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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
commit | 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch) | |
tree | 3f76e96fc5a3f5b738dabce28642ff2415748ccb | |
parent | e9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff) | |
download | usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.gz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.xz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.zip |
Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | src/Classes/TextGL.pas (renamed from Game/Code/Classes/TextGL.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioConverter.pas (renamed from Game/Code/Classes/UAudioConverter.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioCore_Bass.pas (renamed from Game/Code/Classes/UAudioCore_Bass.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioCore_Portaudio.pas (renamed from Game/Code/Classes/UAudioCore_Portaudio.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioDecoder_Bass.pas (renamed from Game/Code/Classes/UAudioDecoder_Bass.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioDecoder_FFmpeg.pas (renamed from Game/Code/Classes/UAudioDecoder_FFmpeg.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioInput_Bass.pas (renamed from Game/Code/Classes/UAudioInput_Bass.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioInput_Portaudio.pas (renamed from Game/Code/Classes/UAudioInput_Portaudio.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioPlaybackBase.pas (renamed from Game/Code/Classes/UAudioPlaybackBase.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioPlayback_Bass.pas (renamed from Game/Code/Classes/UAudioPlayback_Bass.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioPlayback_Portaudio.pas (renamed from Game/Code/Classes/UAudioPlayback_Portaudio.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioPlayback_SDL.pas (renamed from Game/Code/Classes/UAudioPlayback_SDL.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UAudioPlayback_SoftMixer.pas (renamed from Game/Code/Classes/UAudioPlayback_SoftMixer.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCatCovers.pas (renamed from Game/Code/Classes/UCatCovers.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCommandLine.pas (renamed from Game/Code/Classes/UCommandLine.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCommon.pas (renamed from Game/Code/Classes/UCommon.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UConfig.pas (renamed from Game/Code/Classes/UConfig.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCore.pas (renamed from Game/Code/Classes/UCore.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCoreModule.pas (renamed from Game/Code/Classes/UCoreModule.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UCovers.pas (renamed from Game/Code/Classes/UCovers.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UDLLManager.pas (renamed from Game/Code/Classes/UDLLManager.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UDataBase.pas (renamed from Game/Code/Classes/UDataBase.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UDraw.pas (renamed from Game/Code/Classes/UDraw.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UEditorLyrics.pas (renamed from Game/Code/Classes/UEditorLyrics.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UFiles.pas (renamed from Game/Code/Classes/UFiles.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UGraphic.pas (renamed from Game/Code/Classes/UGraphic.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UGraphicClasses.pas (renamed from Game/Code/Classes/UGraphicClasses.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UHooks.pas (renamed from Game/Code/Classes/UHooks.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UImage.pas (renamed from Game/Code/Classes/UImage.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UIni.pas (renamed from Game/Code/Classes/UIni.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UJoystick.pas (renamed from Game/Code/Classes/UJoystick.pas) | 0 | ||||
-rw-r--r-- | src/Classes/ULCD.pas (renamed from Game/Code/Classes/ULCD.pas) | 0 | ||||
-rw-r--r-- | src/Classes/ULanguage.pas (renamed from Game/Code/Classes/ULanguage.pas) | 0 | ||||
-rw-r--r-- | src/Classes/ULight.pas (renamed from Game/Code/Classes/ULight.pas) | 0 | ||||
-rw-r--r-- | src/Classes/ULog.pas (renamed from Game/Code/Classes/ULog.pas) | 0 | ||||
-rw-r--r-- | src/Classes/ULyrics.pas (renamed from Game/Code/Classes/ULyrics.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UMain.pas (renamed from Game/Code/Classes/UMain.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UMediaCore_FFmpeg.pas (renamed from Game/Code/Classes/UMediaCore_FFmpeg.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UMediaCore_SDL.pas (renamed from Game/Code/Classes/UMediaCore_SDL.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UMedia_dummy.pas (renamed from Game/Code/Classes/UMedia_dummy.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UModules.pas (renamed from Game/Code/Classes/UModules.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UMusic.pas (renamed from Game/Code/Classes/UMusic.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UParty.pas (renamed from Game/Code/Classes/UParty.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPlatform.pas (renamed from Game/Code/Classes/UPlatform.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPlatformLinux.pas (renamed from Game/Code/Classes/UPlatformLinux.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPlatformMacOSX.pas (renamed from Game/Code/Classes/UPlatformMacOSX.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPlatformWindows.pas (renamed from Game/Code/Classes/UPlatformWindows.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPlaylist.pas (renamed from Game/Code/Classes/UPlaylist.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UPluginInterface.pas (renamed from Game/Code/Classes/UPluginInterface.pas) | 0 | ||||
-rw-r--r-- | src/Classes/URecord.pas (renamed from Game/Code/Classes/URecord.pas) | 0 | ||||
-rw-r--r-- | src/Classes/URingBuffer.pas (renamed from Game/Code/Classes/URingBuffer.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UServices.pas (renamed from Game/Code/Classes/UServices.pas) | 0 | ||||
-rw-r--r-- | src/Classes/USingNotes.pas (renamed from Game/Code/Classes/USingNotes.pas) | 0 | ||||
-rw-r--r-- | src/Classes/USingScores.pas (renamed from Game/Code/Classes/USingScores.pas) | 0 | ||||
-rw-r--r-- | src/Classes/USkins.pas (renamed from Game/Code/Classes/USkins.pas) | 0 | ||||
-rw-r--r-- | src/Classes/USong.pas (renamed from Game/Code/Classes/USong.pas) | 0 | ||||
-rw-r--r-- | src/Classes/USongs.pas (renamed from Game/Code/Classes/USongs.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UTextClasses.pas (renamed from Game/Code/Classes/UTextClasses.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UTexture.pas (renamed from Game/Code/Classes/UTexture.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UThemes.pas (renamed from Game/Code/Classes/UThemes.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UTime.pas (renamed from Game/Code/Classes/UTime.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UVideo.pas (renamed from Game/Code/Classes/UVideo.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UVisualizer.pas (renamed from Game/Code/Classes/UVisualizer.pas) | 0 | ||||
-rw-r--r-- | src/Classes/UXMLSong.pas (renamed from Game/Code/Classes/UXMLSong.pas) | 0 | ||||
-rw-r--r-- | src/Classes/uPluginLoader.pas (renamed from Game/Code/Classes/uPluginLoader.pas) | 0 | ||||
-rwxr-xr-x | src/MacOSX/English.lproj/InfoPlist.strings (renamed from Game/Code/MacOSX/English.lproj/InfoPlist.strings) | bin | 532 -> 532 bytes | |||
-rw-r--r-- | src/MacOSX/English.lproj/SDLMain.nib/classes.nib (renamed from Game/Code/MacOSX/English.lproj/SDLMain.nib/classes.nib) | 0 | ||||
-rw-r--r-- | src/MacOSX/English.lproj/SDLMain.nib/info.nib (renamed from Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib) | 0 | ||||
-rw-r--r-- | src/MacOSX/English.lproj/SDLMain.nib/objects.nib (renamed from Game/Code/MacOSX/English.lproj/SDLMain.nib/objects.nib) | bin | 2590 -> 2590 bytes | |||
-rw-r--r-- | src/MacOSX/Info.plist (renamed from Game/Code/MacOSX/Info.plist) | 0 | ||||
-rw-r--r-- | src/MacOSX/UltraStarDX.xcodeproj/eddie.mode1 (renamed from Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.mode1) | 0 | ||||
-rw-r--r-- | src/MacOSX/UltraStarDX.xcodeproj/eddie.mode1v3 (renamed from Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.mode1v3) | 0 | ||||
-rw-r--r-- | src/MacOSX/UltraStarDX.xcodeproj/eddie.pbxuser (renamed from Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.pbxuser) | 0 | ||||
-rw-r--r-- | src/MacOSX/UltraStarDX.xcodeproj/project.pbxproj (renamed from Game/Code/MacOSX/UltraStarDX.xcodeproj/project.pbxproj) | 0 | ||||
-rw-r--r-- | src/MacOSX/Wrapper/MacResources.pas (renamed from Game/Code/MacOSX/Wrapper/MacResources.pas) | 0 | ||||
-rw-r--r-- | src/MacOSX/Wrapper/PseudoThread.pas (renamed from Game/Code/MacOSX/Wrapper/PseudoThread.pas) | 0 | ||||
-rw-r--r-- | src/MacOSX/Wrapper/Windows.pas (renamed from Game/Code/MacOSX/Wrapper/Windows.pas) | 0 | ||||
-rw-r--r-- | src/Makefile.in (renamed from Game/Code/Makefile.in) | 0 | ||||
-rw-r--r-- | src/Menu/UDisplay.pas (renamed from Game/Code/Menu/UDisplay.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UDrawTexture.pas (renamed from Game/Code/Menu/UDrawTexture.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenu.pas (renamed from Game/Code/Menu/UMenu.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuButton.pas (renamed from Game/Code/Menu/UMenuButton.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuButtonCollection.pas (renamed from Game/Code/Menu/UMenuButtonCollection.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuInteract.pas (renamed from Game/Code/Menu/UMenuInteract.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuSelectSlide.pas (renamed from Game/Code/Menu/UMenuSelectSlide.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuStatic.pas (renamed from Game/Code/Menu/UMenuStatic.pas) | 0 | ||||
-rw-r--r-- | src/Menu/UMenuText.pas (renamed from Game/Code/Menu/UMenuText.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenCredits.pas (renamed from Game/Code/Screens/UScreenCredits.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenEdit.pas (renamed from Game/Code/Screens/UScreenEdit.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenEditConvert.pas (renamed from Game/Code/Screens/UScreenEditConvert.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenEditHeader.pas (renamed from Game/Code/Screens/UScreenEditHeader.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenEditSub.pas (renamed from Game/Code/Screens/UScreenEditSub.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenLevel.pas (renamed from Game/Code/Screens/UScreenLevel.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenLoading.pas (renamed from Game/Code/Screens/UScreenLoading.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenMain.pas (renamed from Game/Code/Screens/UScreenMain.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenName.pas (renamed from Game/Code/Screens/UScreenName.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOpen.pas (renamed from Game/Code/Screens/UScreenOpen.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptions.pas (renamed from Game/Code/Screens/UScreenOptions.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsAdvanced.pas (renamed from Game/Code/Screens/UScreenOptionsAdvanced.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsGame.pas (renamed from Game/Code/Screens/UScreenOptionsGame.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsGraphics.pas (renamed from Game/Code/Screens/UScreenOptionsGraphics.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsLyrics.pas (renamed from Game/Code/Screens/UScreenOptionsLyrics.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsRecord.pas (renamed from Game/Code/Screens/UScreenOptionsRecord.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsSound.pas (renamed from Game/Code/Screens/UScreenOptionsSound.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenOptionsThemes.pas (renamed from Game/Code/Screens/UScreenOptionsThemes.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPartyNewRound.pas (renamed from Game/Code/Screens/UScreenPartyNewRound.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPartyOptions.pas (renamed from Game/Code/Screens/UScreenPartyOptions.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPartyPlayer.pas (renamed from Game/Code/Screens/UScreenPartyPlayer.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPartyScore.pas (renamed from Game/Code/Screens/UScreenPartyScore.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPartyWin.pas (renamed from Game/Code/Screens/UScreenPartyWin.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenPopup.pas (renamed from Game/Code/Screens/UScreenPopup.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenScore.pas (renamed from Game/Code/Screens/UScreenScore.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenSing.pas (renamed from Game/Code/Screens/UScreenSing.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenSingModi.pas (renamed from Game/Code/Screens/UScreenSingModi.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenSong.pas (renamed from Game/Code/Screens/UScreenSong.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenSongJumpto.pas (renamed from Game/Code/Screens/UScreenSongJumpto.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenSongMenu.pas (renamed from Game/Code/Screens/UScreenSongMenu.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenStatDetail.pas (renamed from Game/Code/Screens/UScreenStatDetail.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenStatMain.pas (renamed from Game/Code/Screens/UScreenStatMain.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenTop5.pas (renamed from Game/Code/Screens/UScreenTop5.pas) | 0 | ||||
-rw-r--r-- | src/Screens/UScreenWelcome.pas (renamed from Game/Code/Screens/UScreenWelcome.pas) | 0 | ||||
-rw-r--r-- | src/UltraStar-linux.lpi (renamed from Game/Code/UltraStar-linux.lpi) | 0 | ||||
-rw-r--r-- | src/UltraStar.dpr (renamed from Game/Code/UltraStar.dpr) | 0 | ||||
-rw-r--r-- | src/UltraStar.lpi (renamed from Game/Code/UltraStar.lpi) | 0 | ||||
-rw-r--r-- | src/UltraStar.lpr (renamed from Game/Code/UltraStar.lpr) | 0 | ||||
-rw-r--r-- | src/UltraStar.rc (renamed from Game/Code/UltraStar.rc) | 0 | ||||
-rw-r--r-- | src/UnitTests/switches.inc (renamed from Game/Code/UnitTests/switches.inc) | 0 | ||||
-rw-r--r-- | src/UnitTests/test_libraries.lpi (renamed from Game/Code/UnitTests/test_libraries.lpi) | 0 | ||||
-rw-r--r-- | src/UnitTests/test_libraries.lpr (renamed from Game/Code/UnitTests/test_libraries.lpr) | 0 | ||||
-rw-r--r-- | src/UnitTests/testsqllite.pas (renamed from Game/Code/UnitTests/testsqllite.pas) | 0 | ||||
-rwxr-xr-x | src/autogen.sh (renamed from Game/Code/autogen.sh) | 0 | ||||
-rw-r--r-- | src/bamboo-build-lin-laz.bat (renamed from Game/Code/bamboo-build-lin-laz.bat) | 0 | ||||
-rw-r--r-- | src/bamboo-build-lin-laz.sh (renamed from Game/Code/bamboo-build-lin-laz.sh) | 0 | ||||
-rw-r--r-- | src/bamboo-build-win-delphi.bat (renamed from Game/Code/bamboo-build-win-delphi.bat) | 0 | ||||
-rw-r--r-- | src/bamboo-build-win-laz.bat (renamed from Game/Code/bamboo-build-win-laz.bat) | 0 | ||||
-rw-r--r-- | src/build.bat (renamed from Game/Code/build.bat) | 0 | ||||
-rw-r--r-- | src/clean.bat (renamed from Game/Code/clean.bat) | 0 | ||||
-rw-r--r-- | src/config-darwin.inc (renamed from Game/Code/config-darwin.inc) | 0 | ||||
-rw-r--r-- | src/config-win.inc (renamed from Game/Code/config-win.inc) | 0 | ||||
-rw-r--r-- | src/config.inc.in (renamed from Game/Code/config.inc.in) | 0 | ||||
-rw-r--r-- | src/configure.ac (renamed from Game/Code/configure.ac) | 0 | ||||
-rw-r--r-- | src/developer_changelog.txt (renamed from Game/Code/developer_changelog.txt) | 0 | ||||
-rwxr-xr-x | src/install-sh (renamed from Game/Code/install-sh) | 0 | ||||
-rw-r--r-- | src/lazres-UltraStar.bat (renamed from Game/Code/lazres-UltraStar.bat) | 0 | ||||
-rw-r--r-- | src/lib/FreeImage/FreeBitmap.pas (renamed from Game/Code/lib/FreeImage/FreeBitmap.pas) | 0 | ||||
-rw-r--r-- | src/lib/FreeImage/FreeImage.pas (renamed from Game/Code/lib/FreeImage/FreeImage.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/JEDI-SDL-README.txt (renamed from Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL-Set8087CW.patch (renamed from Game/Code/lib/JEDI-SDL/OpenGL-Set8087CW.patch) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/geometry.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/geometry.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/gl.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/gl.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/glext.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/glext.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/glu.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/glu.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/glut.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/glut.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/OpenGL/Pas/glx.pas (renamed from Game/Code/lib/JEDI-SDL/OpenGL/Pas/glx.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/Readme.txt (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/Readme.txt) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/jedi-sdl.inc (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/jedi-sdl.inc) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/libxmlparser.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/libxmlparser.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/logger.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/logger.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/moduleloader.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/moduleloader.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/registryuserpreferences.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/registryuserpreferences.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdl.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdl_cpuinfo.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdl_cpuinfo.pas) | 0 | ||||
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-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdli386utils.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdli386utils.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdlinput.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdlstreams.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdlstreams.pas) | 0 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL/Pas/sdlticks.pas (renamed from Game/Code/lib/JEDI-SDL/SDL/Pas/sdlticks.pas) | 0 | ||||
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