/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "PlaylistSave.hxx"
#include "PlaylistFile.hxx"
#include "PlaylistError.hxx"
#include "queue/Playlist.hxx"
#include "DetachedSong.hxx"
#include "SongLoader.hxx"
#include "Mapper.hxx"
#include "Idle.hxx"
#include "fs/AllocatedPath.hxx"
#include "fs/Traits.hxx"
#include "fs/FileSystem.hxx"
#include "util/Alloc.hxx"
#include "util/UriUtil.hxx"
#include "util/Error.hxx"
#include "Log.hxx"
#include <string.h>
void
playlist_print_song(FILE *file, const DetachedSong &song)
{
const char *uri_utf8 = playlist_saveAbsolutePaths
? song.GetRealURI()
: song.GetURI();
const auto uri_fs = AllocatedPath::FromUTF8(uri_utf8);
if (!uri_fs.IsNull())
fprintf(file, "%s\n", uri_fs.c_str());
}
void
playlist_print_uri(FILE *file, const char *uri)
{
auto path =
#ifdef ENABLE_DATABASE
playlist_saveAbsolutePaths && !uri_has_scheme(uri) &&
!PathTraitsUTF8::IsAbsolute(uri)
? map_uri_fs(uri)
:
#endif
AllocatedPath::FromUTF8(uri);
if (!path.IsNull())
fprintf(file, "%s\n", path.c_str());
}
PlaylistResult
spl_save_queue(const char *name_utf8, const Queue &queue)
{
if (map_spl_path().IsNull())
return PlaylistResult::DISABLED;
if (!spl_valid_name(name_utf8))
return PlaylistResult::BAD_NAME;
const auto path_fs = map_spl_utf8_to_fs(name_utf8);
if (path_fs.IsNull())
return PlaylistResult::BAD_NAME;
if (FileExists(path_fs))
return PlaylistResult::LIST_EXISTS;
FILE *file = FOpen(path_fs, FOpenMode::WriteText);
if (file == nullptr)
return PlaylistResult::ERRNO;
for (unsigned i = 0; i < queue.GetLength(); i++)
playlist_print_song(file, queue.Get(i));
fclose(file);
idle_add(IDLE_STORED_PLAYLIST);
return PlaylistResult::SUCCESS;
}
PlaylistResult
spl_save_playlist(const char *name_utf8, const playlist &playlist)
{
return spl_save_queue(name_utf8, playlist.queue);
}
bool
playlist_load_spl(struct playlist &playlist, PlayerControl &pc,
const char *name_utf8,
unsigned start_index, unsigned end_index,
Error &error)
{
PlaylistFileContents contents = LoadPlaylistFile(name_utf8, error);
if (contents.empty() && error.IsDefined())
return false;
if (end_index > contents.size())
end_index = contents.size();
const SongLoader loader(nullptr, nullptr);
Error error2;
for (unsigned i = start_index; i < end_index; ++i) {
const auto &uri_utf8 = contents[i];
unsigned id = playlist.AppendURI(pc, loader, uri_utf8.c_str(),
error2);
if (id == 0)
FormatError(error2, "can't add file \"%s\"",
uri_utf8.c_str());
}
return true;
}