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{* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*}
{*
* Locale
*}
type
TEncoderLocale = class(TEncoder)
public
function GetName(): AnsiString; override;
function Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean; override;
function Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean; override;
end;
function TEncoderLocale.GetName(): AnsiString;
begin
Result := 'LOCALE';
end;
function TEncoderLocale.Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean;
begin
OutStr := WideStringToUCS4String(InStr); // use implicit conversion
Result := true;
end;
function TEncoderLocale.Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean;
begin
OutStr := UCS4StringToWideString(InStr); // use implicit conversion
// any way to check for errors?
Result := true;
end;
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