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/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "ClientInternal.hxx"
#include "Main.hxx"
#include "event/Loop.hxx"
#include <assert.h>
#include <string.h>
BufferedSocket::InputResult
Client::OnSocketInput(const void *data, size_t length)
{
const char *p = (const char *)data;
const char *newline = (const char *)memchr(p, '\n', length);
if (newline == NULL)
return InputResult::MORE;
TimeoutMonitor::ScheduleSeconds(client_timeout);
char *line = g_strndup(p, newline - p);
BufferedSocket::ConsumeInput(newline + 1 - p);
enum command_return result = client_process_line(this, line);
g_free(line);
switch (result) {
case COMMAND_RETURN_OK:
case COMMAND_RETURN_IDLE:
case COMMAND_RETURN_ERROR:
break;
case COMMAND_RETURN_KILL:
Close();
main_loop->Break();
return InputResult::CLOSED;
case COMMAND_RETURN_CLOSE:
Close();
return InputResult::CLOSED;
}
if (IsExpired()) {
Close();
return InputResult::CLOSED;
}
return InputResult::AGAIN;
}
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