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module XMonadContrib.Warp where
{- Usage:
- This can be used to make a keybinding that warps the pointer to a given
- window or screen. For example, I've added the following keybindings to
- my Config.hs:
-
- , ((modMask, xK_z ), warpToWindow (1%2) (1%2)) -- @@ Move pointer to currently focused window
-
- -- mod-ctrl-{w,e,r} @@ Move mouse pointer to screen 1, 2, or 3
- ++
- [((modMask .|. controlMask, key), warpToScreen sc (1%2) (1%2))
- | (key, sc) <- zip [xK_w, xK_e, xK_r] [0..]]
-
- Note that warping to a particular screen may change the focus.
-}
import Data.Ratio
import Data.Maybe
import Control.Monad.RWS
import Graphics.X11.Xlib
import Graphics.X11.Xlib.Extras
import Operations
import XMonad
fraction :: (Integral a, Integral b) => Rational -> a -> b
fraction f x = floor (f * fromIntegral x)
ix :: Int -> [a] -> Maybe a
ix n = listToMaybe . take 1 . drop n
warp :: Window -> Position -> Position -> X ()
warp w x y = withDisplay $ \d -> io $ warpPointer d none w 0 0 0 0 x y
warpToWindow :: Rational -> Rational -> X ()
warpToWindow h v =
withDisplay $ \d ->
withFocused $ \w -> do
wa <- io $ getWindowAttributes d w
warp w (fraction h (wa_width wa)) (fraction v (wa_height wa))
warpToScreen :: Int -> Rational -> Rational -> X ()
warpToScreen n h v = do
xScreens <- gets xineScreens
root <- asks theRoot
whenJust (ix n xScreens) $ \r ->
warp root (rect_x r + fraction h (rect_width r))
(rect_y r + fraction v (rect_height r))
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