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|
{-# LANGUAGE ScopedTypeVariables, GeneralizedNewtypeDeriving, TypeSynonymInstances, FlexibleInstances, OverlappingInstances #-}
-----------------------------------------------------------------------------
-- |
-- Module : XMonad.Actions.GridSelect
-- Copyright : Clemens Fruhwirth <clemens@endorphin.org>
-- License : BSD-style (see LICENSE)
--
-- Maintainer : Clemens Fruhwirth <clemens@endorphin.org>
-- Stability : unstable
-- Portability : unportable
--
-- GridSelect displays items(e.g. the opened windows) in a 2D grid and lets
-- the user select from it with the cursor/hjkl keys or the mouse.
--
-----------------------------------------------------------------------------
module XMonad.Actions.GridSelect (
-- * Usage
-- $usage
-- ** Customizing
-- *** Using a common GSConfig
-- $commonGSConfig
-- *** Custom keybindings
-- $keybindings
-- * Configuration
GSConfig(..),
defaultGSConfig,
NavigateMap,
TwoDPosition,
buildDefaultGSConfig,
-- * Variations on 'gridselect'
gridselect,
gridselectWindow,
withSelectedWindow,
bringSelected,
goToSelected,
gridselectWorkspace,
spawnSelected,
runSelectedAction,
-- * Colorizers
HasColorizer(defaultColorizer),
fromClassName,
stringColorizer,
colorRangeFromClassName
-- * Screenshots
-- $screenshots
) where
import Data.Maybe
import Data.Bits
import Control.Applicative
import Control.Monad.State
import Control.Arrow
import Data.List as L
import qualified Data.Map as M
import XMonad hiding (liftX)
import XMonad.Util.Font
import XMonad.Prompt (mkUnmanagedWindow)
import XMonad.StackSet as W
import XMonad.Layout.Decoration
import XMonad.Util.NamedWindows
import XMonad.Actions.WindowBringer (bringWindow)
import Text.Printf
import System.Random (mkStdGen, genRange, next)
import Data.Word (Word8)
-- $usage
--
-- You can use this module with the following in your @~\/.xmonad\/xmonad.hs@:
--
-- > import XMonad.Actions.GridSelect
--
-- Then add a keybinding, e.g.
--
-- > , ((modm, xK_g), goToSelected defaultGSConfig)
--
-- This module also supports displaying arbitrary information in a grid and letting
-- the user select from it. E.g. to spawn an application from a given list, you
-- can use the following:
--
-- > , ((modm, xK_s), spawnSelected defaultGSConfig ["xterm","gmplayer","gvim"])
-- $commonGSConfig
--
-- It is possible to bind a @gsconfig@ at top-level in your configuration. Like so:
--
-- > -- the top of your config
-- > {-# LANGUAGE NoMonomorphismRestriction #-}
-- > import XMonad
-- > ...
-- > gsconfig1 = defaultGSConfig { gs_cellheight = 30, gs_cellwidth = 100 }
--
-- An example where 'buildDefaultGSConfig' is used instead of 'defaultGSConfig'
-- in order to specify a custom colorizer is @gsconfig2@ (found in
-- "XMonad.Actions.GridSelect#Colorizers"):
--
-- > gsconfig2 colorizer = (buildDefaultGSConfig colorizer) { gs_cellheight = 30, gs_cellwidth = 100 }
--
-- > -- | A green monochrome colorizer based on window class
-- > greenColorizer = colorRangeFromClassName
-- > black -- lowest inactive bg
-- > (0x70,0xFF,0x70) -- highest inactive bg
-- > black -- active bg
-- > white -- inactive fg
-- > white -- active fg
-- > where black = minBound
-- > white = maxBound
--
-- Then you can bind to:
--
-- > ,((modm, xK_g), goToSelected $ gsconfig2 myWinColorizer)
-- > ,((modm, xK_p), spawnSelected $ spawnSelected defaultColorizer)
-- $keybindings
--
-- Adding more keybindings for gridselect to listen to is similar:
--
-- At the top of your config:
--
-- > {-# LANGAUGE NoMonomorphismRestriction #-}
-- > import XMonad
-- > import qualified Data.Map as M
--
-- Then define @gsconfig3@ which may be used in exactly the same manner as @gsconfig1@:
--
-- > gsconfig3 = defaultGSConfig
-- > { gs_cellheight = 30
-- > , gs_cellwidth = 100
-- > , gs_navigate = M.unions
-- > [reset
-- > ,nethackKeys
-- > ,gs_navigate -- get the default navigation bindings
-- > $ defaultGSConfig `asTypeOf` gsconfig3 -- needed to fix an ambiguous type variable
-- > ]
-- > }
-- > where addPair (a,b) (x,y) = (a+x,b+y)
-- > nethackKeys = M.map addPair $ M.fromList
-- > [((0,xK_y),(-1,-1))
-- > ,((0,xK_i),(1,-1))
-- > ,((0,xK_n),(-1,1))
-- > ,((0,xK_m),(1,1))
-- > ]
-- > -- jump back to the center with the spacebar, regardless of the current position.
-- > reset = M.singleton (0,xK_space) (const (0,0))
-- $screenshots
--
-- Selecting a workspace:
--
-- <<http://haskell.org/sitewiki/images/a/a9/Xmonad-gridselect-workspace.png>>
--
-- Selecting a window by title:
--
-- <<http://haskell.org/sitewiki/images/3/35/Xmonad-gridselect-window-aavogt.png>>
data GSConfig a = GSConfig {
gs_cellheight :: Integer,
gs_cellwidth :: Integer,
gs_cellpadding :: Integer,
gs_colorizer :: a -> Bool -> X (String, String),
gs_font :: String,
gs_navigate :: NavigateMap,
gs_originFractX :: Double,
gs_originFractY :: Double
}
-- | That is 'fromClassName' if you are selecting a 'Window', or
-- 'defaultColorizer' if you are selecting a 'String'. The catch-all instance
-- @HasColorizer a@ uses the 'focusedBorderColor' and 'normalBorderColor'
-- colors.
class HasColorizer a where
defaultColorizer :: a -> Bool -> X (String, String)
instance HasColorizer Window where
defaultColorizer = fromClassName
instance HasColorizer String where
defaultColorizer = stringColorizer
instance HasColorizer a where
defaultColorizer _ isFg =
let getColor = if isFg then focusedBorderColor else normalBorderColor
in asks $ flip (,) "black" . getColor . config
-- | A basic configuration for 'gridselect', with the colorizer chosen based on the type.
--
-- If you want to replace the 'gs_colorizer' field, use 'buildDefaultGSConfig'
-- instead, to avoid ambiguous type variables.
defaultGSConfig :: HasColorizer a => GSConfig a
defaultGSConfig = buildDefaultGSConfig defaultColorizer
type NavigateMap = M.Map (KeyMask,KeySym) (TwoDPosition -> TwoDPosition)
type TwoDPosition = (Integer, Integer)
type TwoDElementMap a = [(TwoDPosition,(String,a))]
data TwoDState a = TwoDState { td_curpos :: TwoDPosition
, td_elementmap :: TwoDElementMap a
, td_gsconfig :: GSConfig a
, td_font :: XMonadFont
, td_paneX :: Integer
, td_paneY :: Integer
, td_drawingWin :: Window
}
newtype TwoD a b = TwoD { unTwoD :: StateT (TwoDState a) X b }
deriving (Monad,Functor,MonadState (TwoDState a))
instance Applicative (TwoD a) where
(<*>) = ap
pure = return
liftX :: X a1 -> TwoD a a1
liftX = TwoD . lift
evalTwoD :: TwoD a1 a -> TwoDState a1 -> X a
evalTwoD m s = flip evalStateT s $ unTwoD m
diamondLayer :: (Enum b', Num b') => b' -> [(b', b')]
-- FIXME remove nub
diamondLayer n = let ul = [ (x,n-x) | x <- [0..n] ]
in nub $ ul ++ (map (negate *** id) ul) ++
(map (negate *** negate) ul) ++
(map (id *** negate) ul)
diamond :: (Enum a, Num a) => [(a, a)]
diamond = concatMap diamondLayer [0..]
diamondRestrict :: Integer -> Integer -> Integer -> Integer -> [(Integer, Integer)]
diamondRestrict x y originX originY =
L.filter (\(x',y') -> abs x' <= x && abs y' <= y) .
map (\(x', y') -> (x' + fromInteger originX, y' + fromInteger originY)) .
take 1000 $ diamond
findInElementMap :: (Eq a) => a -> [(a, b)] -> Maybe (a, b)
findInElementMap pos = find ((== pos) . fst)
drawWinBox :: Window -> XMonadFont -> (String, String) -> Integer -> Integer -> String -> Integer -> Integer -> Integer -> X ()
drawWinBox win font (fg,bg) ch cw text x y cp =
withDisplay $ \dpy -> do
gc <- liftIO $ createGC dpy win
bordergc <- liftIO $ createGC dpy win
liftIO $ do
Just fgcolor <- initColor dpy fg
Just bgcolor <- initColor dpy bg
Just bordercolor <- initColor dpy borderColor
setForeground dpy gc fgcolor
setBackground dpy gc bgcolor
setForeground dpy bordergc bordercolor
fillRectangle dpy win gc (fromInteger x) (fromInteger y) (fromInteger cw) (fromInteger ch)
drawRectangle dpy win bordergc (fromInteger x) (fromInteger y) (fromInteger cw) (fromInteger ch)
stext <- shrinkWhile (shrinkIt shrinkText)
(\n -> do size <- liftIO $ textWidthXMF dpy font n
return $ size > (fromInteger (cw-(2*cp))))
text
printStringXMF dpy win font gc bg fg (fromInteger (x+cp)) (fromInteger (y+(div ch 2))) stext
liftIO $ freeGC dpy gc
liftIO $ freeGC dpy bordergc
updateAllElements :: TwoD a ()
updateAllElements =
do
TwoDState { td_elementmap = els } <- get
updateElements els
updateElements :: TwoDElementMap a -> TwoD a ()
updateElements elementmap = do
TwoDState { td_curpos = curpos,
td_drawingWin = win,
td_gsconfig = gsconfig,
td_font = font,
td_paneX = paneX,
td_paneY = paneY} <- get
let cellwidth = gs_cellwidth gsconfig
cellheight = gs_cellheight gsconfig
paneX' = div (paneX-cellwidth) 2
paneY' = div (paneY-cellheight) 2
updateElement (pos@(x,y),(text, element)) = liftX $ do
colors <- gs_colorizer gsconfig element (pos == curpos)
drawWinBox win font
colors
cellheight
cellwidth
text
(paneX'+x*cellwidth)
(paneY'+y*cellheight)
(gs_cellpadding gsconfig)
mapM_ updateElement elementmap
eventLoop :: TwoD a (Maybe a)
eventLoop = do
(keysym,string,event) <- liftX $ withDisplay $ \d -> liftIO $ allocaXEvent $ \e -> do
maskEvent d (exposureMask .|. keyPressMask .|. buttonReleaseMask) e
ev <- getEvent e
(ks,s) <- if ev_event_type ev == keyPress
then lookupString $ asKeyEvent e
else return (Nothing, "")
return (ks,s,ev)
handle (fromMaybe xK_VoidSymbol keysym,string) event
handle :: (KeySym, t) -> Event -> TwoD a (Maybe a)
handle (ks,_) (KeyEvent {ev_event_type = t, ev_state = m })
| t == keyPress && ks == xK_Escape = return Nothing
| t == keyPress && ks == xK_Return = do
(TwoDState { td_curpos = pos, td_elementmap = elmap }) <- get
return $ fmap (snd . snd) $ findInElementMap pos elmap
| t == keyPress = do
m' <- liftX (cleanMask m)
keymap <- gets (gs_navigate . td_gsconfig)
maybe eventLoop diffAndRefresh . M.lookup (m',ks) $ keymap
where diffAndRefresh diff = do
state <- get
let elmap = td_elementmap state
oldPos = td_curpos state
newPos = diff oldPos
newSelectedEl = findInElementMap newPos elmap
when (isJust newSelectedEl) $ do
put state { td_curpos = newPos }
updateElements (catMaybes [(findInElementMap oldPos elmap), newSelectedEl])
eventLoop
handle _ (ButtonEvent { ev_event_type = t, ev_x = x, ev_y = y })
| t == buttonRelease = do
(TwoDState { td_elementmap = elmap, td_paneX = px, td_paneY = py,
td_gsconfig = (GSConfig ch cw _ _ _ _ _ _) }) <- get
let gridX = (fi x - (px - cw) `div` 2) `div` cw
gridY = (fi y - (py - ch) `div` 2) `div` ch
case lookup (gridX,gridY) elmap of
Just (_,el) -> return (Just el)
Nothing -> eventLoop
| otherwise = eventLoop
handle _ (ExposeEvent { }) = updateAllElements >> eventLoop
handle _ _ = eventLoop
-- FIXME probably move that into Utils?
-- Conversion scheme as in http://en.wikipedia.org/wiki/HSV_color_space
hsv2rgb :: Fractional a => (Integer,a,a) -> (a,a,a)
hsv2rgb (h,s,v) =
let hi = (div h 60) `mod` 6 :: Integer
f = (((fromInteger h)/60) - (fromInteger hi)) :: Fractional a => a
q = v * (1-f)
p = v * (1-s)
t = v * (1-(1-f)*s)
in case hi of
0 -> (v,t,p)
1 -> (q,v,p)
2 -> (p,v,t)
3 -> (p,q,v)
4 -> (t,p,v)
5 -> (v,p,q)
_ -> error "The world is ending. x mod a >= a."
-- | Default colorizer for Strings
stringColorizer :: String -> Bool -> X (String, String)
stringColorizer s active =
let seed x = toInteger (sum $ map ((*x).fromEnum) s) :: Integer
(r,g,b) = hsv2rgb ((seed 83) `mod` 360,
(fromInteger ((seed 191) `mod` 1000))/2500+0.4,
(fromInteger ((seed 121) `mod` 1000))/2500+0.4)
in if active
then return ("#faff69", "black")
else return ("#" ++ concat (map (twodigitHex.(round :: Double -> Word8).(*256)) [r, g, b] ), "white")
-- | Colorize a window depending on it's className.
fromClassName :: Window -> Bool -> X (String, String)
fromClassName w active = runQuery className w >>= flip defaultColorizer active
twodigitHex :: Word8 -> String
twodigitHex a = printf "%02x" a
-- | A colorizer that picks a color inside a range,
-- and depending on the window's class.
colorRangeFromClassName :: (Word8, Word8, Word8) -- ^ Beginning of the color range
-> (Word8, Word8, Word8) -- ^ End of the color range
-> (Word8, Word8, Word8) -- ^ Background of the active window
-> (Word8, Word8, Word8) -- ^ Inactive text color
-> (Word8, Word8, Word8) -- ^ Active text color
-> Window -> Bool -> X (String, String)
colorRangeFromClassName startC endC activeC inactiveT activeT w active =
do classname <- runQuery className w
if active
then return (rgbToHex activeC, rgbToHex activeT)
else return (rgbToHex $ mix startC endC
$ stringToRatio classname, rgbToHex inactiveT)
where rgbToHex :: (Word8, Word8, Word8) -> String
rgbToHex (r, g, b) = '#':twodigitHex r
++twodigitHex g++twodigitHex b
-- | Creates a mix of two colors according to a ratio
-- (1 -> first color, 0 -> second color).
mix :: (Word8, Word8, Word8) -> (Word8, Word8, Word8)
-> Double -> (Word8, Word8, Word8)
mix (r1, g1, b1) (r2, g2, b2) r = (mix' r1 r2, mix' g1 g2, mix' b1 b2)
where mix' a b = truncate $ (fi a * r) + (fi b * (1 - r))
-- | Generates a Double from a string, trying to
-- achieve a random distribution.
-- We create a random seed from the sum of all characters
-- in the string, and use it to generate a ratio between 0 and 1
stringToRatio :: String -> Double
stringToRatio "" = 0
stringToRatio s = let gen = mkStdGen $ sum $ map fromEnum s
range = (\(a, b) -> b - a) $ genRange gen
randomInt = foldr1 combine $ replicate 20 next
combine f1 f2 g = let (_, g') = f1 g in f2 g'
in fi (fst $ randomInt gen) / fi range
-- | Brings up a 2D grid of elements in the center of the screen, and one can
-- select an element with cursors keys. The selected element is returned.
gridselect :: GSConfig a -> [(String,a)] -> X (Maybe a)
gridselect _ [] = return Nothing
gridselect gsconfig elmap =
withDisplay $ \dpy -> do
rootw <- asks theRoot
s <- gets $ screenRect . W.screenDetail . W.current . windowset
win <- liftIO $ mkUnmanagedWindow dpy (defaultScreenOfDisplay dpy) rootw
(rect_x s) (rect_y s) (rect_width s) (rect_height s)
liftIO $ mapWindow dpy win
liftIO $ selectInput dpy win (exposureMask .|. keyPressMask .|. buttonReleaseMask)
status <- io $ grabKeyboard dpy win True grabModeAsync grabModeAsync currentTime
io $ grabButton dpy button1 anyModifier win True buttonReleaseMask grabModeAsync grabModeAsync none none
font <- initXMF (gs_font gsconfig)
let screenWidth = toInteger $ rect_width s;
screenHeight = toInteger $ rect_height s;
selectedElement <- if (status == grabSuccess) then do
let restriction ss cs = (fromInteger ss/fromInteger (cs gsconfig)-1)/2 :: Double
restrictX = floor $ restriction screenWidth gs_cellwidth
restrictY = floor $ restriction screenHeight gs_cellheight
originPosX = floor $ ((gs_originFractX gsconfig) - (1/2)) * 2 * fromIntegral restrictX
originPosY = floor $ ((gs_originFractY gsconfig) - (1/2)) * 2 * fromIntegral restrictY
coords = diamondRestrict restrictX restrictY originPosX originPosY
elmap' = zip coords elmap
evalTwoD (updateAllElements >> eventLoop)
(TwoDState (head coords)
elmap'
gsconfig
font
screenWidth
screenHeight
win)
else
return Nothing
liftIO $ do
unmapWindow dpy win
destroyWindow dpy win
sync dpy False
releaseXMF font
return selectedElement
-- | Like `gridSelect' but with the current windows and their titles as elements
gridselectWindow :: GSConfig Window -> X (Maybe Window)
gridselectWindow gsconf = windowMap >>= gridselect gsconf
-- | Brings up a 2D grid of windows in the center of the screen, and one can
-- select a window with cursors keys. The selected window is then passed to
-- a callback function.
withSelectedWindow :: (Window -> X ()) -> GSConfig Window -> X ()
withSelectedWindow callback conf = do
mbWindow <- gridselectWindow conf
case mbWindow of
Just w -> callback w
Nothing -> return ()
windowMap :: X [(String,Window)]
windowMap = do
ws <- gets windowset
wins <- mapM keyValuePair (W.allWindows ws)
return wins
where keyValuePair w = flip (,) w `fmap` decorateName' w
decorateName' :: Window -> X String
decorateName' w = do
fmap show $ getName w
-- | Builds a default gs config from a colorizer function.
buildDefaultGSConfig :: (a -> Bool -> X (String,String)) -> GSConfig a
buildDefaultGSConfig col = GSConfig 50 130 10 col "xft:Sans-8" defaultGSNav (1/2) (1/2)
defaultGSNav :: NavigateMap
defaultGSNav = M.map (\(x,y) (a,b) -> (x+a,y+b)) $ M.fromList
[((0,xK_Left) ,(-1,0))
,((0,xK_h) ,(-1,0))
,((0,xK_Right),(1,0))
,((0,xK_l) ,(1,0))
,((0,xK_Down) ,(0,1))
,((0,xK_j) ,(0,1))
,((0,xK_Up) ,(0,-1))
,((0,xK_k) ,(0,-1))
]
borderColor :: String
borderColor = "white"
-- | Brings selected window to the current workspace.
bringSelected :: GSConfig Window -> X ()
bringSelected = withSelectedWindow $ \w -> do
windows (bringWindow w)
XMonad.focus w
windows W.shiftMaster
-- | Switches to selected window's workspace and focuses that window.
goToSelected :: GSConfig Window -> X ()
goToSelected = withSelectedWindow $ windows . W.focusWindow
-- | Select an application to spawn from a given list
spawnSelected :: GSConfig String -> [String] -> X ()
spawnSelected conf lst = gridselect conf (zip lst lst) >>= flip whenJust spawn
-- | Select an action and run it in the X monad
runSelectedAction :: GSConfig (X ()) -> [(String, X ())] -> X ()
runSelectedAction conf actions = do
selectedActionM <- gridselect conf actions
case selectedActionM of
Just selectedAction -> selectedAction
Nothing -> return ()
-- | Select a workspace and view it using the given function
-- (normally 'W.view' or 'W.greedyView')
--
-- Another option is to shift the current window to the selected workspace:
--
-- > gridselectWorkspace (\ws -> W.greedyView ws . W.shift ws)
gridselectWorkspace :: GSConfig WorkspaceId ->
(WorkspaceId -> WindowSet -> WindowSet) -> X ()
gridselectWorkspace conf viewFunc = withWindowSet $ \ws -> do
let wss = map W.tag $ W.hidden ws ++ map W.workspace (W.current ws : W.visible ws)
gridselect conf (zip wss wss) >>= flip whenJust (windows . viewFunc)
|