath(NULL); */
}
static void removeSongFromDirectory(Directory * directory, const char *shortname)
{
Song *song = songvec_find(&directory->songs, shortname);
if (song) {
char path_max_tmp[MPD_PATH_MAX]; /* wasteful */
LOG("removing: %s\n", get_song_url(path_max_tmp, song));
songvec_delete(&directory->songs, song);
freeSong(song);
}
}
static void deleteEmptyDirectoriesInDirectory(Directory * directory)
{
int i;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
deleteEmptyDirectoriesInDirectory(dv->base[i]);
if (!dv->base[i]->children.nr && !dv->base[i]->songs.nr)
dirvec_delete(dv, dv->base[i]);
}
if (!dv->nr)
dirvec_destroy(dv);
}
static enum update_return
updateInDirectory(Directory * directory, const char *name)
{
Song *song;
struct stat st;
if (myStat(name, &st))
return UPDATE_RETURN_ERROR;
if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) {
const char *shortname = mpd_basename(name);
if (!(song = songvec_find(&directory->songs, shortname))) {
addToDirectory(directory, name);
return UPDATE_RETURN_UPDATED;
} else if (st.st_mtime != song->mtime) {
LOG("updating %s\n", name);
if (updateSongInfo(song) < 0)
removeSongFromDirectory(directory, shortname);
return UPDATE_RETURN_UPDATED;
}
} else if (S_ISDIR(st.st_mode)) {
Directory *subdir = dirvec_find(&directory->children, name);
if (subdir) {
assert(directory == subdir->parent);
directory_set_stat(subdir, &st);
return updateDirectory(subdir);
} else {
return addSubDirectoryToDirectory(directory, name, &st);
}
}
return UPDATE_RETURN_NOUPDATE;
}
/* we don't look at hidden files nor files with newlines in them */
static int skip_path(const char *path)
{
return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0;
}
static enum update_return
removeDeletedFromDirectory(char *path_max_tmp, Directory * directory)
{
const char *dirname = (directory && directory->path) ?
directory->path : NULL;
enum update_return ret = UPDATE_RETURN_NOUPDATE;
int i;
struct songvec *sv = &directory->songs;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
if (isDir(dv->base[i]->path))
continue;
LOG("removing directory: %s\n", dv->base[i]->path);
dirvec_delete(dv, dv->base[i]);
ret = UPDATE_RETURN_UPDATED;
}
for (i = sv->nr; --i >= 0; ) { /* cleaner deletes if we go backwards */
Song *song = sv->base[i];
if (!song || !song->url)
continue; /* does this happen?, perhaps assert() */
if (dirname)
sprintf(path_max_tmp, "%s/%s", dirname, song->url);
else
strcpy(path_max_tmp, song->url);
if (!isFile(path_max_tmp, NULL)) {
removeSongFromDirectory(directory, song->url);
ret = UPDATE_RETURN_UPDATED;
}
}
return ret;
}
static Directory *addDirectoryPathToDB(const char *utf8path)
{
char path_max_tmp[MPD_PATH_MAX];
char *parent;
Directory *parentDirectory;
Directory *directory;
parent = parent_path(path_max_tmp, utf8path);
if (strlen(parent) == 0)
parentDirectory = music_root;
else
parentDirectory = addDirectoryPathToDB(parent);
if (!parentDirectory)
return NULL;
if ((directory = dirvec_find(&parentDirectory->children, utf8path))) {
assert(parentDirectory == directory->parent);
} else {
struct stat st;
if (myStat(utf8path, &st) < 0 ||
inodeFoundInParent(parentDirectory, st.st_ino, st.st_dev))
return NULL;
else {
directory = newDirectory(utf8path, parentDirectory);
dirvec_add(&parentDirectory->children, directory);
}
}
/* if we're adding directory paths, make sure to delete filenames
with potentially the same name */
removeSongFromDirectory(parentDirectory, mpd_basename(directory->path));
return directory;
}
static Directory *addParentPathToDB(const char *utf8path)
{
char *parent;
char path_max_tmp[MPD_PATH_MAX];
Directory *parentDirectory;
parent = parent_path(path_max_tmp, utf8path);
if (strlen(parent) == 0)
parentDirectory = music_root;
else
parentDirectory = addDirectoryPathToDB(parent);
if (!parentDirectory)
return NULL;
return (Directory *) parentDirectory;
}
static enum update_return updatePath(const char *utf8path)
{
Directory *directory;
Directory *parentDirectory;
Song *song;
char *path = sanitizePathDup(utf8path);
time_t mtime;
enum update_return ret = UPDATE_RETURN_NOUPDATE;
char path_max_tmp[MPD_PATH_MAX];
if (NULL == path)
return UPDATE_RETURN_ERROR;
/* if path is in the DB try to update it, or else delete it */
if ((directory = getDirectory(path))) {
parentDirectory = directory->parent;
/* if this update directory is successfull, we are done */
ret = updateDirectory(directory);
if (ret != UPDATE_RETURN_ERROR) {
free(path);
sortDirectory(directory);
return ret;
}
/* we don't want to delete the root directory */
else if (directory == music_root) {
free(path);
return UPDATE_RETURN_NOUPDATE;
}
/* if updateDirectory fails, means we should delete it */
else {
LOG("removing directory: %s\n", path);
dirvec_delete(&parentDirectory->children, directory);
ret = UPDATE_RETURN_UPDATED;
/* don't return, path maybe a song now */
}
} else if ((song = getSongFromDB(path))) {
parentDirectory = song->parentDir;
if (!parentDirectory->stat
&& statDirectory(parentDirectory) < 0) {
free(path);
return UPDATE_RETURN_NOUPDATE;
}
/* if this song update is successful, we are done */
else if (!inodeFoundInParent(parentDirectory->parent,
parentDirectory->inode,
parentDirectory->device) &&
isMusic(get_song_url(path_max_tmp, song), &mtime, 0)) {
free(path);
if (song->mtime == mtime)
return UPDATE_RETURN_NOUPDATE;
else if (updateSongInfo(song) == 0)
return UPDATE_RETURN_UPDATED;
else {
removeSongFromDirectory(parentDirectory,
song->url);
return UPDATE_RETURN_UPDATED;
}
}
/* if updateDirectory fails, means we should delete it */
else {
removeSongFromDirectory(parentDirectory, song->url);
ret = UPDATE_RETURN_UPDATED;
/* don't return, path maybe a directory now */
}
}
/* path not found in the db, see if it actually exists on the fs.
* Also, if by chance a directory was replaced by a file of the same
* name or vice versa, we need to add it to the db
*/
if (isDir(path) || isMusic(path, NULL, 0)) {
parentDirectory = addParentPathToDB(path);
if (!parentDirectory || (!parentDirectory->stat &&
statDirectory(parentDirectory) < 0)) {
} else if (0 == inodeFoundInParent(parentDirectory->parent,
parentDirectory->inode,
parentDirectory->device)
&& addToDirectory(parentDirectory, path)
== UPDATE_RETURN_UPDATED) {
ret = UPDATE_RETURN_UPDATED;
}
}
free(path);
return ret;
}
static const char *opendir_path(char *path_max_tmp, const char *dirname)
{
if (*dirname != '\0')
return rmp2amp_r(path_max_tmp,
utf8_to_fs_charset(path_max_tmp, dirname));
return musicDir;
}
static enum update_return updateDirectory(Directory * directory)
{
DIR *dir;
const char *dirname = getDirectoryPath(directory);
struct dirent *ent;
char path_max_tmp[MPD_PATH_MAX];
enum update_return ret = UPDATE_RETURN_NOUPDATE;
if (!directory->stat && statDirectory(directory) < 0)
return UPDATE_RETURN_ERROR;
else if (inodeFoundInParent(directory->parent,
directory->inode,
directory->device))
return UPDATE_RETURN_ERROR;
dir = opendir(opendir_path(path_max_tmp, dirname));
if (!dir)
return UPDATE_RETURN_ERROR;
if (removeDeletedFromDirectory(path_max_tmp, directory) > 0)
ret = UPDATE_RETURN_UPDATED;
while ((ent = readdir(dir))) {
char *utf8;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
if (!utf8)
continue;
if (directory->path)
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
dirname, strlen(dirname));
if (updateInDirectory(directory, path_max_tmp) > 0)
ret = UPDATE_RETURN_UPDATED;
}
closedir(dir);
return ret;
}
static enum update_return exploreDirectory(Directory * directory)
{
DIR *dir;
const char *dirname = getDirectoryPath(directory);
struct dirent *ent;
char path_max_tmp[MPD_PATH_MAX];
enum update_return ret = UPDATE_RETURN_NOUPDATE;
DEBUG("explore: attempting to opendir: %s\n", dirname);
dir = opendir(opendir_path(path_max_tmp, dirname));
if (!dir)
return UPDATE_RETURN_ERROR;
DEBUG("explore: %s\n", dirname);
while ((ent = readdir(dir))) {
char *utf8;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
if (!utf8)
continue;
DEBUG("explore: found: %s (%s)\n", ent->d_name, utf8);
if (directory->path)
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
dirname, strlen(dirname));
if (addToDirectory(directory, path_max_tmp) ==
UPDATE_RETURN_UPDATED)
ret = UPDATE_RETURN_UPDATED;
}
closedir(dir);
return ret;
}
static int statDirectory(Directory * dir)
{
struct stat st;
if (myStat(getDirectoryPath(dir), &st) < 0)
return -1;
directory_set_stat(dir, &st);
return 0;
}
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device)
{
while (parent) {
if (!parent->stat && statDirectory(parent) < 0)
return -1;
if (parent->inode == inode && parent->device == device) {
DEBUG("recursive directory found\n");
return 1;
}
parent = parent->parent;
}
return 0;
}
static enum update_return addSubDirectoryToDirectory(Directory * directory,
const char *name, struct stat *st)
{
Directory *subDirectory;
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
return UPDATE_RETURN_NOUPDATE;
subDirectory = newDirectory(name, directory);
directory_set_stat(subDirectory, st);
if (exploreDirectory(subDirectory) != UPDATE_RETURN_UPDATED) {
freeDirectory(subDirectory);
return UPDATE_RETURN_NOUPDATE;
}
dirvec_add(&directory->children, subDirectory);
return UPDATE_RETURN_UPDATED;
}
static enum update_return
addToDirectory(Directory * directory, const char *name)
{
struct stat st;
if (myStat(name, &st)) {
DEBUG("failed to stat %s: %s\n", name, strerror(errno));
return UPDATE_RETURN_ERROR;
}
if (S_ISREG(st.st_mode) &&
hasMusicSuffix(name, 0) && isMusic(name, NULL, 0)) {
Song *song;
const char *shortname = mpd_basename(name);
if (!(song = newSong(shortname, SONG_TYPE_FILE, directory)))
return -1;
songvec_add(&directory->songs, song);
LOG("added %s\n", name);
return UPDATE_RETURN_UPDATED;
} else if (S_ISDIR(st.st_mode)) {
return addSubDirectoryToDirectory(directory, name, &st);
}
DEBUG("addToDirectory: %s is not a directory or music\n", name);
return UPDATE_RETURN_ERROR;
}
void directory_finish(void)
{
freeDirectory(music_root);
}
int isRootDirectory(const char *name)
{
if (name == NULL || name[0] == '\0' || strcmp(name, "/") == 0) {
return 1;
}
return 0;
}
static Directory *getSubDirectory(Directory * directory, const char *name)
{
Directory *cur = directory;
Directory *found = NULL;
char *duplicated;
char *locate;
if (isRootDirectory(name))
return directory;
duplicated = xstrdup(name);
locate = strchr(duplicated, '/');
while (1) {
if (locate)
*locate = '\0';
if (!(found = dirvec_find(&cur->children, duplicated)))
break;
assert(cur == found->parent);
cur = found;
if (!locate)
break;
*locate = '/';
locate = strchr(locate + 1, '/');
}
free(duplicated);
return found;
}
static Directory *getDirectory(const char *name)
{
return getSubDirectory(music_root, name);
}
static int printDirectoryList(struct client *client, struct dirvec *dv)
{
size_t i;
for (i = 0; i < dv->nr; ++i) {
client_printf(client, DIRECTORY_DIR "%s\n",
getDirectoryPath(dv->base[i]));
}
return 0;
}
int printDirectoryInfo(struct client *client, const char *name)
{
Directory *directory;
if ((directory = getDirectory(name)) == NULL)
return -1;
printDirectoryList(client, &directory->children);
songvec_print(client, &directory->songs);
return 0;
}
/* TODO error checking */
static void writeDirectoryInfo(FILE * fp, Directory * directory)
{
struct dirvec *children = &directory->children;
size_t i;
int retv;
if (directory->path) {
retv = fprintf(fp, "%s%s\n", DIRECTORY_BEGIN,
getDirectoryPath(directory));
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",strerror(errno));
return;
}
}
for (i = 0; i < children->nr; ++i) {
Directory *cur = children->base[i];
const char *base = mpd_basename(cur->path);
retv = fprintf(fp, DIRECTORY_DIR "%s\n", base);
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",
strerror(errno));
return;
}
writeDirectoryInfo(fp, cur);
}
songvec_save(fp, &directory->songs);
if (directory->path) {
retv = fprintf(fp, "%s%s\n", DIRECTORY_END,
getDirectoryPath(directory));
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",strerror(errno));
return;
}
}
}
static void readDirectoryInfo(FILE * fp, Directory * directory)
{
char buffer[MPD_PATH_MAX * 2];
int bufferSize = MPD_PATH_MAX * 2;
char key[MPD_PATH_MAX * 2];
Directory *subDirectory;
char *name;
while (myFgets(buffer, bufferSize, fp)
&& prefixcmp(buffer, DIRECTORY_END)) {
if (!prefixcmp(buffer, DIRECTORY_DIR)) {
strcpy(key, &(buffer[strlen(DIRECTORY_DIR)]));
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
/* for compatibility with db's prior to 0.11 */
if (!prefixcmp(buffer, DIRECTORY_MTIME)) {
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
}
if (prefixcmp(buffer, DIRECTORY_BEGIN))
FATAL("Error reading db at line: %s\n", buffer);
name = &(buffer[strlen(DIRECTORY_BEGIN)]);
subDirectory = newDirectory(name, directory);
dirvec_add(&directory->children, subDirectory);
readDirectoryInfo(fp, subDirectory);
} else if (!prefixcmp(buffer, SONG_BEGIN)) {
readSongInfoIntoList(fp, &directory->songs, directory);
} else {
FATAL("Unknown line in db: %s\n", buffer);
}
}
}
static void sortDirectory(Directory * directory)
{
int i;
struct dirvec *dv = &directory->children;
dirvec_sort(dv);
songvec_sort(&directory->songs);
for (i = dv->nr; --i >= 0; )
sortDirectory(dv->base[i]);
}
int checkDirectoryDB(void)
{
struct stat st;
char *dbFile = getDbFile();
/* Check if the file exists */
if (access(dbFile, F_OK)) {
/* If the file doesn't exist, we can't check if we can write
* it, so we are going to try to get the directory path, and
* see if we can write a file in that */
char dirPath[MPD_PATH_MAX];
parent_path(dirPath, dbFile);
if (*dirPath == '\0')
strcpy(dirPath, "/");
/* Check that the parent part of the path is a directory */
if (stat(dirPath, &st) < 0) {
ERROR("Couldn't stat parent directory of db file "
"\"%s\": %s\n", dbFile, strerror(errno));
return -1;
}
if (!S_ISDIR(st.st_mode)) {
ERROR("Couldn't create db file \"%s\" because the "
"parent path is not a directory\n", dbFile);
return -1;
}
/* Check if we can write to the directory */
if (access(dirPath, R_OK | W_OK)) {
ERROR("Can't create db file in \"%s\": %s\n", dirPath,
strerror(errno));
return -1;
}
return 0;
}
/* Path exists, now check if it's a regular file */
if (stat(dbFile, &st) < 0) {
ERROR("Couldn't stat db file \"%s\": %s\n", dbFile,
strerror(errno));
return -1;
}
if (!S_ISREG(st.st_mode)) {
ERROR("db file \"%s\" is not a regular file\n", dbFile);
return -1;
}
/* And check that we can write to it */
if (access(dbFile, R_OK | W_OK)) {
ERROR("Can't open db file \"%s\" for reading/writing: %s\n",
dbFile, strerror(errno));
return -1;
}
return 0;
}
int writeDirectoryDB(void)
{
FILE *fp;
char *dbFile = getDbFile();
struct stat st;
DEBUG("removing empty directories from DB\n");
deleteEmptyDirectoriesInDirectory(music_root);
DEBUG("sorting DB\n");
sortDirectory(music_root);
DEBUG("writing DB\n");
fp = fopen(dbFile, "w");
if (!fp) {
ERROR("unable to write to db file \"%s\": %s\n",
dbFile, strerror(errno));
return -1;
}
/* block signals when writing the db so we don't get a corrupted db */
fprintf(fp, "%s\n", DIRECTORY_INFO_BEGIN);
fprintf(fp, "%s%s\n", DIRECTORY_MPD_VERSION, VERSION);
fprintf(fp, "%s%s\n", DIRECTORY_FS_CHARSET, getFsCharset());
fprintf(fp, "%s\n", DIRECTORY_INFO_END);
writeDirectoryInfo(fp, music_root);
while (fclose(fp) && errno == EINTR);
if (stat(dbFile, &st) == 0)
directory_dbModTime = st.st_mtime;
return 0;
}
int readDirectoryDB(void)
{
FILE *fp = NULL;
char *dbFile = getDbFile();
struct stat st;
if (!music_root)
music_root = newDirectory(NULL, NULL);
while (!(fp = fopen(dbFile, "r")) && errno == EINTR) ;
if (fp == NULL) {
ERROR("unable to open db file \"%s\": %s\n",
dbFile, strerror(errno));
return -1;
}
/* get initial info */
{
char buffer[100];
int bufferSize = 100;
int foundFsCharset = 0;
int foundVersion = 0;
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
if (0 == strcmp(DIRECTORY_INFO_BEGIN, buffer)) {
while (myFgets(buffer, bufferSize, fp) &&
0 != strcmp(DIRECTORY_INFO_END, buffer)) {
if (!prefixcmp(buffer, DIRECTORY_MPD_VERSION))
{
if (foundVersion)
FATAL("already found version in db\n");
foundVersion = 1;
} else if (!prefixcmp(buffer,
DIRECTORY_FS_CHARSET)) {
char *fsCharset;
char *tempCharset;
if (foundFsCharset)
FATAL("already found fs charset in db\n");
foundFsCharset = 1;
fsCharset = &(buffer[strlen(DIRECTORY_FS_CHARSET)]);
if ((tempCharset = getConfigParamValue(CONF_FS_CHARSET))
&& strcmp(fsCharset, tempCharset)) {
WARNING("Using \"%s\" for the "
"filesystem charset "
"instead of \"%s\"\n",
fsCharset, tempCharset);
WARNING("maybe you need to "
"recreate the db?\n");
setFsCharset(fsCharset);
}
} else {
FATAL("directory: unknown line in db info: %s\n",
buffer);
}
}
} else {
ERROR("db info not found in db file\n");
ERROR("you should recreate the db using --create-db\n");
while (fclose(fp) && errno == EINTR) ;
return -1;
}
}
DEBUG("reading DB\n");
readDirectoryInfo(fp, music_root);
while (fclose(fp) && errno == EINTR) ;
stats.numberOfSongs = countSongsIn(NULL);
stats.dbPlayTime = sumSongTimesIn(NULL);
if (stat(dbFile, &st) == 0)
directory_dbModTime = st.st_mtime;
return 0;
}
static int traverseAllInSubDirectory(Directory * directory,
int (*forEachSong) (Song *, void *),
int (*forEachDir) (Directory *, void *),
void *data)
{
struct dirvec *dv = &directory->children;
int errFlag = 0;
size_t j;
if (forEachDir) {
errFlag = forEachDir(directory, data);
if (errFlag)
return errFlag;
}
if (forEachSong) {
int i;
struct songvec *sv = &directory->songs;
Song **sp = sv->base;
for (i = sv->nr; --i >= 0; ) {
Song *song = *sp++;
if ((errFlag = forEachSong(song, data)))
return errFlag;
}
}
for (j = 0; !errFlag && j < dv->nr; ++j)
errFlag = traverseAllInSubDirectory(dv->base[j], forEachSong,
forEachDir, data);
return errFlag;
}
int traverseAllIn(const char *name,
int (*forEachSong) (Song *, void *),
int (*forEachDir) (Directory *, void *), void *data)
{
Directory *directory;
if ((directory = getDirectory(name)) == NULL) {
Song *song;
if ((song = getSongFromDB(name)) && forEachSong) {
return forEachSong(song, data);
}
return -1;
}
return traverseAllInSubDirectory(directory, forEachSong, forEachDir,
data);
}
void directory_init(void)
{
music_root = newDirectory(NULL, NULL);
exploreDirectory(music_root);
stats.numberOfSongs = countSongsIn(NULL);
stats.dbPlayTime = sumSongTimesIn(NULL);
}
Song *getSongFromDB(const char *file)
{
Song *song = NULL;
Directory *directory;
char *dir = NULL;
char *duplicated = xstrdup(file);
char *shortname = strrchr(duplicated, '/');
DEBUG("get song: %s\n", file);
if (!shortname) {
shortname = duplicated;
} else {
*shortname = '\0';
++shortname;
dir = duplicated;
}
if (!(directory = getDirectory(dir)))
goto out;
if (!(song = songvec_find(&directory->songs, shortname)))
goto out;
assert(song->parentDir == directory);
out:
free(duplicated);
return song;
}
time_t getDbModTime(void)
{
return directory_dbModTime;
}