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* * fixed problems with windows vista and above which were caused by auto DPI ↵basisbit2015-10-222-0/+5
| | | | | | scaling. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3151 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changed architecture from X86 to *tobigun2010-04-201-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2257 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - added manifest file to make ultrastardx UAC awaretobigun2010-04-195-0/+22
- this leverages usdx from a legacy app to a vista/win7 compatible app - disables the virtual-store and other dirty UAC legacy app stuff - checking for read-only files should work now - the manifest is embedded in the exe via the RC file (which previously only contained the icon) - alternatively the file ultrastardx.exe.manifest can be put in the game directory along with the .exe file. Vista/Win7 will autodetect this file. - to check if this works: - open the task-manager - right click on ultrastardx - if "UAC-Virtualization" is checked, the app is still executed in legacy mode which should not happen. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2249 b956fd51-792f-4845-bead-9b4dfca2ff2c