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* godot should write the md5sum from the directory from where it is checked laterAlexander Sulfrian2009-02-231-2/+6
* path issuesAlexander Sulfrian2009-02-031-1/+1
* update symlink mapping hash in godot.shAlexander Sulfrian2009-02-031-0/+3
* created godot.sh, symlink-mappingAlexander Sulfrian2009-02-031-0/+33