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/*
 * UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#ifndef FRAME_HPP
#define FRAME_HPP

#include <SDL/SDL.h>
#include <log4cpp/Category.hh>

#include "container.hpp"
#include "frame_background.hpp"

namespace usdx
{
	class Frame : public Container
	{
	private:
		static log4cpp::Category&  log;
		FrameBackground* background;

	protected:
		class FrameContainerHelper : public ContainerHelper
		{
		private:
			Frame* self;

		public:
			FrameContainerHelper(Frame*);
			virtual void add(Container*) const;
		};

		virtual void draw(void);

	public:
		Frame(Container*);
		Frame(Container*, FrameBackground*);

		virtual ~Frame();

		void set_background(FrameBackground* background);

		const FrameBackground* get_background() const;
	};
};


#endif