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-rwxr-xr-xgame/fonts/fonts.ini148
1 files changed, 74 insertions, 74 deletions
diff --git a/game/fonts/fonts.ini b/game/fonts/fonts.ini
index 20e97e4e..44900eea 100755
--- a/game/fonts/fonts.ini
+++ b/game/fonts/fonts.ini
@@ -1,74 +1,74 @@
-;+++++++++++++++++++++++++++++++++++++++++++++++++
-; UltraStar Deluxe font configuration file
-;-------------------------------------------------
-; Format:
-;-------------------------------------------------
-;[Font_XYZ]
-;# the font file
-;File=Filename
-;
-;# space between glyphs (default: 0.0)
-;GlyphSpacing=float
-;
-;# width stretch factor (default: 1.0)
-;Stretch=float
-;
-;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
-;Embolden=float(>=0.0)
-;
-;# draws an outline around the glyph
-;Outline=float(>=0.0)
-;
-;# outline color components (default: 0.0/0.0/0.0/-1.0)
-;OutlineColorR/G/B=float([0..1])
-;
-;# outline alpha, -1.0 for alpha of interior (default: -1.0)
-;OutlineColorA=float([0..1] or -1)
-;
-;# set the maximum resolution (default: 64)
-;MaxResolution=integer([16, 32, 64, 128, 256, 512, ...])
-;
-;# precache of font (default=1=true)
-;PreCache=integer([0;1])
-;
-;[Font_...]
-;...
-;
-; Fonts that are used in case a character can't be found in the regular font.
-; This is used to display Japanese characters.
-;[Fallbacks]
-;File1=xy.ttf
-;File2=...
-;...
-;+++++++++++++++++++++++++++++++++++++++++++++++++
-
-[Font_Normal]
-File=FreeSans/FreeSans.ttf
-;GlyphSpacing=1.4
-;Stretch=1.2
-
-[Font_Bold]
-File=FreeSans/FreeSansBold.ttf
-;Embolden=0.06
-
-[Font_Outline1]
-File=DejaVu/DejaVuSans-Bold.ttf
-Outline=0.06
-;OutlineColorR=0.3
-;OutlineColorG=0.3
-;OutlineColorB=0.3
-;OutlineColorA=0.3
-
-[Font_Outline2]
-File=FreeSans/FreeSansBold.ttf
-Outline=0.06
-
-[Font_BoldHighRes]
-File=FreeSans/FreeSansBold.ttf
-MaxResolution=256
-PreCache=0
-Outline=0.02
-
-[Fallbacks]
-File1=wqy-microhei/wqy-microhei.ttc
-;File2=C:/Windows/Fonts/simsun.ttc
+;+++++++++++++++++++++++++++++++++++++++++++++++++
+; UltraStar Deluxe font configuration file
+;-------------------------------------------------
+; Format:
+;-------------------------------------------------
+;[Font_XYZ]
+;# the font file
+;File=Filename
+;
+;# space between glyphs (default: 0.0)
+;GlyphSpacing=float
+;
+;# width stretch factor (default: 1.0)
+;Stretch=float
+;
+;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
+;Embolden=float(>=0.0)
+;
+;# draws an outline around the glyph
+;Outline=float(>=0.0)
+;
+;# outline color components (default: 0.0/0.0/0.0/-1.0)
+;OutlineColorR/G/B=float([0..1])
+;
+;# outline alpha, -1.0 for alpha of interior (default: -1.0)
+;OutlineColorA=float([0..1] or -1)
+;
+;# set the maximum resolution (default: 64)
+;MaxResolution=integer([16, 32, 64, 128, 256, 512, ...])
+;
+;# precache of font (default=1=true)
+;PreCache=integer([0;1])
+;
+;[Font_...]
+;...
+;
+; Fonts that are used in case a character can't be found in the regular font.
+; This is used to display Japanese characters.
+;[Fallbacks]
+;File1=xy.ttf
+;File2=...
+;...
+;+++++++++++++++++++++++++++++++++++++++++++++++++
+
+[Font_Normal]
+File=FreeSans/FreeSans.ttf
+;GlyphSpacing=1.4
+;Stretch=1.2
+
+[Font_Bold]
+File=FreeSans/FreeSansBold.ttf
+;Embolden=0.06
+
+[Font_Outline1]
+File=DejaVu/DejaVuSans-Bold.ttf
+Outline=0.06
+;OutlineColorR=0.3
+;OutlineColorG=0.3
+;OutlineColorB=0.3
+;OutlineColorA=0.3
+
+[Font_Outline2]
+File=FreeSans/FreeSansBold.ttf
+Outline=0.06
+
+[Font_BoldHighRes]
+File=FreeSans/FreeSansBold.ttf
+MaxResolution=256
+PreCache=0
+Outline=0.02
+
+[Fallbacks]
+File1=wqy-microhei/wqy-microhei.ttc
+;File2=C:/Windows/Fonts/simsun.ttc