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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UAudioPlaybackBase;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UMusic,
+ UTime,
+ UPath;
+
+type
+ TAudioPlaybackBase = class(TInterfacedObject, IAudioPlayback)
+ protected
+ OutputDeviceList: TAudioOutputDeviceList;
+ MusicStream: TAudioPlaybackStream;
+ function CreatePlaybackStream(): TAudioPlaybackStream; virtual; abstract;
+ procedure ClearOutputDeviceList();
+ function GetLatency(): double; virtual; abstract;
+
+ // open sound or music stream (used by Open() and OpenSound())
+ function OpenStream(const Filename: IPath): TAudioPlaybackStream;
+ function OpenDecodeStream(const Filename: IPath): TAudioDecodeStream;
+ public
+ function GetName: string; virtual; abstract;
+
+ function Open(const Filename: IPath): boolean; // true if succeed
+ procedure Close;
+
+ procedure Play;
+ procedure Pause;
+ procedure Stop;
+ procedure FadeIn(Time: real; TargetVolume: single);
+
+ procedure SetSyncSource(SyncSource: TSyncSource);
+
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
+
+ function InitializePlayback: boolean; virtual; abstract;
+ function FinalizePlayback: boolean; virtual;
+
+ //function SetOutputDevice(Device: TAudioOutputDevice): boolean;
+ function GetOutputDeviceList(): TAudioOutputDeviceList;
+
+ procedure SetAppVolume(Volume: single); virtual; abstract;
+ procedure SetVolume(Volume: single);
+ procedure SetLoop(Enabled: boolean);
+
+ procedure Rewind;
+ function Finished: boolean;
+ function Length: real;
+
+ // Sounds
+ function OpenSound(const Filename: IPath): TAudioPlaybackStream;
+ procedure PlaySound(Stream: TAudioPlaybackStream);
+ procedure StopSound(Stream: TAudioPlaybackStream);
+
+ // Equalizer
+ procedure GetFFTData(var Data: TFFTData);
+
+ // Interface for Visualizer
+ function GetPCMData(var Data: TPCMData): Cardinal;
+
+ function CreateVoiceStream(Channel: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; virtual; abstract;
+ end;
+
+
+implementation
+
+uses
+ ULog,
+ SysUtils;
+
+{ TAudioPlaybackBase }
+
+function TAudioPlaybackBase.FinalizePlayback: boolean;
+begin
+ FreeAndNil(MusicStream);
+ ClearOutputDeviceList();
+ Result := true;
+end;
+
+function TAudioPlaybackBase.Open(const Filename: IPath): boolean;
+begin
+ // free old MusicStream
+ MusicStream.Free;
+
+ MusicStream := OpenStream(Filename);
+ if not assigned(MusicStream) then
+ begin
+ Result := false;
+ Exit;
+ end;
+
+ //MusicStream.AddSoundEffect(TVoiceRemoval.Create());
+
+ Result := true;
+end;
+
+procedure TAudioPlaybackBase.Close;
+begin
+ FreeAndNil(MusicStream);
+end;
+
+function TAudioPlaybackBase.OpenDecodeStream(const Filename: IPath): TAudioDecodeStream;
+var
+ i: integer;
+begin
+ for i := 0 to AudioDecoders.Count-1 do
+ begin
+ Result := IAudioDecoder(AudioDecoders[i]).Open(Filename);
+ if (assigned(Result)) then
+ begin
+ Log.LogInfo('Using decoder ' + IAudioDecoder(AudioDecoders[i]).GetName() +
+ ' for "' + Filename.ToNative + '"', 'TAudioPlaybackBase.OpenDecodeStream');
+ Exit;
+ end;
+ end;
+ Result := nil;
+end;
+
+procedure OnClosePlaybackStream(Stream: TAudioProcessingStream);
+var
+ PlaybackStream: TAudioPlaybackStream;
+ SourceStream: TAudioSourceStream;
+begin
+ PlaybackStream := TAudioPlaybackStream(Stream);
+ SourceStream := PlaybackStream.GetSourceStream();
+ SourceStream.Free;
+end;
+
+function TAudioPlaybackBase.OpenStream(const Filename: IPath): TAudioPlaybackStream;
+var
+ PlaybackStream: TAudioPlaybackStream;
+ DecodeStream: TAudioDecodeStream;
+begin
+ Result := nil;
+
+ //Log.LogStatus('Loading Sound: "' + Filename + '"', 'TAudioPlayback_Bass.OpenStream');
+
+ DecodeStream := OpenDecodeStream(Filename);
+ if (not assigned(DecodeStream)) then
+ begin
+ Log.LogStatus('Could not open "' + Filename.ToNative + '"', 'TAudioPlayback_Bass.OpenStream');
+ Exit;
+ end;
+
+ // create a matching playback-stream for the decoder
+ PlaybackStream := CreatePlaybackStream();
+ if (not PlaybackStream.Open(DecodeStream)) then
+ begin
+ FreeAndNil(PlaybackStream);
+ FreeAndNil(DecodeStream);
+ Exit;
+ end;
+
+ PlaybackStream.AddOnCloseHandler(OnClosePlaybackStream);
+
+ Result := PlaybackStream;
+end;
+
+procedure TAudioPlaybackBase.Play;
+begin
+ if assigned(MusicStream) then
+ MusicStream.Play();
+end;
+
+procedure TAudioPlaybackBase.Pause;
+begin
+ if assigned(MusicStream) then
+ MusicStream.Pause();
+end;
+
+procedure TAudioPlaybackBase.Stop;
+begin
+ if assigned(MusicStream) then
+ MusicStream.Stop();
+end;
+
+function TAudioPlaybackBase.Length: real;
+begin
+ if assigned(MusicStream) then
+ Result := MusicStream.Length
+ else
+ Result := 0;
+end;
+
+function TAudioPlaybackBase.GetPosition: real;
+begin
+ if assigned(MusicStream) then
+ Result := MusicStream.Position
+ else
+ Result := 0;
+end;
+
+procedure TAudioPlaybackBase.SetPosition(Time: real);
+begin
+ if assigned(MusicStream) then
+ MusicStream.Position := Time;
+end;
+
+procedure TAudioPlaybackBase.SetSyncSource(SyncSource: TSyncSource);
+begin
+ if assigned(MusicStream) then
+ MusicStream.SetSyncSource(SyncSource);
+end;
+
+procedure TAudioPlaybackBase.Rewind;
+begin
+ SetPosition(0);
+end;
+
+function TAudioPlaybackBase.Finished: boolean;
+begin
+ if assigned(MusicStream) then
+ Result := (MusicStream.Status = ssStopped)
+ else
+ Result := true;
+end;
+
+procedure TAudioPlaybackBase.SetVolume(Volume: single);
+begin
+ if assigned(MusicStream) then
+ MusicStream.Volume := Volume;
+end;
+
+procedure TAudioPlaybackBase.FadeIn(Time: real; TargetVolume: single);
+begin
+ if assigned(MusicStream) then
+ MusicStream.FadeIn(Time, TargetVolume);
+end;
+
+procedure TAudioPlaybackBase.SetLoop(Enabled: boolean);
+begin
+ if assigned(MusicStream) then
+ MusicStream.Loop := Enabled;
+end;
+
+// Equalizer
+procedure TAudioPlaybackBase.GetFFTData(var data: TFFTData);
+begin
+ if assigned(MusicStream) then
+ MusicStream.GetFFTData(data);
+end;
+
+{*
+ * Copies interleaved PCM SInt16 stereo samples into data.
+ * Returns the number of frames
+ *}
+function TAudioPlaybackBase.GetPCMData(var data: TPCMData): Cardinal;
+begin
+ if assigned(MusicStream) then
+ Result := MusicStream.GetPCMData(data)
+ else
+ Result := 0;
+end;
+
+function TAudioPlaybackBase.OpenSound(const Filename: IPath): TAudioPlaybackStream;
+begin
+ Result := OpenStream(Filename);
+end;
+
+procedure TAudioPlaybackBase.PlaySound(stream: TAudioPlaybackStream);
+begin
+ if assigned(stream) then
+ stream.Play();
+end;
+
+procedure TAudioPlaybackBase.StopSound(stream: TAudioPlaybackStream);
+begin
+ if assigned(stream) then
+ stream.Stop();
+end;
+
+procedure TAudioPlaybackBase.ClearOutputDeviceList();
+var
+ DeviceIndex: integer;
+begin
+ for DeviceIndex := 0 to High(OutputDeviceList) do
+ OutputDeviceList[DeviceIndex].Free();
+ SetLength(OutputDeviceList, 0);
+end;
+
+function TAudioPlaybackBase.GetOutputDeviceList(): TAudioOutputDeviceList;
+begin
+ Result := OutputDeviceList;
+end;
+
+end.