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+/**
+ * Copyright 2009 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS-IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+
+
+
+function newSkipList() {
+ var PROFILER = window.PROFILER;
+ if (!PROFILER) {
+ PROFILER = function() { return {start:noop, mark:noop, literal:noop, end:noop, cancel:noop}; };
+ }
+ function noop() {}
+
+ // if there are N elements in the skiplist, "start" is element -1 and "end" is element N
+ var start = {key:null, levels: 1, upPtrs:[null], downPtrs:[null], downSkips:[1], downSkipWidths:[0]};
+ var end = {key:null, levels: 1, upPtrs:[null], downPtrs:[null], downSkips:[null], downSkipWidths:[null]};
+ var numNodes = 0;
+ var totalWidth = 0;
+ var keyToNodeMap = {};
+ start.downPtrs[0] = end;
+ end.upPtrs[0] = start;
+ // a "point" object at location x allows modifications immediately after the first
+ // x elements of the skiplist, such as multiple inserts or deletes.
+ // After an insert or delete using point P, the point is still valid and points
+ // to the same index in the skiplist. Other operations with other points invalidate
+ // this point.
+ function _getPoint(targetLoc) {
+ var numLevels = start.levels;
+ var lvl = numLevels-1;
+ var i = -1, ws = 0;
+ var nodes = new Array(numLevels);
+ var idxs = new Array(numLevels);
+ var widthSkips = new Array(numLevels);
+ nodes[lvl] = start;
+ idxs[lvl] = -1;
+ widthSkips[lvl] = 0;
+ while (lvl >= 0) {
+ var n = nodes[lvl];
+ while (n.downPtrs[lvl] &&
+ (i + n.downSkips[lvl] < targetLoc)) {
+ i += n.downSkips[lvl];
+ ws += n.downSkipWidths[lvl];
+ n = n.downPtrs[lvl];
+ }
+ nodes[lvl] = n;
+ idxs[lvl] = i;
+ widthSkips[lvl] = ws;
+ lvl--;
+ if (lvl >= 0) {
+ nodes[lvl] = n;
+ }
+ }
+ return {nodes:nodes, idxs:idxs, loc:targetLoc, widthSkips:widthSkips, toString: function() {
+ return "getPoint("+targetLoc+")"; } };
+ }
+ function _getNodeAtOffset(targetOffset) {
+ var i = 0;
+ var n = start;
+ var lvl = start.levels-1;
+ while (lvl >= 0 && n.downPtrs[lvl]) {
+ while (n.downPtrs[lvl] && (i + n.downSkipWidths[lvl] <= targetOffset)) {
+ i += n.downSkipWidths[lvl];
+ n = n.downPtrs[lvl];
+ }
+ lvl--;
+ }
+ if (n === start) return (start.downPtrs[0] || null);
+ else if (n === end) return (targetOffset == totalWidth ? (end.upPtrs[0] || null) : null);
+ return n;
+ }
+ function _entryWidth(e) { return (e && e.width) || 0; }
+ function _insertKeyAtPoint(point, newKey, entry) {
+ var p = PROFILER("insertKey", false);
+ var newNode = {key:newKey, levels: 0, upPtrs:[], downPtrs:[], downSkips:[], downSkipWidths:[]};
+ p.mark("donealloc");
+ var pNodes = point.nodes;
+ var pIdxs = point.idxs;
+ var pLoc = point.loc;
+ var widthLoc = point.widthSkips[0] + point.nodes[0].downSkipWidths[0];
+ var newWidth = _entryWidth(entry);
+ p.mark("loop1");
+ while (newNode.levels == 0 || Math.random() < 0.01) {
+ var lvl = newNode.levels;
+ newNode.levels++;
+ if (lvl == pNodes.length) {
+ // assume we have just passed the end of point.nodes, and reached one level greater
+ // than the skiplist currently supports
+ pNodes[lvl] = start;
+ pIdxs[lvl] = -1;
+ start.levels++;
+ end.levels++;
+ start.downPtrs[lvl] = end;
+ end.upPtrs[lvl] = start;
+ start.downSkips[lvl] = numNodes+1;
+ start.downSkipWidths[lvl] = totalWidth;
+ point.widthSkips[lvl] = 0;
+ }
+ var me = newNode;
+ var up = pNodes[lvl];
+ var down = up.downPtrs[lvl];
+ var skip1 = pLoc - pIdxs[lvl];
+ var skip2 = up.downSkips[lvl] + 1 - skip1;
+ up.downSkips[lvl] = skip1;
+ up.downPtrs[lvl] = me;
+ me.downSkips[lvl] = skip2;
+ me.upPtrs[lvl] = up;
+ me.downPtrs[lvl] = down;
+ down.upPtrs[lvl] = me;
+ var widthSkip1 = widthLoc - point.widthSkips[lvl];
+ var widthSkip2 = up.downSkipWidths[lvl] + newWidth - widthSkip1;
+ up.downSkipWidths[lvl] = widthSkip1;
+ me.downSkipWidths[lvl] = widthSkip2;
+ }
+ p.mark("loop2");
+ p.literal(pNodes.length, "PNL");
+ for(var lvl=newNode.levels; lvl<pNodes.length; lvl++) {
+ var up = pNodes[lvl];
+ up.downSkips[lvl]++;
+ up.downSkipWidths[lvl] += newWidth;
+ }
+ p.mark("map");
+ keyToNodeMap['$KEY$'+newKey] = newNode;
+ numNodes++;
+ totalWidth += newWidth;
+ p.end();
+ }
+ function _getNodeAtPoint(point) {
+ return point.nodes[0].downPtrs[0];
+ }
+ function _incrementPoint(point) {
+ point.loc++;
+ for(var i=0;i<point.nodes.length;i++) {
+ if (point.idxs[i] + point.nodes[i].downSkips[i] < point.loc) {
+ point.idxs[i] += point.nodes[i].downSkips[i];
+ point.widthSkips[i] += point.nodes[i].downSkipWidths[i];
+ point.nodes[i] = point.nodes[i].downPtrs[i];
+ }
+ }
+ }
+ function _deleteKeyAtPoint(point) {
+ var elem = point.nodes[0].downPtrs[0];
+ var elemWidth = _entryWidth(elem.entry);
+ for(var i=0;i<point.nodes.length;i++) {
+ if (i < elem.levels) {
+ var up = elem.upPtrs[i];
+ var down = elem.downPtrs[i];
+ var totalSkip = up.downSkips[i] + elem.downSkips[i] - 1;
+ up.downPtrs[i] = down;
+ down.upPtrs[i] = up;
+ up.downSkips[i] = totalSkip;
+ var totalWidthSkip = up.downSkipWidths[i] + elem.downSkipWidths[i] - elemWidth;
+ up.downSkipWidths[i] = totalWidthSkip;
+ }
+ else {
+ var up = point.nodes[i];
+ var down = up.downPtrs[i];
+ up.downSkips[i]--;
+ up.downSkipWidths[i] -= elemWidth;
+ }
+ }
+ delete keyToNodeMap['$KEY$'+elem.key];
+ numNodes--;
+ totalWidth -= elemWidth;
+ }
+ function _propagateWidthChange(node) {
+ var oldWidth = node.downSkipWidths[0];
+ var newWidth = _entryWidth(node.entry);
+ var widthChange = newWidth - oldWidth;
+ var n = node;
+ var lvl = 0;
+ while (lvl < n.levels) {
+ n.downSkipWidths[lvl] += widthChange;
+ lvl++;
+ while (lvl >= n.levels && n.upPtrs[lvl-1]) {
+ n = n.upPtrs[lvl-1];
+ }
+ }
+ totalWidth += widthChange;
+ }
+ function _getNodeIndex(node, byWidth) {
+ var dist = (byWidth ? 0 : -1);
+ var n = node;
+ while (n !== start) {
+ var lvl = n.levels-1;
+ n = n.upPtrs[lvl];
+ if (byWidth) dist += n.downSkipWidths[lvl];
+ else dist += n.downSkips[lvl];
+ }
+ return dist;
+ }
+ /*function _debugToString() {
+ var array = [start];
+ while (array[array.length-1] !== end) {
+ array[array.length] = array[array.length-1].downPtrs[0];
+ }
+ function getIndex(node) {
+ if (!node) return null;
+ for(var i=0;i<array.length;i++) {
+ if (array[i] === node)
+ return i-1;
+ }
+ return false;
+ }
+ var processedArray = map(array, function(node) {
+ var x = {key:node.key, levels: node.levels, downSkips: node.downSkips,
+ upPtrs: map(node.upPtrs, getIndex), downPtrs: map(node.downPtrs, getIndex),
+ downSkipWidths: node.downSkipWidths};
+ return x;
+ });
+ return map(processedArray, function (x) { return x.toSource(); }).join("\n");
+ }*/
+
+ function _getNodeByKey(key) {
+ return keyToNodeMap['$KEY$'+key];
+ }
+
+ // Returns index of first entry such that entryFunc(entry) is truthy,
+ // or length() if no such entry. Assumes all falsy entries come before
+ // all truthy entries.
+ function _search(entryFunc) {
+ var low = start;
+ var lvl = start.levels-1;
+ var lowIndex = -1;
+ function f(node) {
+ if (node === start) return false;
+ else if (node === end) return true;
+ else return entryFunc(node.entry);
+ }
+ while (lvl >= 0) {
+ var nextLow = low.downPtrs[lvl];
+ while (!f(nextLow)) {
+ lowIndex += low.downSkips[lvl];
+ low = nextLow;
+ nextLow = low.downPtrs[lvl];
+ }
+ lvl--;
+ }
+ return lowIndex+1;
+ }
+
+/*
+The skip-list contains "entries", JavaScript objects that each must have a unique "key" property
+that is a string.
+*/
+ var self = {
+ length: function() { return numNodes; },
+ atIndex: function(i) {
+ if (i < 0) console.warn("atIndex("+i+")");
+ if (i >= numNodes) console.warn("atIndex("+i+">="+numNodes+")");
+ return _getNodeAtPoint(_getPoint(i)).entry;
+ },
+ // differs from Array.splice() in that new elements are in an array, not varargs
+ splice: function(start, deleteCount, newEntryArray) {
+ if (start < 0) console.warn("splice("+start+", ...)");
+ if (start + deleteCount > numNodes) {
+ console.warn("splice("+start+", "+deleteCount+", ...), N="+numNodes);
+ console.warn("%s %s %s", typeof start, typeof deleteCount, typeof numNodes);
+ console.trace();
+ }
+
+ if (! newEntryArray) newEntryArray = [];
+ var pt = _getPoint(start);
+ for(var i=0;i<deleteCount;i++) {
+ _deleteKeyAtPoint(pt);
+ }
+ for(var i=(newEntryArray.length-1);i>=0;i--) {
+ var entry = newEntryArray[i];
+ _insertKeyAtPoint(pt, entry.key, entry);
+ var node = _getNodeByKey(entry.key);
+ node.entry = entry;
+ }
+ },
+ next: function (entry) {
+ return _getNodeByKey(entry.key).downPtrs[0].entry || null;
+ },
+ prev: function (entry) {
+ return _getNodeByKey(entry.key).upPtrs[0].entry || null;
+ },
+ push: function(entry) {
+ self.splice(numNodes, 0, [entry]);
+ },
+ slice: function(start, end) {
+ // act like Array.slice()
+ if (start === undefined) start = 0;
+ else if (start < 0) start += numNodes;
+ if (end === undefined) end = numNodes;
+ else if (end < 0) end += numNodes;
+
+ if (start < 0) start = 0;
+ if (start > numNodes) start = numNodes;
+ if (end < 0) end = 0;
+ if (end > numNodes) end = numNodes;
+
+ dmesg(String([start,end,numNodes]));
+ if (end <= start) return [];
+ var n = self.atIndex(start);
+ var array = [n];
+ for(var i=1;i<(end-start);i++) {
+ n = self.next(n);
+ array.push(n);
+ }
+ return array;
+ },
+ atKey: function(key) { return _getNodeByKey(key).entry; },
+ indexOfKey: function(key) { return _getNodeIndex(_getNodeByKey(key)); },
+ indexOfEntry: function (entry) { return self.indexOfKey(entry.key); },
+ containsKey: function(key) { return !!(_getNodeByKey(key)); },
+ // gets the last entry starting at or before the offset
+ atOffset: function(offset) { return _getNodeAtOffset(offset).entry; },
+ keyAtOffset: function(offset) { return self.atOffset(offset).key; },
+ offsetOfKey: function(key) { return _getNodeIndex(_getNodeByKey(key), true); },
+ offsetOfEntry: function(entry) { return self.offsetOfKey(entry.key); },
+ setEntryWidth: function(entry, width) { entry.width = width; _propagateWidthChange(_getNodeByKey(entry.key)); },
+ totalWidth: function() { return totalWidth; },
+ offsetOfIndex: function(i) {
+ if (i < 0) return 0;
+ if (i >= numNodes) return totalWidth;
+ return self.offsetOfEntry(self.atIndex(i));
+ },
+ indexOfOffset: function(offset) {
+ if (offset <= 0) return 0;
+ if (offset >= totalWidth) return numNodes;
+ return self.indexOfEntry(self.atOffset(offset));
+ },
+ search: function(entryFunc) {
+ return _search(entryFunc);
+ },
+ //debugToString: _debugToString,
+ debugGetPoint: _getPoint,
+ debugDepth: function() { return start.levels; }
+ }
+ return self;
+}