blob: 5b575b8e296b32ee216393a826b8b3e8be93d27f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef TEXTURE_TRANSPARENT_HPP
#define TEXTURE_TRANSPARENT_HPP
#include "texture.hpp"
namespace usdx
{
/**
* This class represents a texture like TexturePlain but with the
* ability to set a alpha value to paint this texture transparent.
* @see: Texture
*/
class TextureTransparent : public Texture
{
private:
float alpha;
public:
TextureTransparent();
virtual ~TextureTransparent();
float get_alpha(void) const;
void set_alpha(float alpha);
};
};
#endif
|