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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef RECTANGLE_HPP
#define RECTANGLE_HPP
#include "point.hpp"
#include "dimension.hpp"
namespace usdx
{
template <class T>
class Rectangle
{
private:
Point<T> point1;
Point<T> point2;
public:
Rectangle(T x1, T y1, T x2, T y2) :
point1(x1, y1), point2(x2, y2)
{
}
Rectangle(const Point<T>& point1, const Point<T>& point2) :
point1(point1), point2(point2)
{
}
Rectangle(const Point<T>& point1, T width, T height) :
point1(point1),
point2(point1.get_x() + width, point1.get_y() + height)
{
}
Rectangle(const Point<T>& point1, const Dimension& dimension) :
point1(point1),
point2(point1.get_x() + dimension.get_width(),
point1.get_y() + dimension.get_height())
{
}
Rectangle(const T rectangle[]) :
point1(rectangle[0], rectangle[1]),
point2(rectangle[0] + rectangle[2], rectangle[1] + rectangle[3])
{
}
Rectangle(const Rectangle<T>& rectangle) :
point1(rectangle.point1), point2(rectangle.point2)
{
}
const Point<T>& get_point1(void) const
{
return point1;
}
const Point<T>& get_point2(void) const
{
return point2;
}
const T get_x(void) const
{
return point1.get_x();
}
const T get_y(void) const
{
return point1.get_y();
}
const T get_width(void) const
{
return point2.get_x() - point1.get_x();
}
const T get_height(void) const
{
return point2.get_y() - point1.get_y();
}
};
};
#endif
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