/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DecoderAPI.hxx"
#include "DecoderError.hxx"
#include "AudioConfig.hxx"
#include "ReplayGainConfig.hxx"
#include "MusicChunk.hxx"
#include "MusicBuffer.hxx"
#include "MusicPipe.hxx"
#include "DecoderControl.hxx"
#include "DecoderInternal.hxx"
#include "Song.hxx"
#include "InputStream.hxx"
#include "util/Error.hxx"
#include "Log.hxx"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
void
decoder_initialized(Decoder &decoder,
const AudioFormat audio_format,
bool seekable, float total_time)
{
DecoderControl &dc = decoder.dc;
struct audio_format_string af_string;
assert(dc.state == DecoderState::START);
assert(dc.pipe != nullptr);
assert(decoder.stream_tag == nullptr);
assert(decoder.decoder_tag == nullptr);
assert(!decoder.seeking);
assert(audio_format.IsDefined());
assert(audio_format.IsValid());
dc.in_audio_format = audio_format;
dc.out_audio_format = getOutputAudioFormat(audio_format);
dc.seekable = seekable;
dc.total_time = total_time;
dc.Lock();
dc.state = DecoderState::DECODE;
dc.client_cond.signal();
dc.Unlock();
FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
audio_format_to_string(dc.in_audio_format, &af_string),
seekable ? "true" : "false");
if (dc.in_audio_format != dc.out_audio_format)
FormatDebug(decoder_domain, "converting to %s",
audio_format_to_string(dc.out_audio_format,
&af_string));
}
/**
* Checks if we need an "initial seek". If so, then the initial seek
* is prepared, and the function returns true.
*/
gcc_pure
static bool
decoder_prepare_initial_seek(Decoder &decoder)
{
const DecoderControl &dc = decoder.dc;
assert(dc.pipe != nullptr);
if (dc.state != DecoderState::DECODE)
/* wait until the decoder has finished initialisation
(reading file headers etc.) before emitting the
virtual "SEEK" command */
return false;
if (decoder.initial_seek_running)
/* initial seek has already begun - override any other
command */
return true;
if (decoder.initial_seek_pending) {
if (!dc.seekable) {
/* seeking is not possible */
decoder.initial_seek_pending = false;
return false;
}
if (dc.command == DecoderCommand::NONE) {
/* begin initial seek */
decoder.initial_seek_pending = false;
decoder.initial_seek_running = true;
return true;
}
/* skip initial seek when there's another command
(e.g. STOP) */
decoder.initial_seek_pending = false;
}
return false;
}
/**
* Returns the current decoder command. May return a "virtual"
* synthesized command, e.g. to seek to the beginning of the CUE
* track.
*/
gcc_pure
static DecoderCommand
decoder_get_virtual_command(Decoder &decoder)
{
const DecoderControl &dc = decoder.dc;
assert(dc.pipe != nullptr);
if (decoder_prepare_initial_seek(decoder))
return DecoderCommand::SEEK;
return dc.command;
}
DecoderCommand
decoder_get_command(Decoder &decoder)
{
return decoder_get_virtual_command(decoder);
}
void
decoder_command_finished(Decoder &decoder)
{
DecoderControl &dc = decoder.dc;
dc.Lock();
assert(dc.command != DecoderCommand::NONE ||
decoder.initial_seek_running);
assert(dc.command != DecoderCommand::SEEK ||
decoder.initial_seek_running ||
dc.seek_error || decoder.seeking);
assert(dc.pipe != nullptr);
if (decoder.initial_seek_running) {
assert(!decoder.seeking);
assert(decoder.chunk == nullptr);
assert(dc.pipe->IsEmpty());
decoder.initial_seek_running = false;
decoder.timestamp = dc.start_ms / 1000.;
dc.Unlock();
return;
}
if (decoder.seeking) {
decoder.seeking = false;
/* delete frames from the old song position */
if (decoder.chunk != nullptr) {
dc.buffer->Return(decoder.chunk);
decoder.chunk = nullptr;
}
dc.pipe->Clear(*dc.buffer);
decoder.timestamp = dc.seek_where;
}
dc.command = DecoderCommand::NONE;
dc.client_cond.signal();
dc.Unlock();
}
double decoder_seek_where(gcc_unused Decoder & decoder)
{
const DecoderControl &dc = decoder.dc;
assert(dc.pipe != nullptr);
if (decoder.initial_seek_running)
return dc.start_ms / 1000.;
assert(dc.command == DecoderCommand::SEEK);
decoder.seeking = true;
return dc.seek_where;
}
void decoder_seek_error(Decoder & decoder)
{
DecoderControl &dc = decoder.dc;
assert(dc.pipe != nullptr);
if (decoder.initial_seek_running) {
/* d'oh, we can't seek to the sub-song start position,
what now? - no idea, ignoring the problem for now. */
decoder.initial_seek_running = false;
return;
}
assert(dc.command == DecoderCommand::SEEK);
dc.seek_error = true;
decoder.seeking = false;
decoder_command_finished(decoder);
}
/**
* Should be read operation be cancelled? That is the case when the
* player thread has sent a command such as "STOP".
*/
gcc_pure
static inline bool
decoder_check_cancel_read(const Decoder *decoder)
{
if (decoder == nullptr)
return false;
const DecoderControl &dc = decoder->dc;
if (dc.command == DecoderCommand::NONE)
return false;
/* ignore the SEEK command during initialization, the plugin
should handle that after it has initialized successfully */
if (dc.command == DecoderCommand::SEEK &&
(dc.state == DecoderState::START || decoder->seeking))
return false;
return true;
}
size_t
decoder_read(Decoder *decoder,
InputStream &is,
void *buffer, size_t length)
{
/* XXX don't allow decoder==nullptr */
assert(decoder == nullptr ||
decoder->dc.state == DecoderState::START ||
decoder->dc.state == DecoderState::DECODE);
assert(buffer != nullptr);
if (length == 0)
return 0;
is.Lock();
while (true) {
if (decoder_check_cancel_read(decoder)) {
is.Unlock();
return 0;
}
if (is.IsAvailable())
break;
is.cond.wait(is.mutex);
}
Error error;
size_t nbytes = is.Read(buffer, length, error);
assert(nbytes == 0 || !error.IsDefined());
assert(nbytes > 0 || error.IsDefined() || is.IsEOF());
if (gcc_unlikely(nbytes == 0 && error.IsDefined()))
LogError(error);
is.Unlock();
return nbytes;
}
void
decoder_timestamp(Decoder &decoder, double t)
{
assert(t >= 0);
decoder.timestamp = t;
}
/**
* Sends a #tag as-is to the music pipe. Flushes the current chunk
* (decoder.chunk) if there is one.
*/
static DecoderCommand
do_send_tag(Decoder &decoder, const Tag &tag)
{
struct music_chunk *chunk;
if (decoder.chunk != nullptr) {
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
decoder_flush_chunk(decoder);
}
assert(decoder.chunk == nullptr);
chunk = decoder_get_chunk(decoder);
if (chunk == nullptr) {
assert(decoder.dc.command != DecoderCommand::NONE);
return decoder.dc.command;
}
chunk->tag = new Tag(tag);
return DecoderCommand::NONE;
}
static bool
update_stream_tag(Decoder &decoder, InputStream *is)
{
Tag *tag;
tag = is != nullptr
? is->LockReadTag()
: nullptr;
if (tag == nullptr) {
tag = decoder.song_tag;
if (tag == nullptr)
return false;
/* no stream tag present - submit the song tag
instead */
decoder.song_tag = nullptr;
}
delete decoder.stream_tag;
decoder.stream_tag = tag;
return true;
}
DecoderCommand
decoder_data(Decoder &decoder,
InputStream *is,
const void *data, size_t length,
uint16_t kbit_rate)
{
DecoderControl &dc = decoder.dc;
DecoderCommand cmd;
assert(dc.state == DecoderState::DECODE);
assert(dc.pipe != nullptr);
assert(length % dc.in_audio_format.GetFrameSize() == 0);
dc.Lock();
cmd = decoder_get_virtual_command(decoder);
dc.Unlock();
if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK ||
length == 0)
return cmd;
/* send stream tags */
if (update_stream_tag(decoder, is)) {
if (decoder.decoder_tag != nullptr) {
/* merge with tag from decoder plugin */
Tag *tag = Tag::Merge(*decoder.decoder_tag,
*decoder.stream_tag);
cmd = do_send_tag(decoder, *tag);
delete tag;
} else
/* send only the stream tag */
cmd = do_send_tag(decoder, *decoder.stream_tag);
if (cmd != DecoderCommand::NONE)
return cmd;
}
if (dc.in_audio_format != dc.out_audio_format) {
Error error;
data = decoder.conv_state.Convert(dc.in_audio_format,
data, length,
dc.out_audio_format,
&length,
error);
if (data == nullptr) {
/* the PCM conversion has failed - stop
playback, since we have no better way to
bail out */
LogError(error);
return DecoderCommand::STOP;
}
}
while (length > 0) {
struct music_chunk *chunk;
bool full;
chunk = decoder_get_chunk(decoder);
if (chunk == nullptr) {
assert(dc.command != DecoderCommand::NONE);
return dc.command;
}
const auto dest =
chunk->Write(dc.out_audio_format,
decoder.timestamp -
dc.song->start_ms / 1000.0,
kbit_rate);
if (dest.IsNull()) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
continue;
}
size_t nbytes = dest.size;
assert(nbytes > 0);
if (nbytes > length)
nbytes = length;
/* copy the buffer */
memcpy(dest.data, data, nbytes);
/* expand the music pipe chunk */
full = chunk->Expand(dc.out_audio_format, nbytes);
if (full) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
}
data = (const uint8_t *)data + nbytes;
length -= nbytes;
decoder.timestamp += (double)nbytes /
dc.out_audio_format.GetTimeToSize();
if (dc.end_ms > 0 &&
decoder.timestamp >= dc.end_ms / 1000.0)
/* the end of this range has been reached:
stop decoding */
return DecoderCommand::STOP;
}
return DecoderCommand::NONE;
}
DecoderCommand
decoder_tag(Decoder &decoder, InputStream *is,
Tag &&tag)
{
gcc_unused const DecoderControl &dc = decoder.dc;
DecoderCommand cmd;
assert(dc.state == DecoderState::DECODE);
assert(dc.pipe != nullptr);
/* save the tag */
delete decoder.decoder_tag;
decoder.decoder_tag = new Tag(tag);
/* check for a new stream tag */
update_stream_tag(decoder, is);
/* check if we're seeking */
if (decoder_prepare_initial_seek(decoder))
/* during initial seek, no music chunk must be created
until seeking is finished; skip the rest of the
function here */
return DecoderCommand::SEEK;
/* send tag to music pipe */
if (decoder.stream_tag != nullptr) {
/* merge with tag from input stream */
Tag *merged;
merged = Tag::Merge(*decoder.stream_tag,
*decoder.decoder_tag);
cmd = do_send_tag(decoder, *merged);
delete merged;
} else
/* send only the decoder tag */
cmd = do_send_tag(decoder, *decoder.decoder_tag);
return cmd;
}
void
decoder_replay_gain(Decoder &decoder,
const ReplayGainInfo *replay_gain_info)
{
if (replay_gain_info != nullptr) {
static unsigned serial;
if (++serial == 0)
serial = 1;
if (REPLAY_GAIN_OFF != replay_gain_mode) {
ReplayGainMode rgm = replay_gain_mode;
if (rgm != REPLAY_GAIN_ALBUM)
rgm = REPLAY_GAIN_TRACK;
const auto &tuple = replay_gain_info->tuples[rgm];
const auto scale =
tuple.CalculateScale(replay_gain_preamp,
replay_gain_missing_preamp,
replay_gain_limit);
decoder.dc.replay_gain_db = 20.0 * log10f(scale);
}
decoder.replay_gain_info = *replay_gain_info;
decoder.replay_gain_serial = serial;
if (decoder.chunk != nullptr) {
/* flush the current chunk because the new
replay gain values affect the following
samples */
decoder_flush_chunk(decoder);
}
} else
decoder.replay_gain_serial = 0;
}
void
decoder_mixramp(Decoder &decoder, MixRampInfo &&mix_ramp)
{
DecoderControl &dc = decoder.dc;
dc.SetMixRamp(std::move(mix_ramp));
}