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diff --git a/src/screens/UScreenOptionsGraphics.pas b/src/screens/UScreenOptionsGraphics.pas
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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UScreenOptionsGraphics;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UMenu,
+ SDL,
+ UDisplay,
+ UMusic,
+ UFiles,
+ UIni,
+ UThemes;
+
+type
+ TScreenOptionsGraphics = class(TMenu)
+ public
+ constructor Create; override;
+ function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
+ procedure OnShow; override;
+ end;
+
+implementation
+
+uses
+ UGraphic,
+ UUnicodeUtils,
+ SysUtils;
+
+function TScreenOptionsGraphics.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
+begin
+ Result := true;
+ if (PressedDown) then
+ begin // Key Down
+ // check normal keys
+ case UCS4UpperCase(CharCode) of
+ Ord('Q'):
+ begin
+ Result := false;
+ Exit;
+ end;
+ end;
+
+ // check special keys
+ case PressedKey of
+ SDLK_ESCAPE,
+ SDLK_BACKSPACE :
+ begin
+ Ini.Save;
+ AudioPlayback.PlaySound(SoundLib.Back);
+ FadeTo(@ScreenOptions);
+ end;
+ SDLK_RETURN:
+ begin
+ if SelInteraction = 6 then
+ begin
+ Ini.Save;
+ AudioPlayback.PlaySound(SoundLib.Back);
+ // FIXME: changing the video mode does not work this way in windows
+ // and MacOSX as all textures will be invalidated through this.
+ // See the ALT+TAB code too.
+ {$IF Defined(Linux) or Defined(FreeBSD)}
+ Reinitialize3D();
+ {$IFEND}
+ FadeTo(@ScreenOptions);
+ end;
+ end;
+ SDLK_DOWN:
+ InteractNext;
+ SDLK_UP :
+ InteractPrev;
+ SDLK_RIGHT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction < 6) then
+ begin
+ AudioPlayback.PlaySound(SoundLib.Option);
+ InteractInc;
+ end;
+ end;
+ SDLK_LEFT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction < 6) then
+ begin
+ AudioPlayback.PlaySound(SoundLib.Option);
+ InteractDec;
+ end;
+ end;
+ end;
+ end;
+end;
+
+constructor TScreenOptionsGraphics.Create;
+begin
+ inherited Create;
+ LoadFromTheme(Theme.OptionsGraphics);
+
+ Theme.OptionsGraphics.SelectResolution.showArrows := true;
+ Theme.OptionsGraphics.SelectResolution.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectResolution, Ini.Resolution, IResolution);
+
+ Theme.OptionsGraphics.SelectFullscreen.showArrows := true;
+ Theme.OptionsGraphics.SelectFullscreen.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectFullscreen, Ini.Fullscreen, IFullScreenTranslated);
+
+ Theme.OptionsGraphics.SelectDepth.showArrows := true;
+ Theme.OptionsGraphics.SelectDepth.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectDepth, Ini.Depth, IDepth);
+
+ Theme.OptionsGraphics.SelectVisualizer.showArrows := true;
+ Theme.OptionsGraphics.SelectVisualizer.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectVisualizer, Ini.VisualizerOption, IVisualizerTranslated);
+
+ Theme.OptionsGraphics.SelectOscilloscope.showArrows := true;
+ Theme.OptionsGraphics.SelectOscilloscope.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectOscilloscope, Ini.Oscilloscope, IOscilloscopeTranslated);
+
+ Theme.OptionsGraphics.SelectMovieSize.showArrows := true;
+ Theme.OptionsGraphics.SelectMovieSize.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsGraphics.SelectMovieSize, Ini.MovieSize, IMovieSizeTranslated);
+
+ AddButton(Theme.OptionsGraphics.ButtonExit);
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(20, 5, Theme.Options.Description[7]);
+
+end;
+
+procedure TScreenOptionsGraphics.OnShow;
+begin
+ inherited;
+
+ Interaction := 0;
+end;
+
+end.