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authorAndrea Rossato <andrea.rossato@unibz.it>2007-12-09 13:32:27 +0100
committerAndrea Rossato <andrea.rossato@unibz.it>2007-12-09 13:32:27 +0100
commit41651130bb0394a568a1c89a33334ff0094004fe (patch)
treee3074332e2aba2190aa716e1641ccc78c52763f7
parent2a1108b11592183e4f15ae927cc91435f9b8e1ff (diff)
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SetWMName: haddock fixes
darcs-hash:20071209123227-32816-57806bc38b59cff3821a764115209da4e91292c9.gz
-rw-r--r--XMonad/Hooks/SetWMName.hs5
1 files changed, 4 insertions, 1 deletions
diff --git a/XMonad/Hooks/SetWMName.hs b/XMonad/Hooks/SetWMName.hs
index e6510b5..b3b5585 100644
--- a/XMonad/Hooks/SetWMName.hs
+++ b/XMonad/Hooks/SetWMName.hs
@@ -17,7 +17,7 @@
-- Remember that you need to call the setWMName action yourself (at least until
-- we have startup hooks). E.g., you can bind it in your Config.hs:
--
--- > ((modMask .|. controlMask .|. shiftMask, xK_z), setWMName "LG3D") -- @@ Java hack
+-- > ((modMask x .|. controlMask .|. shiftMask, xK_z), setWMName "LG3D") -- @@ Java hack
--
-- and press the key combination before running the Java programs (you only
-- need to do it once per XMonad execution)
@@ -30,6 +30,9 @@
-- another bug in AWT code (related to insets). For LG3D insets are explicitly
-- set to 0, while for other WMs the insets are \"guessed\" and the algorithm
-- fails miserably by guessing absolutely bogus values.
+--
+-- For detailed instructions on editing your key bindings, see
+-- "XMonad.Doc.Extending#Editing_key_bindings".
-----------------------------------------------------------------------------
module XMonad.Hooks.SetWMName (