1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "texture.hpp"
namespace usdx
{
log4cpp::Category& Texture::log =
log4cpp::Category::getInstance("usdx.base.texture");
Texture::Texture(boost::filesystem::wpath filename) :
filename(filename), texture(0), size(0, 0), rotation(0)
{
Image image(filename);
size.set_width(image.get_surface()->w);
size.set_height(image.get_surface()->h);
// // Check that the image dimensions are a power of 2
// if ((image.get_surface()->w & (image.get_surface()->w - 1)) != 0 ) {
// LOG4CXX_ERROR(log, "" << filename << " has a width of " << image.get_surface()->w << " that is not a power of 2");
// throw TextureSizeException(size);
// }
// if ((image.get_surface()->h & (image.get_surface()->h - 1)) != 0 ) {
// LOG4CXX_ERROR(log, "" << filename << " has a height of " << image.get_surface()->h << " that is not a power of 2");
// throw TextureSizeException(size);
// }
switch (image.get_surface()->format->BytesPerPixel) {
case 4:
if (image.get_surface()->format->Rmask == 0x000000ff) {
texture_format = GL_RGBA;
}
else {
texture_format = GL_BGRA;
}
break;
case 3:
if (image.get_surface()->format->Rmask == 0x000000ff) {
texture_format = GL_RGB;
}
else {
texture_format = GL_BGR;
}
break;
default:
log << log4cpp::Priority::ERROR << "'" << filename <<
"' is not in true color! Could not handle that!";
throw TextureColorDepthException(image.get_surface()->format->BytesPerPixel);
}
// Have OpenGL generate a texture object handle for us
glGenTextures(1, &texture);
// Bind the texture object
glBindTexture(GL_TEXTURE_2D, texture);
// Set the texture's stretching properties
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// Edit the texture object's image data using the information SDL_Surface gives us
glTexImage2D(GL_TEXTURE_2D,
0,
image.get_surface()->format->BytesPerPixel,
image.get_surface()->w,
image.get_surface()->h,
0,
texture_format,
GL_UNSIGNED_BYTE,
image.get_surface()->pixels);
}
Texture::~Texture()
{
if (glIsTexture(texture)) {
glDeleteTextures(1, &texture);
}
}
GLuint Texture::get_texture(void) const
{
return texture;
}
};
|