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authorMax Kellermann <max@duempel.org>2011-07-19 00:34:33 +0200
committerMax Kellermann <max@duempel.org>2011-07-19 00:34:33 +0200
commitb159bc0c5f64dd4030f18cfa38539c5851d5157d (patch)
tree452a1e9fc6d5949244dc5eca4ebc8b89e5225166 /test/test_queue_priority.c
parenta222c4879cd7104bcd51011bc13d4a76ac3d7a96 (diff)
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queue: implement song "priorities"
Sorts remaining songs by priority. This can be used for the much-demanded "queue feature".
Diffstat (limited to 'test/test_queue_priority.c')
-rw-r--r--test/test_queue_priority.c174
1 files changed, 174 insertions, 0 deletions
diff --git a/test/test_queue_priority.c b/test/test_queue_priority.c
new file mode 100644
index 000000000..d61b8c8da
--- /dev/null
+++ b/test/test_queue_priority.c
@@ -0,0 +1,174 @@
+#include "queue.h"
+#include "song.h"
+
+void
+song_free(G_GNUC_UNUSED struct song *song)
+{
+}
+
+G_GNUC_UNUSED
+static void
+dump_order(const struct queue *queue)
+{
+ g_printerr("queue length=%u, order:\n", queue_length(queue));
+ for (unsigned i = 0; i < queue_length(queue); ++i)
+ g_printerr(" [%u] -> %u (prio=%u)\n", i, queue->order[i],
+ queue->items[queue->order[i]].priority);
+}
+
+static void
+check_descending_priority(G_GNUC_UNUSED const struct queue *queue,
+ unsigned start_order)
+{
+ assert(start_order < queue_length(queue));
+
+ uint8_t last_priority = 0xff;
+ for (unsigned order = start_order; order < queue_length(queue); ++order) {
+ unsigned position = queue_order_to_position(queue, order);
+ uint8_t priority = queue->items[position].priority;
+ assert(priority <= last_priority);
+ last_priority = priority;
+ }
+}
+
+int
+main(G_GNUC_UNUSED int argc, G_GNUC_UNUSED char **argv)
+{
+ struct song songs[16];
+
+ struct queue queue;
+ queue_init(&queue, 32);
+
+ for (unsigned i = 0; i < G_N_ELEMENTS(songs); ++i)
+ queue_append(&queue, &songs[i]);
+
+ assert(queue_length(&queue) == G_N_ELEMENTS(songs));
+
+ /* priority=10 for 4 items */
+
+ queue_set_priority_range(&queue, 4, 8, 10, -1);
+
+ queue.random = true;
+ queue_shuffle_order(&queue);
+ check_descending_priority(&queue, 0);
+
+ for (unsigned i = 0; i < 4; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 4);
+ }
+
+ for (unsigned i = 4; i < 8; ++i) {
+ assert(queue_position_to_order(&queue, i) < 4);
+ }
+
+ for (unsigned i = 8; i < G_N_ELEMENTS(songs); ++i) {
+ assert(queue_position_to_order(&queue, i) >= 4);
+ }
+
+ /* priority=50 one more item */
+
+ queue_set_priority_range(&queue, 15, 16, 50, -1);
+ check_descending_priority(&queue, 0);
+
+ assert(queue_position_to_order(&queue, 15) == 0);
+
+ for (unsigned i = 0; i < 4; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 4);
+ }
+
+ for (unsigned i = 4; i < 8; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 1 &&
+ queue_position_to_order(&queue, i) < 5);
+ }
+
+ for (unsigned i = 8; i < 15; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 5);
+ }
+
+ /* priority=20 for one of the 4 priority=10 items */
+
+ queue_set_priority_range(&queue, 3, 4, 20, -1);
+ check_descending_priority(&queue, 0);
+
+ assert(queue_position_to_order(&queue, 3) == 1);
+ assert(queue_position_to_order(&queue, 15) == 0);
+
+ for (unsigned i = 0; i < 3; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 5);
+ }
+
+ for (unsigned i = 4; i < 8; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 2 &&
+ queue_position_to_order(&queue, i) < 6);
+ }
+
+ for (unsigned i = 8; i < 15; ++i) {
+ assert(queue_position_to_order(&queue, i) >= 6);
+ }
+
+ /* priority=20 for another one of the 4 priority=10 items;
+ pass "after_order" (with priority=10) and see if it's moved
+ after that one */
+
+ unsigned current_order = 4;
+ unsigned current_position =
+ queue_order_to_position(&queue, current_order);
+
+ unsigned a_order = 3;
+ unsigned a_position = queue_order_to_position(&queue, a_order);
+ assert(queue.items[a_position].priority == 10);
+ queue_set_priority(&queue, a_position, 20, current_order);
+
+ current_order = queue_position_to_order(&queue, current_position);
+ assert(current_order == 3);
+
+ a_order = queue_position_to_order(&queue, a_position);
+ assert(a_order == 4);
+
+ check_descending_priority(&queue, current_order + 1);
+
+ /* priority=70 for one of the last items; must be inserted
+ right after the current song, before the priority=20 one we
+ just created */
+
+ unsigned b_order = 10;
+ unsigned b_position = queue_order_to_position(&queue, b_order);
+ assert(queue.items[b_position].priority == 0);
+ queue_set_priority(&queue, b_position, 70, current_order);
+
+ current_order = queue_position_to_order(&queue, current_position);
+ assert(current_order == 3);
+
+ b_order = queue_position_to_order(&queue, b_position);
+ assert(b_order == 4);
+
+ check_descending_priority(&queue, current_order + 1);
+
+ /* priority=60 for the old prio50 item; must not be moved,
+ because it's before the current song, and it's status
+ hasn't changed (it was already higher before) */
+
+ unsigned c_order = 0;
+ unsigned c_position = queue_order_to_position(&queue, c_order);
+ assert(queue.items[c_position].priority == 50);
+ queue_set_priority(&queue, c_position, 60, current_order);
+
+ current_order = queue_position_to_order(&queue, current_position);
+ assert(current_order == 3);
+
+ c_order = queue_position_to_order(&queue, c_position);
+ assert(c_order == 0);
+
+ /* move the prio=20 item back */
+
+ a_order = queue_position_to_order(&queue, a_position);
+ assert(a_order == 5);
+ assert(queue.items[a_position].priority == 20);
+ queue_set_priority(&queue, a_position, 5, current_order);
+
+
+ current_order = queue_position_to_order(&queue, current_position);
+ assert(current_order == 3);
+
+ a_order = queue_position_to_order(&queue, a_position);
+ assert(a_order == 6);
+}