1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
|
-module(client).
-export([register/2, register/3, login/3, list/0, handle/2, getVotes/0, vote/2, devote/2, mass_register/1]).
checkLogin(Value) ->
%% check if user meets the requirements to be logged in or not by
%% logging in to the registered processes and checking if the cli
%% process is registered
LoggedIn = lists:member(cli, registered()),
if LoggedIn == Value ->
true;
true -> throw({error, login_state})
end.
buildNode(Server) ->
%% build the node string of the server by using the hostname
list_to_atom("distributed_music_system_main_node@" ++ Server).
rpc(Server, Params) ->
%% shortcut for sending something to the dispatcher on the server
{dis, buildNode(Server)} ! {self(), Params}.
register(Server, Name, Password) ->
%% check if client is not logged in (if client is logged in,
%% register/2 should be used)
try checkLogin(false) of
_ ->
%% register a new user account on the server
rpc(Server, {register, {Name, Password}})
catch
{error, login_state} ->
{error, logged_in}
end,
%% wait for response
receive
{_, Msg} ->
Msg;
Why -> Why
after 3000 ->
%% protect from waiting endless for server response (maybe
%% if used wrong hostname or something like that)
{error, timeout}
end.
login(Server, Name, Password) ->
%% load common/server (used by server and client)
code:purge(server),
code:load_abs("../common/server"),
%% check if client is not logged in (if client is logged in, it
%% would make no sense to login again)
try checkLogin(false) of
_ ->
%% login to the server
rpc(Server, {login, {node(), Name, Password}}),
receive
%% the server returns the Pid of the process on the
%% client, that should handle the communication
%% between server and client, the process is started
%% by the server on the client node and registered
%% here as cli process
{ok, {ok, {logged_in, Pid}}} ->
erlang:register(cli, Pid),
{ok, logged_in};
{_, Msg} ->
Msg;
Msg ->
Msg
after 3000 ->
%% protect from waiting endless for server
%% response (maybe if used wrong hostname or
%% something like that)
{error, timeout}
end
catch
{error, login_state} ->
{error, logged_in}
end.
send_to_server(Cmd, Server) ->
%% generic helper function for sending a message to the given
%% server and wait for a response from the server (the function
%% returns a tupel of the reponse and the server)
Server ! Cmd,
receive
{ok, Msg} ->
{Msg, Server};
Msg ->
{Msg, Server}
end.
%% the handle functions are called from the process started by the
%% process started by the server on login and registered as cli
handle(list, Server) ->
send_to_server(list, Server);
handle(get_votes, Server) ->
send_to_server(get_votes, Server);
handle({vote, Artist, Title}, Server) ->
send_to_server({vote, Artist, Title}, Server);
handle({devote, Artist, Title}, Server) ->
send_to_server({devote, Artist, Title}, Server);
handle({register, Name, Password}, Server) ->
send_to_server({register, Name, Password}, Server);
handle({change_state, NewState}, _) ->
%% change the state of the server (used from the client process on
%% the server to set the process id, so that the client could send
%% messages directly to the server
{{ok}, NewState};
handle(Cmd, Server) ->
%% fallback to return a error message for not existing commands
{{error, {unknown_command, Cmd}}, Server}.
try_logged_in_rpc(Rpc) ->
%% helper function that tries to execute an rpc for logged in user
%% and returns error message if user is not logged in
try checkLogin(true) of
_ ->
server:rpc(cli, Rpc)
catch
{error, login_state} ->
{error, not_logged_in}
end.
list() ->
%% request the playlist from the server
try_logged_in_rpc(list).
getVotes() ->
%% queries the server for the current votes this client possesses
try_logged_in_rpc(get_votes).
vote(Artist, Title) ->
%% positive vote, increments the votes for {Artist, Title} by one
try_logged_in_rpc({vote, Artist, Title}).
devote(Artist, Title) ->
%% negative vote, decrements the votes for {Artist, Title} by one
try_logged_in_rpc({devote, Artist, Title}).
register(Name, Password) ->
%% register a new user (used by the admin)
try_logged_in_rpc({register, Name, Password}).
mass_register(Count) when Count > 0 ->
%% mass register some user with some simple password
case try_logged_in_rpc({register, "User" ++ integer_to_list(Count), "User" ++ integer_to_list(Count)}) of
{ok, _} ->
%% if creation was successfull, create next user
mass_register(Count - 1);
Why -> Why
end;
mass_register(_) ->
{ok}.
|